Mercurial > mamba
graph
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Convert levelsTue, 18 Oct 2011 12:47:03 +0200, by Neil Muller
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Add quick-n-dirty conversion scriptTue, 18 Oct 2011 12:46:27 +0200, by Neil Muller
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Level format 2 supportTue, 18 Oct 2011 11:41:28 +0200, by Neil Muller
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Unbreak thing placementMon, 17 Oct 2011 18:02:49 +0200, by Neil Muller
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Don't use 'is' to compare ints -- it's dangerous.Sat, 08 Oct 2011 20:24:03 +0200, by Simon Cross
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Only attempt to place a sprite if there is a sprite class selected.Sun, 25 Sep 2011 23:32:56 +0200, by Simon Cross
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Move help text out into a seperate fileThu, 22 Sep 2011 17:38:44 +0200, by Neil Muller
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Add replay note to READMEThu, 22 Sep 2011 17:37:16 +0200, by Neil Muller
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Test run replaysThu, 22 Sep 2011 17:32:38 +0200, by Neil Muller
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Save tiles before starting test.Fri, 23 Sep 2011 22:17:46 +0200, by Simon Cross
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Only stop test if we were just testing (otherwise the level gets cleared).Fri, 23 Sep 2011 21:54:02 +0200, by Simon Cross
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Add test mode to README. Tweak help textWed, 21 Sep 2011 14:19:45 +0200, by Neil Muller
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Hack in test level mode to editorWed, 21 Sep 2011 14:16:58 +0200, by Neil Muller
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Add option to inform CIA of new levels.Tue, 20 Sep 2011 17:29:38 +0200, by Simon Cross
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Reminder to fix mamba.exe checksum and executable size after building.Sun, 18 Sep 2011 20:58:34 +0200, by Simon Cross
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Fix uncurated level loading.Sun, 18 Sep 2011 03:06:55 +0200, by Simon Cross
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ScreenshotSun, 18 Sep 2011 02:08:02 +0200, by Stefano Rivera
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Added tag 0.1 for changeset 95f43904dff8Sun, 18 Sep 2011 02:03:15 +0200, by Stefano Rivera
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Add help to editor.Sun, 18 Sep 2011 01:51:45 +0200, by Simon Cross
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Add fontsize keyword to messageboxSun, 18 Sep 2011 01:45:57 +0200, by Neil Muller
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Happy fun timesSun, 18 Sep 2011 01:45:10 +0200, by Stefano Rivera
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ant farmSun, 18 Sep 2011 01:39:36 +0200, by Adrianna Pińska
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Start of help and an exit button.Sun, 18 Sep 2011 01:37:03 +0200, by Simon Cross
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Display something when you haven't created any user levelsSun, 18 Sep 2011 01:36:44 +0200, by Stefano Rivera
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Download level dialog not for now.Sun, 18 Sep 2011 01:27:06 +0200, by Simon Cross
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Edits to Niel's LevelEditor READMESun, 18 Sep 2011 01:25:07 +0200, by Stefano Rivera
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Add some stuff about the level editorSun, 18 Sep 2011 01:18:48 +0200, by Neil Muller
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New levels from DesilouSun, 18 Sep 2011 01:17:03 +0200, by Stefano Rivera
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Remove highlight from TODO.Sun, 18 Sep 2011 01:17:02 +0200, by Simon Cross
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Explain curation in upload dialog box.Sun, 18 Sep 2011 01:14:52 +0200, by Simon Cross
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Red died textSun, 18 Sep 2011 01:14:50 +0200, by Stefano Rivera
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Caption fiddlingSun, 18 Sep 2011 01:10:32 +0200, by Neil Muller
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Remove a bunch of stuff from TODO.Sun, 18 Sep 2011 01:10:06 +0200, by Jeremy Thurgood
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Nuke the dev level.Sun, 18 Sep 2011 01:07:26 +0200, by Jeremy Thurgood
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Set timeout to 10s.Sun, 18 Sep 2011 01:03:54 +0200, by Simon Cross
