Fri, 16 Sep 2011 23:42:00 +0200 |
Jeremy Thurgood |
New level.
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Fri, 16 Sep 2011 23:40:21 +0200 |
Simon Cross |
Restore --level.
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Fri, 16 Sep 2011 23:38:53 +0200 |
Adrianna PiĆska |
silly partition helper for level design
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Fri, 16 Sep 2011 23:28:49 +0200 |
Neil Muller |
Call sprite editor dialog
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Fri, 16 Sep 2011 23:28:28 +0200 |
Neil Muller |
Fix and extend sprite fiddling code
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Fri, 16 Sep 2011 23:27:49 +0200 |
Neil Muller |
Respect paused
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Fri, 16 Sep 2011 23:27:31 +0200 |
Neil Muller |
Add sprite editing dialog
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Fri, 16 Sep 2011 23:27:27 +0200 |
Jeremy Thurgood |
Rename some levels.
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Fri, 16 Sep 2011 23:21:04 +0200 |
Simon Cross |
Gracefull Ctrl-C.
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Fri, 16 Sep 2011 23:18:33 +0200 |
Stefano Rivera |
Make modal containers affect the mouse too
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Fri, 16 Sep 2011 23:03:54 +0200 |
Simon Cross |
Remove debugging print.
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Fri, 16 Sep 2011 23:00:25 +0200 |
Simon Cross |
Activated ctpug level server.
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Fri, 16 Sep 2011 22:29:48 +0200 |
Stefano Rivera |
Move level_completed to the Level habitat, so that we can go_menu()
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Fri, 16 Sep 2011 22:24:39 +0200 |
Neil Muller |
Hook up sprite deletion. Framework work for sprite editing & adding
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Fri, 16 Sep 2011 22:02:38 +0200 |
Neil Muller |
Protect against malformed sprite lines
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