Wed, 14 Sep 2011 22:43:37 +0200 |
Stefano Rivera |
Support alpha mutating
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Wed, 14 Sep 2011 21:12:20 +0200 |
Jeremy Thurgood |
Refactor tile image loading stuff. More magic is good, right?
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Wed, 14 Sep 2011 19:10:58 +0200 |
Simon Cross |
Wean colour overlays off image colour patches.
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Wed, 14 Sep 2011 16:27:11 +0200 |
Jeremy Thurgood |
Painted Jezebel! (Assuming you name your snake Jezebel.)
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Wed, 14 Sep 2011 01:45:41 +0200 |
Simon Cross |
Snake that moves (my god that was an epic struggle).
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Sun, 11 Sep 2011 23:56:59 +0200 |
Jeremy Thurgood |
Somewhat better (but still hideous) image variant support.
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Sun, 11 Sep 2011 22:28:13 +0200 |
Adrianna Pińska |
eye
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Sun, 11 Sep 2011 22:19:59 +0200 |
Jeremy Thurgood |
Ugly yucky half-done tile orientation magic.
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Sun, 11 Sep 2011 21:35:39 +0200 |
Adrianna Pińska |
the snake is green
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Sun, 11 Sep 2011 19:01:31 +0200 |
Simon Cross |
RGY.
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Sun, 11 Sep 2011 18:57:11 +0200 |
Simon Cross |
Overlay mutators (untested).
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Sun, 11 Sep 2011 17:42:22 +0200 |
Simon Cross |
Fix mutator bugs.
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Sun, 11 Sep 2011 17:39:58 +0200 |
Simon Cross |
First mutators (untested).
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Sun, 11 Sep 2011 17:23:59 +0200 |
Simon Cross |
Add mutators concept to image loader.
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