Wed, 14 Sep 2011 01:26:44 +0200 |
Neil Muller |
Hook up basic saving
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Wed, 14 Sep 2011 01:13:23 +0200 |
Neil Muller |
Refactor drawing code. Correct tile variants when painting
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Wed, 14 Sep 2011 00:51:41 +0200 |
Neil Muller |
Add basic drawing to level editor
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Tue, 13 Sep 2011 23:52:39 +0200 |
Neil Muller |
Start documenting level format
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Tue, 13 Sep 2011 23:52:16 +0200 |
Neil Muller |
Use name in editor
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Tue, 13 Sep 2011 23:52:06 +0200 |
Neil Muller |
Set wall name
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Tue, 13 Sep 2011 23:51:49 +0200 |
Neil Muller |
Add name field to sprites for editor
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Wed, 14 Sep 2011 00:56:44 +0200 |
Stefano Rivera |
Missing files
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Wed, 14 Sep 2011 00:38:08 +0200 |
Stefano Rivera |
Game state and level list
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Wed, 14 Sep 2011 00:19:55 +0200 |
Adrianna Pińska |
moved animals to common
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Wed, 14 Sep 2011 00:14:53 +0200 |
Adrianna Pińska |
replaced entrance/exit with arrow; no rotation yet
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Tue, 13 Sep 2011 23:49:33 +0200 |
Jeremy Thurgood |
TileSprites are less magic.
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Tue, 13 Sep 2011 23:24:20 +0200 |
Jeremy Thurgood |
Rodents! Amphibians! Import juggling!
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Tue, 13 Sep 2011 23:07:48 +0200 |
Adrianna Pińska |
ribbit
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