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Excise another yellowSun, 18 Sep 2011 01:01:35 +0200, by Stefano Rivera
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Change nameSun, 18 Sep 2011 01:01:24 +0200, by Neil Muller
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gate and button levelSun, 18 Sep 2011 01:01:09 +0200, by Adrianna Pińska
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Defocus while we still have the focused things to defocus. Otherwise we crash in a way that makes confluence sad.Sun, 18 Sep 2011 00:57:21 +0200, by Jeremy Thurgood
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Crazy arrow mazeSun, 18 Sep 2011 00:57:10 +0200, by Stefano Rivera
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Link up boxes in main menu.Sun, 18 Sep 2011 00:45:37 +0200, by Simon Cross
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Save success dialogSun, 18 Sep 2011 00:44:11 +0200, by Neil Muller
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TODO maintenance.Sun, 18 Sep 2011 00:42:42 +0200, by Jeremy Thurgood
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Updated README.Sun, 18 Sep 2011 00:39:55 +0200, by Jeremy Thurgood
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Add cursor'ish thingy thingSun, 18 Sep 2011 00:36:43 +0200, by Neil Muller
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named mamba levelSun, 18 Sep 2011 00:32:58 +0200, by Adrianna Pińska
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Mamba!Sun, 18 Sep 2011 00:31:24 +0200, by Adrianna Pińska
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Remove numeric keypad TODO until it can be reproduced on another machine.Sun, 18 Sep 2011 00:29:26 +0200, by Simon Cross
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TODO maintenance.Sun, 18 Sep 2011 00:20:43 +0200, by Jeremy Thurgood
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Pretty unicode arrowsSun, 18 Sep 2011 00:19:11 +0200, by Stefano Rivera
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Improved unpausing in the level editor.Sun, 18 Sep 2011 00:18:07 +0200, by Jeremy Thurgood
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Fix --level.Sun, 18 Sep 2011 00:13:39 +0200, by Simon Cross
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Hook up pager buttons in level menuSun, 18 Sep 2011 00:13:16 +0200, by Stefano Rivera
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Swirly quest levelSun, 18 Sep 2011 00:12:16 +0200, by Adrianna Pińska
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Massive speical sprite editor rewriteSun, 18 Sep 2011 00:11:30 +0200, by Neil Muller
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Better user level habitat things.Sun, 18 Sep 2011 00:04:42 +0200, by Jeremy Thurgood
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Make space and pause also pause.Sun, 18 Sep 2011 00:04:46 +0200, by Simon Cross
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Update TODO.Sun, 18 Sep 2011 00:01:04 +0200, by Simon Cross
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Hook up credits.Sat, 17 Sep 2011 23:58:21 +0200, by Simon Cross
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Multi line level names \o/Sat, 17 Sep 2011 23:46:05 +0200, by Stefano Rivera
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Remove having to specify nsis file.Sat, 17 Sep 2011 23:43:29 +0200, by Simon Cross
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Clamp distance moved per update to shorter side of tile.Sat, 17 Sep 2011 23:41:01 +0200, by Simon Cross
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Update TODOs.Sat, 17 Sep 2011 23:32:21 +0200, by Simon Cross
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submenu navigation overlaysSat, 17 Sep 2011 23:24:44 +0200, by Adrianna Pińska
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Add observatory level.Sat, 17 Sep 2011 23:14:00 +0200, by Adrianna Pińska
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More level maintenance.Sat, 17 Sep 2011 23:05:41 +0200, by Jeremy Thurgood
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Timestamp uncurated level files.Sat, 17 Sep 2011 23:02:24 +0200, by Simon Cross
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Add commented out local server to constants for testing.Sat, 17 Sep 2011 23:02:05 +0200, by Simon Cross
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Use LEVEL_SERVER from constants.Sat, 17 Sep 2011 23:01:48 +0200, by Simon Cross
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Two totally unrelated level menu fixesSat, 17 Sep 2011 23:01:15 +0200, by Stefano Rivera
