Sat, 17 Sep 2011 01:24:19 +0200 |
Simon Cross |
Add pause button (mostly for creating screenshots).
|
Fri, 16 Sep 2011 19:30:07 +0200 |
Neil Muller |
Add support for playing music to levels
|
Thu, 15 Sep 2011 23:07:18 +0200 |
Stefano Rivera |
Check if paused to avoid displaing two MessageBoxes on the screen if we manage to stack up SnakeDied events
|
Thu, 15 Sep 2011 23:02:47 +0200 |
Stefano Rivera |
Move world initialisation to restart
|
Thu, 15 Sep 2011 00:14:23 +0200 |
Simon Cross |
Hook up tunnels.
|
Wed, 14 Sep 2011 17:44:25 +0200 |
Neil Muller |
Pause the world, I may want to get off
|
Wed, 14 Sep 2011 17:41:26 +0200 |
Jeremy Thurgood |
Much better interaction detection.
|
Wed, 14 Sep 2011 16:28:03 +0200 |
Neil Muller |
Reincarnating Snakes
|
Wed, 14 Sep 2011 16:27:11 +0200 |
Jeremy Thurgood |
Painted Jezebel! (Assuming you name your snake Jezebel.)
|
Wed, 14 Sep 2011 15:27:27 +0200 |
Jeremy Thurgood |
Interact with the world.
|
Sun, 11 Sep 2011 21:14:56 +0200 |
Simon Cross |
Rudimentary FPS and clock ticking.
|
Sun, 11 Sep 2011 20:56:13 +0200 |
Simon Cross |
Move key handling into GameWidget and GameWidget into widgets.game.
|
Sun, 11 Sep 2011 20:26:59 +0200 |
Simon Cross |
More worldify.
|
Sun, 11 Sep 2011 20:17:53 +0200 |
Simon Cross |
Draw the world!
|
Sun, 11 Sep 2011 18:38:11 +0200 |
Simon Cross |
Hook up level.get_entry to world.
|
Sun, 11 Sep 2011 18:33:17 +0200 |
Simon Cross |
Fix bugs. Stubbed out get_entry for now.
|
Sun, 11 Sep 2011 18:29:49 +0200 |
Simon Cross |
Direction control for snake.
|