Sun, 11 Sep 2011 22:32:30 +0200 |
Simon Cross |
Remove debugging print.
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Sun, 11 Sep 2011 22:19:59 +0200 |
Jeremy Thurgood |
Ugly yucky half-done tile orientation magic.
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Sun, 11 Sep 2011 21:34:07 -0700 |
Gideon Visser |
Exception can not return string
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Sun, 11 Sep 2011 20:59:16 -0700 |
Gideon Visser |
Added test tile orientation
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Sun, 11 Sep 2011 20:29:00 +0200 |
Simon Cross |
Blit the background onto the screen, not the screen onto the background.
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Sun, 11 Sep 2011 20:17:53 +0200 |
Simon Cross |
Draw the world!
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Sun, 11 Sep 2011 19:59:14 +0200 |
Jeremy Thurgood |
Tell sprites what their tile char is.
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Sun, 11 Sep 2011 19:52:49 +0200 |
Jeremy Thurgood |
Refactor sprites.
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Sun, 11 Sep 2011 19:25:11 +0200 |
Simon Cross |
Refactor BaseSprite.
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Sun, 11 Sep 2011 18:43:21 +0200 |
Jeremy Thurgood |
More level validation.
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Sun, 11 Sep 2011 18:40:08 +0200 |
Simon Cross |
Use Snake direction constants in level.py.
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Sun, 11 Sep 2011 18:35:39 +0200 |
Jeremy Thurgood |
Better level entry points.
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Sun, 11 Sep 2011 17:51:43 +0200 |
Jeremy Thurgood |
Some tile improvements and stuff.
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Sun, 11 Sep 2011 16:19:05 +0200 |
Jeremy Thurgood |
Minor level fiddlery.
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Sun, 11 Sep 2011 16:12:32 +0200 |
Jeremy Thurgood |
Some doors.
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Sun, 11 Sep 2011 15:29:52 +0200 |
Jeremy Thurgood |
Levels that are visible.
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Sun, 11 Sep 2011 14:49:07 +0200 |
Jeremy Thurgood |
Tiles *and* things.
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Sun, 11 Sep 2011 14:35:03 +0200 |
Jeremy Thurgood |
Refactor tile_size conversions.
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Sun, 11 Sep 2011 14:29:26 +0200 |
Jeremy Thurgood |
Level.get_size() that is not made out of fail.
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Sun, 11 Sep 2011 14:28:19 +0200 |
Jeremy Thurgood |
Level.get_size()
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Sun, 11 Sep 2011 14:25:55 +0200 |
Jeremy Thurgood |
More level non-functionality.
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Sun, 11 Sep 2011 14:03:00 +0200 |
Jeremy Thurgood |
Release early, release broken. Level stuff.
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Sun, 11 Sep 2011 12:50:55 +0200 |
Jeremy Thurgood |
First stab at tile/level stuff.
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