Mercurial > mamba
changeset 10:771db7d6e862
Basic widget layout (won't work
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Sun, 11 Sep 2011 13:03:45 +0200 |
parents | be8412c77e7b |
children | 447311ee028c |
files | mamba/widgets/__init__.py mamba/widgets/text.py |
diffstat | 2 files changed, 28 insertions(+), 0 deletions(-) [+] |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mamba/widgets/__init__.py Sun Sep 11 13:03:45 2011 +0200 @@ -0,0 +1,12 @@ +class Widget(object): + def __init__(self, pos): + pass + + def dispatch(self, event): + pass + + def add(self, widget): + pass + + def draw(self, surface): + surface.blit(self.surface, self.pos)
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mamba/widgets/text.py Sun Sep 11 13:03:45 2011 +0200 @@ -0,0 +1,16 @@ +import pygame + +from mamba.widgets import Widget +from mamba.data import filepath + +class Text(Widget): + fontcache = {} + def __init__(self, text, pos, size=16, color='black'): + self.text = text + self.pos = pos + font = 'DejaVuSans.ttf' + if (font, size) not in Text.fontcache: + fontfn = filepath('fonts/' + font) + Text.fontcache[(font, size)] = pygame.font.Font(fontfn, size) + self.font = Text.fontcache[(font, size)] + self.surface = self.font.render(text, True, color)