log

age author description
Sat, 17 Sep 2011 18:52:58 +0200 Simon Cross Remove debugging prints.
Sat, 17 Sep 2011 18:45:43 +0200 Stefano Rivera Allow big rats to be eaten, again
Sat, 17 Sep 2011 18:18:39 +0200 Stefano Rivera Training levels from Desilu
Sat, 17 Sep 2011 18:16:11 +0200 Jeremy Thurgood Fix snake initial orientation. (Hint: it is not always UP.)
Sat, 17 Sep 2011 17:56:56 +0200 Stefano Rivera TODO
Sat, 17 Sep 2011 17:51:21 +0200 Stefano Rivera Improve multi-modal hirarchy behavior (but not very usefully)
Sat, 17 Sep 2011 17:17:59 +0200 Stefano Rivera TODOs
Sat, 17 Sep 2011 17:11:36 +0200 Stefano Rivera Slightly more unobtrusive ticks
Sat, 17 Sep 2011 17:00:25 +0200 Stefano Rivera TODO maintainance
Sat, 17 Sep 2011 16:58:40 +0200 Stefano Rivera Focus the level menu first item again
Sat, 17 Sep 2011 16:52:52 +0200 Stefano Rivera Space bar can click buttons
Sat, 17 Sep 2011 16:49:31 +0200 Stefano Rivera Also allow KP_ENTER
Sat, 17 Sep 2011 16:40:29 +0200 Stefano Rivera Fix clicking in dead dialog bug
Sat, 17 Sep 2011 15:19:57 +0200 Jeremy Thurgood Go to next level, not back to menu. (Official levels only, though.)
Sat, 17 Sep 2011 14:53:18 +0200 Jeremy Thurgood TODO maintenance.
Sat, 17 Sep 2011 14:51:59 +0200 Jeremy Thurgood Use cached level images for extra blazing fastitude.
Sat, 17 Sep 2011 14:49:19 +0200 Stefano Rivera Someone gave dialogs borders
Sat, 17 Sep 2011 14:43:51 +0200 Jeremy Thurgood Turns out we *can* cache level objects safely.
Sat, 17 Sep 2011 09:57:16 +0200 Stefano Rivera Filter keys at queueing time too
Sat, 17 Sep 2011 14:36:31 +0200 Jeremy Thurgood Cleanup and apply delayed loading to all level menus.
Sat, 17 Sep 2011 14:33:50 +0200 Jeremy Thurgood Level loading refactorage.
Sat, 17 Sep 2011 14:28:39 +0200 Adrianna Pińska added bug to TODO
Sat, 17 Sep 2011 13:41:51 +0200 Jeremy Thurgood New TODO.
Sat, 17 Sep 2011 13:39:15 +0200 Jeremy Thurgood Pause the world when getting off.
Sat, 17 Sep 2011 13:30:00 +0200 Jeremy Thurgood Better dialog handling.
Sat, 17 Sep 2011 12:57:04 +0200 Jeremy Thurgood TODO maintenance.
Sat, 17 Sep 2011 12:56:26 +0200 Jeremy Thurgood Editor now uses templates and the user level directory.
Sat, 17 Sep 2011 11:45:24 +0200 Adrianna Pińska generated some templates
Sat, 17 Sep 2011 11:34:11 +0200 Jeremy Thurgood Little bit of refactoring.
Sat, 17 Sep 2011 11:28:18 +0200 Jeremy Thurgood Support for user levels.
Sat, 17 Sep 2011 11:02:37 +0200 Jeremy Thurgood TODO maintenance again.
Sat, 17 Sep 2011 11:01:58 +0200 Jeremy Thurgood TODO maintenance.
Sat, 17 Sep 2011 09:21:21 +0200 Jeremy Thurgood Refresh display after saving level. (A hack, but it does the job.)
Sat, 17 Sep 2011 09:17:14 +0200 Jeremy Thurgood Better colours for Patriotism!
Sat, 17 Sep 2011 02:30:09 +0200 Adrianna Pińska added something to demonstrate eating/colouring bug
Sat, 17 Sep 2011 01:58:11 +0200 Adrianna Pińska woot -> w00t
Sat, 17 Sep 2011 01:53:44 +0200 Stefano Rivera Die if you leave the arena
Sat, 17 Sep 2011 01:52:54 +0200 Jeremy Thurgood Level name fixes.
