Wed, 14 Sep 2011 21:01:20 +0200 |
Adrianna Pińska |
animals with outlines
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Wed, 14 Sep 2011 20:49:48 +0200 |
Stefano Rivera |
Modal dialogs, and focus stealing bugfixes
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Wed, 14 Sep 2011 20:31:16 +0200 |
Stefano Rivera |
Support UserEvents in callbacks
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Wed, 14 Sep 2011 20:30:34 +0200 |
Stefano Rivera |
Prepare for circular import
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Wed, 14 Sep 2011 20:49:23 +0200 |
Jeremy Thurgood |
Arrow tiles are walls from the pointy end.
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Wed, 14 Sep 2011 20:41:49 +0200 |
Simon Cross |
Fix segment adding.
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Wed, 14 Sep 2011 20:36:09 +0200 |
Simon Cross |
Set colour of default new segment to colour of snake head.
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Wed, 14 Sep 2011 20:32:58 +0200 |
Adrianna Pińska |
moar rats
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Wed, 14 Sep 2011 20:26:39 +0200 |
Simon Cross |
Add a segment when driving over the big rat.
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Wed, 14 Sep 2011 20:19:41 +0200 |
Simon Cross |
Remove a segment when driving over the small rat.
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Wed, 14 Sep 2011 20:14:41 +0200 |
Simon Cross |
Fix uturns. Start of work on adding and removing segments.
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Wed, 14 Sep 2011 19:55:15 +0200 |
Jeremy Thurgood |
Avoid the Wrath of Neil by unbreaking the level editor before pushing.
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Wed, 14 Sep 2011 19:48:20 +0200 |
Jeremy Thurgood |
Rejiggered entrances and shifted directions around.
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Wed, 14 Sep 2011 19:29:15 +0200 |
Simon Cross |
Don't allow the snake to reverse onto itself immediately.
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