Wed, 14 Sep 2011 19:29:15 +0200 |
Simon Cross |
Don't allow the snake to reverse onto itself immediately.
|
Wed, 14 Sep 2011 19:10:58 +0200 |
Simon Cross |
Wean colour overlays off image colour patches.
|
Wed, 14 Sep 2011 17:41:26 +0200 |
Jeremy Thurgood |
Much better interaction detection.
|
Wed, 14 Sep 2011 16:31:51 +0200 |
Neil Muller |
Remove debugging prints
|
Wed, 14 Sep 2011 16:28:03 +0200 |
Neil Muller |
Reincarnating Snakes
|
Wed, 14 Sep 2011 16:27:11 +0200 |
Jeremy Thurgood |
Painted Jezebel! (Assuming you name your snake Jezebel.)
|
Wed, 14 Sep 2011 15:27:27 +0200 |
Jeremy Thurgood |
Interact with the world.
|
Wed, 14 Sep 2011 01:54:21 +0200 |
Simon Cross |
Longer, speedier mamba.
|
Wed, 14 Sep 2011 01:45:41 +0200 |
Simon Cross |
Snake that moves (my god that was an epic struggle).
|
Tue, 13 Sep 2011 22:39:37 +0200 |
Adrianna Pińska |
snake has plastic surgery
|
Mon, 12 Sep 2011 23:53:03 -0700 |
Gideon Visser |
Snake movement now turn
|
Mon, 12 Sep 2011 14:51:02 +0200 |
Neil Muller |
pep8 & pyflakes cleanup
|
Sun, 11 Sep 2011 22:28:13 +0200 |
Adrianna Pińska |
eye
|
Sun, 11 Sep 2011 22:11:15 +0200 |
Simon Cross |
Fatter snake.
|
Sun, 11 Sep 2011 22:00:18 +0200 |
Simon Cross |
The snake is a li(n)e!
|
Sun, 11 Sep 2011 21:35:39 +0200 |
Adrianna Pińska |
the snake is green
|
Sun, 11 Sep 2011 21:14:56 +0200 |
Simon Cross |
Rudimentary FPS and clock ticking.
|
Sun, 11 Sep 2011 20:56:13 +0200 |
Simon Cross |
Move key handling into GameWidget and GameWidget into widgets.game.
|
Sun, 11 Sep 2011 20:32:18 +0200 |
Simon Cross |
Change default snake orientation to UP for now.
|
Sun, 11 Sep 2011 20:26:59 +0200 |
Simon Cross |
More worldify.
|
Sun, 11 Sep 2011 20:17:53 +0200 |
Simon Cross |
Draw the world!
|
Sun, 11 Sep 2011 19:25:11 +0200 |
Simon Cross |
Refactor BaseSprite.
|
Sun, 11 Sep 2011 18:33:17 +0200 |
Simon Cross |
Fix bugs. Stubbed out get_entry for now.
|
Sun, 11 Sep 2011 18:29:49 +0200 |
Simon Cross |
Direction control for snake.
|