Sat, 17 Sep 2011 01:27:10 +0200 Simon Cross Give us today our daily screenshot and deliver us from the elements. Woot.
Sat, 17 Sep 2011 01:24:19 +0200 Simon Cross Add pause button (mostly for creating screenshots).
Sat, 17 Sep 2011 01:47:35 +0200 Jeremy Thurgood Patriotism!
Sat, 17 Sep 2011 01:44:53 +0200 Neil Muller Tweak load list length
Sat, 17 Sep 2011 01:39:30 +0200 Stefano Rivera Whoops, only check the head
Sat, 17 Sep 2011 01:35:02 +0200 Stefano Rivera Make arrows work
Sat, 17 Sep 2011 01:31:02 +0200 Stefano Rivera TODO
Sat, 17 Sep 2011 01:23:50 +0200 Neil Muller Use Box base class
Sat, 17 Sep 2011 01:23:41 +0200 Neil Muller Add Box base class
Sat, 17 Sep 2011 01:02:52 +0200 Neil Muller Use right edge of OK button to place cancel buttons
Sat, 17 Sep 2011 01:22:17 +0200 Adrianna Pińska Something weird happened to this level
Sat, 17 Sep 2011 01:18:31 +0200 Adrianna Pińska peace
Sat, 17 Sep 2011 01:17:33 +0200 Simon Cross Last PEP8 fix in scrits.
Sat, 17 Sep 2011 01:16:09 +0200 Simon Cross More PEP8 in scripts.
Sat, 17 Sep 2011 01:15:13 +0200 Simon Cross PEP8 fix -- scripts elude the checker.
Sat, 17 Sep 2011 01:10:01 +0200 Simon Cross Two more todos.
Sat, 17 Sep 2011 00:57:52 +0200 Simon Cross Add script for uploading a level.
Sat, 17 Sep 2011 00:45:38 +0200 Stefano Rivera More todo
Sat, 17 Sep 2011 00:44:05 +0200 Stefano Rivera The grammar nazi commit
Sat, 17 Sep 2011 00:39:08 +0200 Stefano Rivera More todos
Sat, 17 Sep 2011 00:37:32 +0200 Stefano Rivera TODO
Sat, 17 Sep 2011 00:32:56 +0200 Adrianna Pińska woot
Sat, 17 Sep 2011 00:29:10 +0200 Simon Cross Add missing sound filename to level.
Sat, 17 Sep 2011 00:27:19 +0200 Stefano Rivera By popular demand (jeremy) backspace goes back a menu
Sat, 17 Sep 2011 00:13:29 +0200 Simon Cross Option for printing list of uncurated levels.
Sat, 17 Sep 2011 00:09:29 +0200 Adrianna Pińska resolved
Sat, 17 Sep 2011 00:08:07 +0200 Adrianna Pińska A series of tubes
Sat, 17 Sep 2011 00:07:23 +0200 Neil Muller Validate levels before saving them
Sat, 17 Sep 2011 00:03:46 +0200 Simon Cross Add ability to play uncurated levels via the command line.
Fri, 16 Sep 2011 23:53:34 +0200 Stefano Rivera Level namespaces (for telling that a level is complete, no matter where it came from)
Fri, 16 Sep 2011 23:53:49 +0200 Neil Muller Add button and gate to dev level
Fri, 16 Sep 2011 23:53:35 +0200 Neil Muller simple buttons and gates
Fri, 16 Sep 2011 23:53:15 +0200 Neil Muller Placeholder button and gate art
Fri, 16 Sep 2011 23:43:33 +0200 Neil Muller Button and gate sprites
Fri, 16 Sep 2011 23:42:00 +0200 Jeremy Thurgood New level.
Fri, 16 Sep 2011 23:40:21 +0200 Simon Cross Restore --level.
Fri, 16 Sep 2011 23:38:53 +0200 Adrianna Pińska silly partition helper for level design
Fri, 16 Sep 2011 23:28:49 +0200 Neil Muller Call sprite editor dialog
Fri, 16 Sep 2011 23:28:28 +0200 Neil Muller Fix and extend sprite fiddling code
Fri, 16 Sep 2011 23:27:49 +0200 Neil Muller Respect paused
Fri, 16 Sep 2011 23:27:31 +0200 Neil Muller Add sprite editing dialog
Fri, 16 Sep 2011 23:27:27 +0200 Jeremy Thurgood Rename some levels.
