Mercurial > mamba
graph
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First server.Fri, 16 Sep 2011 19:29:33 +0200, by Simon Cross
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Food levelFri, 16 Sep 2011 20:36:29 +0200, by Adrianna Pińska
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added yellowFri, 16 Sep 2011 20:03:45 +0200, by Adrianna Pińska
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Teach editor about background tracksFri, 16 Sep 2011 20:31:02 +0200, by Neil Muller
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Make sure we clear list before refilling itFri, 16 Sep 2011 20:30:12 +0200, by Neil Muller
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Remove snarky death printsFri, 16 Sep 2011 20:09:15 +0200, by Stefano Rivera
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Thumbnails on the level screenFri, 16 Sep 2011 20:01:13 +0200, by Stefano Rivera
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fire and water levelFri, 16 Sep 2011 19:51:51 +0200, by Adrianna Pińska
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Stop music on scene changesFri, 16 Sep 2011 19:34:14 +0200, by Neil Muller
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Add dummy music track to levelsFri, 16 Sep 2011 19:30:18 +0200, by Neil Muller
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Add music dirFri, 16 Sep 2011 19:13:54 +0200, by Neil Muller
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Add support for playing music to levelsFri, 16 Sep 2011 19:30:07 +0200, by Neil Muller
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Move directory names into sound.py for simplicityFri, 16 Sep 2011 19:13:40 +0200, by Neil Muller
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Create directory for musicFri, 16 Sep 2011 19:05:21 +0200, by Neil Muller
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Pass Level() objects to LevelHabitat and LevelEditorHabitat, in preparation for generating thumbnails from levels in levelmenuFri, 16 Sep 2011 19:07:51 +0200, by Stefano Rivera