Wed, 21 Sep 2011 14:19:45 +0200 |
Neil Muller |
Add test mode to README. Tweak help text
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Wed, 21 Sep 2011 14:16:58 +0200 |
Neil Muller |
Hack in test level mode to editor
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Sun, 18 Sep 2011 01:51:45 +0200 |
Simon Cross |
Add help to editor.
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Sun, 18 Sep 2011 01:37:03 +0200 |
Simon Cross |
Start of help and an exit button.
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Sun, 18 Sep 2011 01:14:52 +0200 |
Simon Cross |
Explain curation in upload dialog box.
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Sun, 18 Sep 2011 00:44:11 +0200 |
Neil Muller |
Save success dialog
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Sun, 18 Sep 2011 00:18:07 +0200 |
Jeremy Thurgood |
Improved unpausing in the level editor.
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Sun, 18 Sep 2011 00:11:30 +0200 |
Neil Muller |
Massive speical sprite editor rewrite
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Sat, 17 Sep 2011 23:01:48 +0200 |
Simon Cross |
Use LEVEL_SERVER from constants.
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Sat, 17 Sep 2011 22:52:13 +0200 |
Simon Cross |
Finish hooking up level uploading.
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Sat, 17 Sep 2011 22:43:37 +0200 |
Simon Cross |
Refactor level saving to allow saving to a passed in file (e.g. StringIO object).
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Sat, 17 Sep 2011 22:29:25 +0200 |
Simon Cross |
Factor out level checking messages for re-use in upload.
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Sat, 17 Sep 2011 22:22:23 +0200 |
Simon Cross |
Add upload button to editor.
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Sat, 17 Sep 2011 22:12:16 +0200 |
Neil Muller |
Neater buttons
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Sat, 17 Sep 2011 22:00:26 +0200 |
Simon Cross |
Re-set window icon when the editor re-creates windows.
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Sat, 17 Sep 2011 20:37:05 +0200 |
Jeremy Thurgood |
Epic level editor reworking.
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Sat, 17 Sep 2011 17:51:21 +0200 |
Stefano Rivera |
Improve multi-modal hirarchy behavior (but not very usefully)
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Sat, 17 Sep 2011 13:30:00 +0200 |
Jeremy Thurgood |
Better dialog handling.
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Sat, 17 Sep 2011 12:56:26 +0200 |
Jeremy Thurgood |
Editor now uses templates and the user level directory.
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Sat, 17 Sep 2011 09:21:21 +0200 |
Jeremy Thurgood |
Refresh display after saving level. (A hack, but it does the job.)
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Sat, 17 Sep 2011 01:44:53 +0200 |
Neil Muller |
Tweak load list length
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Sat, 17 Sep 2011 00:07:23 +0200 |
Neil Muller |
Validate levels before saving them
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Fri, 16 Sep 2011 23:53:34 +0200 |
Stefano Rivera |
Level namespaces (for telling that a level is complete, no matter where it came from)
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Fri, 16 Sep 2011 23:28:49 +0200 |
Neil Muller |
Call sprite editor dialog
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Fri, 16 Sep 2011 22:24:39 +0200 |
Neil Muller |
Hook up sprite deletion. Framework work for sprite editing & adding
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Fri, 16 Sep 2011 21:47:56 +0200 |
Neil Muller |
Don't edit the level when interacting with dialogs
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Fri, 16 Sep 2011 20:31:02 +0200 |
Neil Muller |
Teach editor about background tracks
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Fri, 16 Sep 2011 19:07:51 +0200 |
Stefano Rivera |
Pass Level() objects to LevelHabitat and LevelEditorHabitat, in preparation for generating thumbnails from levels in levelmenu
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Thu, 15 Sep 2011 21:45:07 +0200 |
Neil Muller |
Start work on sprite editor. Tweak layout issues
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Thu, 15 Sep 2011 18:21:09 +0200 |
Neil Muller |
Protect against bad tilesets as well
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Thu, 15 Sep 2011 18:11:55 +0200 |
Neil Muller |
Add some robustness against broken levels
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Thu, 15 Sep 2011 18:01:43 +0200 |
Neil Muller |
Warn on save failures
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Thu, 15 Sep 2011 17:57:28 +0200 |
Neil Muller |
Warn on enter filename results
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Thu, 15 Sep 2011 17:41:12 +0200 |
Neil Muller |
Rework selecting tilesets
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Thu, 15 Sep 2011 17:09:21 +0200 |
Neil Muller |
Hook up load and new buttons
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Thu, 15 Sep 2011 13:25:00 +0200 |
Neil Muller |
Add protected level name list. Add load & new buttons
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Thu, 15 Sep 2011 12:54:16 +0200 |
Neil Muller |
Hook up hot-keys in editor for jerith
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Thu, 15 Sep 2011 12:24:05 +0200 |
Neil Muller |
Move hackery into list widget
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Wed, 14 Sep 2011 23:57:00 +0200 |
Neil Muller |
Hack in multi-page toolbar
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Wed, 14 Sep 2011 23:36:03 +0200 |
Neil Muller |
compress layout a tad more
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Wed, 14 Sep 2011 23:32:08 +0200 |
Neil Muller |
Refactor edit calling code. Tweak toolbar layout
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Wed, 14 Sep 2011 23:07:56 +0200 |
Neil Muller |
Make filename editable
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Wed, 14 Sep 2011 14:08:37 +0200 |
Neil Muller |
Teach editor about THING_MAP
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Wed, 14 Sep 2011 01:28:47 +0200 |
Neil Muller |
Set initial tool correctly
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Wed, 14 Sep 2011 01:26:44 +0200 |
Neil Muller |
Hook up basic saving
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Wed, 14 Sep 2011 00:51:41 +0200 |
Neil Muller |
Add basic drawing to level editor
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Tue, 13 Sep 2011 23:52:16 +0200 |
Neil Muller |
Use name in editor
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Sun, 11 Sep 2011 20:59:24 +0200 |
Neil Muller |
Rename LevelWidget
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Sun, 11 Sep 2011 20:26:51 +0200 |
Neil Muller |
Fill in more toolbar stuff
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Sun, 11 Sep 2011 19:50:58 +0200 |
Neil Muller |
Make image button behave a bit more like text button
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Sun, 11 Sep 2011 19:16:16 +0200 |
Neil Muller |
Start adding editor toolbar
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Sun, 11 Sep 2011 17:23:42 +0200 |
Neil Muller |
More screen size fiddling hackery
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Sun, 11 Sep 2011 15:47:47 +0200 |
Neil Muller |
Add screen size fiddling to editor habitat
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Sun, 11 Sep 2011 15:16:37 +0200 |
Simon Cross |
Add habitat for editor and reshuffle when options are checked to before initializing the display window.
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