Fri, 16 Sep 2011 23:21:04 +0200 Simon Cross Gracefull Ctrl-C.
Fri, 16 Sep 2011 23:18:33 +0200 Stefano Rivera Make modal containers affect the mouse too
Fri, 16 Sep 2011 23:03:54 +0200 Simon Cross Remove debugging print.
Fri, 16 Sep 2011 23:00:25 +0200 Simon Cross Activated ctpug level server.
Fri, 16 Sep 2011 22:29:48 +0200 Stefano Rivera Move level_completed to the Level habitat, so that we can go_menu()
Fri, 16 Sep 2011 22:24:39 +0200 Neil Muller Hook up sprite deletion. Framework work for sprite editing & adding
Fri, 16 Sep 2011 22:02:38 +0200 Neil Muller Protect against malformed sprite lines
Fri, 16 Sep 2011 21:58:39 +0200 Neil Muller Document track line
Fri, 16 Sep 2011 22:20:48 +0200 Simon Cross Curated and uncurated levels.
Fri, 16 Sep 2011 22:16:48 +0200 Stefano Rivera Don't forget to super().event(...), especially when you shout at other people about it...
Fri, 16 Sep 2011 22:13:17 +0200 Stefano Rivera a hackful GridContainer for the LevelMenu
Fri, 16 Sep 2011 21:47:56 +0200 Neil Muller Don't edit the level when interacting with dialogs
Fri, 16 Sep 2011 21:35:10 +0200 Simon Cross Fix bug in error printing.
Fri, 16 Sep 2011 21:33:16 +0200 Simon Cross Cache online levels.
Fri, 16 Sep 2011 21:15:59 +0200 Simon Cross ULM!
Fri, 16 Sep 2011 21:05:29 +0200 Adrianna Pińska Arrow and flip level
Fri, 16 Sep 2011 21:05:07 +0200 Simon Cross Allow sub-classing level menu.
Fri, 16 Sep 2011 21:04:42 +0200 Simon Cross Support for loading level from string.
Fri, 16 Sep 2011 20:40:48 +0200 Simon Cross Mamba in a flask.
Fri, 16 Sep 2011 20:40:31 +0200 Simon Cross Ignore virtualenv folder.
Fri, 16 Sep 2011 19:29:33 +0200 Simon Cross First server.
Fri, 16 Sep 2011 20:36:29 +0200 Adrianna Pińska Food level
Fri, 16 Sep 2011 20:03:45 +0200 Adrianna Pińska added yellow
Fri, 16 Sep 2011 20:31:02 +0200 Neil Muller Teach editor about background tracks
Fri, 16 Sep 2011 20:30:12 +0200 Neil Muller Make sure we clear list before refilling it
Fri, 16 Sep 2011 20:09:15 +0200 Stefano Rivera Remove snarky death prints
Fri, 16 Sep 2011 20:01:13 +0200 Stefano Rivera Thumbnails on the level screen
Fri, 16 Sep 2011 19:51:51 +0200 Adrianna Pińska fire and water level
Fri, 16 Sep 2011 19:34:14 +0200 Neil Muller Stop music on scene changes
Fri, 16 Sep 2011 19:30:18 +0200 Neil Muller Add dummy music track to levels
Fri, 16 Sep 2011 19:13:54 +0200 Neil Muller Add music dir
Fri, 16 Sep 2011 19:30:07 +0200 Neil Muller Add support for playing music to levels
Fri, 16 Sep 2011 19:13:40 +0200 Neil Muller Move directory names into sound.py for simplicity
Fri, 16 Sep 2011 19:05:21 +0200 Neil Muller Create directory for music
Fri, 16 Sep 2011 19:07:51 +0200 Stefano Rivera Pass Level() objects to LevelHabitat and LevelEditorHabitat, in preparation for generating thumbnails from levels in levelmenu
Fri, 16 Sep 2011 18:56:42 +0200 Adrianna Pińska quick addition of paint level
Fri, 16 Sep 2011 18:42:37 +0200 Jeremy Thurgood Cap at three moves, not two.
Fri, 16 Sep 2011 18:38:17 +0200 Stefano Rivera Revert accidentally commited tweak to the snake's tongue
Fri, 16 Sep 2011 18:32:31 +0200 Adrianna Pińska excised level locking
Fri, 16 Sep 2011 18:32:12 +0200 Adrianna Pińska Button name tweak