log mamba/habitats/editor.py @ 573:c01e1e329b47

age author description
Wed, 21 Nov 2012 13:38:01 +0200 Neil Muller Add a sentence to help. Tweak help display
Tue, 20 Nov 2012 23:37:46 +0200 Neil Muller ensure save dir exists before trying to save
Tue, 20 Nov 2012 23:24:16 +0200 Neil Muller Don't crash if saving a level fails
Tue, 18 Oct 2011 16:42:15 +0200 Neil Muller Add author to editor
Mon, 17 Oct 2011 18:02:49 +0200 Neil Muller Unbreak thing placement
Sun, 25 Sep 2011 23:32:56 +0200 Simon Cross Only attempt to place a sprite if there is a sprite class selected.
Thu, 22 Sep 2011 17:38:44 +0200 Neil Muller Move help text out into a seperate file
Thu, 22 Sep 2011 17:32:38 +0200 Neil Muller Test run replays
Fri, 23 Sep 2011 21:54:02 +0200 Simon Cross Only stop test if we were just testing (otherwise the level gets cleared).
Wed, 21 Sep 2011 14:19:45 +0200 Neil Muller Add test mode to README. Tweak help text
Wed, 21 Sep 2011 14:16:58 +0200 Neil Muller Hack in test level mode to editor
Sun, 18 Sep 2011 01:51:45 +0200 Simon Cross Add help to editor.
Sun, 18 Sep 2011 01:37:03 +0200 Simon Cross Start of help and an exit button.
Sun, 18 Sep 2011 01:14:52 +0200 Simon Cross Explain curation in upload dialog box.
Sun, 18 Sep 2011 00:44:11 +0200 Neil Muller Save success dialog
Sun, 18 Sep 2011 00:18:07 +0200 Jeremy Thurgood Improved unpausing in the level editor.
Sun, 18 Sep 2011 00:11:30 +0200 Neil Muller Massive speical sprite editor rewrite
Sat, 17 Sep 2011 23:01:48 +0200 Simon Cross Use LEVEL_SERVER from constants.
Sat, 17 Sep 2011 22:52:13 +0200 Simon Cross Finish hooking up level uploading.
Sat, 17 Sep 2011 22:43:37 +0200 Simon Cross Refactor level saving to allow saving to a passed in file (e.g. StringIO object).
Sat, 17 Sep 2011 22:29:25 +0200 Simon Cross Factor out level checking messages for re-use in upload.
Sat, 17 Sep 2011 22:22:23 +0200 Simon Cross Add upload button to editor.
Sat, 17 Sep 2011 22:12:16 +0200 Neil Muller Neater buttons
Sat, 17 Sep 2011 22:00:26 +0200 Simon Cross Re-set window icon when the editor re-creates windows.
Sat, 17 Sep 2011 20:37:05 +0200 Jeremy Thurgood Epic level editor reworking.
Sat, 17 Sep 2011 17:51:21 +0200 Stefano Rivera Improve multi-modal hirarchy behavior (but not very usefully)
Sat, 17 Sep 2011 13:30:00 +0200 Jeremy Thurgood Better dialog handling.
Sat, 17 Sep 2011 12:56:26 +0200 Jeremy Thurgood Editor now uses templates and the user level directory.
Sat, 17 Sep 2011 09:21:21 +0200 Jeremy Thurgood Refresh display after saving level. (A hack, but it does the job.)
Sat, 17 Sep 2011 01:44:53 +0200 Neil Muller Tweak load list length
Sat, 17 Sep 2011 00:07:23 +0200 Neil Muller Validate levels before saving them
Fri, 16 Sep 2011 23:53:34 +0200 Stefano Rivera Level namespaces (for telling that a level is complete, no matter where it came from)
Fri, 16 Sep 2011 23:28:49 +0200 Neil Muller Call sprite editor dialog
Fri, 16 Sep 2011 22:24:39 +0200 Neil Muller Hook up sprite deletion. Framework work for sprite editing & adding
Fri, 16 Sep 2011 21:47:56 +0200 Neil Muller Don't edit the level when interacting with dialogs
Fri, 16 Sep 2011 20:31:02 +0200 Neil Muller Teach editor about background tracks
Fri, 16 Sep 2011 19:07:51 +0200 Stefano Rivera Pass Level() objects to LevelHabitat and LevelEditorHabitat, in preparation for generating thumbnails from levels in levelmenu
Thu, 15 Sep 2011 21:45:07 +0200 Neil Muller Start work on sprite editor. Tweak layout issues
Thu, 15 Sep 2011 18:21:09 +0200 Neil Muller Protect against bad tilesets as well
Thu, 15 Sep 2011 18:11:55 +0200 Neil Muller Add some robustness against broken levels
Thu, 15 Sep 2011 18:01:43 +0200 Neil Muller Warn on save failures
Thu, 15 Sep 2011 17:57:28 +0200 Neil Muller Warn on enter filename results
Thu, 15 Sep 2011 17:41:12 +0200 Neil Muller Rework selecting tilesets
Thu, 15 Sep 2011 17:09:21 +0200 Neil Muller Hook up load and new buttons
Thu, 15 Sep 2011 13:25:00 +0200 Neil Muller Add protected level name list. Add load & new buttons
Thu, 15 Sep 2011 12:54:16 +0200 Neil Muller Hook up hot-keys in editor for jerith
Thu, 15 Sep 2011 12:24:05 +0200 Neil Muller Move hackery into list widget
Wed, 14 Sep 2011 23:57:00 +0200 Neil Muller Hack in multi-page toolbar
Wed, 14 Sep 2011 23:36:03 +0200 Neil Muller compress layout a tad more
Wed, 14 Sep 2011 23:32:08 +0200 Neil Muller Refactor edit calling code. Tweak toolbar layout
Wed, 14 Sep 2011 23:07:56 +0200 Neil Muller Make filename editable
Wed, 14 Sep 2011 14:08:37 +0200 Neil Muller Teach editor about THING_MAP
Wed, 14 Sep 2011 01:28:47 +0200 Neil Muller Set initial tool correctly
Wed, 14 Sep 2011 01:26:44 +0200 Neil Muller Hook up basic saving
Wed, 14 Sep 2011 00:51:41 +0200 Neil Muller Add basic drawing to level editor
Tue, 13 Sep 2011 23:52:16 +0200 Neil Muller Use name in editor
Sun, 11 Sep 2011 20:59:24 +0200 Neil Muller Rename LevelWidget
Sun, 11 Sep 2011 20:26:51 +0200 Neil Muller Fill in more toolbar stuff
Sun, 11 Sep 2011 19:50:58 +0200 Neil Muller Make image button behave a bit more like text button
Sun, 11 Sep 2011 19:16:16 +0200 Neil Muller Start adding editor toolbar