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Level maintenance.Sat, 17 Sep 2011 22:57:28 +0200, by Jeremy Thurgood
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First round of level menu backgroundSat, 17 Sep 2011 22:57:19 +0200, by Stefano Rivera
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Finish hooking up level uploading.Sat, 17 Sep 2011 22:52:13 +0200, by Simon Cross
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Refactor level saving to allow saving to a passed in file (e.g. StringIO object).Sat, 17 Sep 2011 22:43:37 +0200, by Simon Cross
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Reorder levels.Sat, 17 Sep 2011 22:42:33 +0200, by Jeremy Thurgood
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Use silence.ogg instead of test.ogg in templates.Sat, 17 Sep 2011 22:33:18 +0200, by Jeremy Thurgood
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Tweak image button widthSat, 17 Sep 2011 22:29:43 +0200, by Neil Muller
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Factor out level checking messages for re-use in upload.Sat, 17 Sep 2011 22:29:25 +0200, by Simon Cross
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use new entrance tileSat, 17 Sep 2011 22:28:03 +0200, by Adrianna Pińska
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Name some unnamed things.Sat, 17 Sep 2011 22:25:47 +0200, by Jeremy Thurgood
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make entrance arrow a different colourSat, 17 Sep 2011 22:25:49 +0200, by Adrianna Pińska
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Add upload button to editor.Sat, 17 Sep 2011 22:22:23 +0200, by Simon Cross
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Sort tools in level editor.Sat, 17 Sep 2011 22:22:21 +0200, by Jeremy Thurgood
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Neater buttonsSat, 17 Sep 2011 22:12:16 +0200, by Neil Muller
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Nuked some debug prints.Sat, 17 Sep 2011 22:10:01 +0200, by Jeremy Thurgood
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credits menuSat, 17 Sep 2011 22:10:59 +0200, by Adrianna Pińska
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Pretty unicode arrowsSat, 17 Sep 2011 22:07:31 +0200, by Stefano Rivera
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Re-set window icon when the editor re-creates windows.Sat, 17 Sep 2011 22:00:26 +0200, by Simon Cross
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Display credits buttonSat, 17 Sep 2011 21:58:22 +0200, by Stefano Rivera
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Load one level at a time instead of all at once. (Official levels only.)Sat, 17 Sep 2011 21:55:12 +0200, by Jeremy Thurgood
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Fix two-colours-plus rat eating bug.Sat, 17 Sep 2011 21:54:43 +0200, by Simon Cross
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oops -- credits pngsSat, 17 Sep 2011 21:50:34 +0200, by Adrianna Pińska
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Whooops, no overlaySat, 17 Sep 2011 21:45:48 +0200, by Stefano Rivera
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TODOSat, 17 Sep 2011 21:44:30 +0200, by Stefano Rivera
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Add vcredist.Sat, 17 Sep 2011 21:43:37 +0200, by Simon Cross
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Splishy splashSat, 17 Sep 2011 21:42:08 +0200, by Stefano Rivera
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Fixed icon in .app file. \o/ (Why does py2app not just do this for us?)Sat, 17 Sep 2011 21:39:15 +0200, by Jeremy Thurgood
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Cap Snake movement to one tile per loopSat, 17 Sep 2011 21:26:14 +0200, by Stefano Rivera
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Fix icon location for NSIS exe.Sat, 17 Sep 2011 21:17:00 +0200, by Simon Cross
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Add Desilu and Gideon to the places they're missing.Sat, 17 Sep 2011 21:13:23 +0200, by Simon Cross
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Added credits to splash screenSat, 17 Sep 2011 21:13:04 +0200, by Adrianna Pińska
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Fix DOS line endings in NSIS file.Sat, 17 Sep 2011 20:59:34 +0200, by Simon Cross
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NSIS scripts.Sat, 17 Sep 2011 20:56:57 +0200, by Simon Cross
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No yellow, noSat, 17 Sep 2011 20:56:07 +0200, by Stefano Rivera
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level menuSat, 17 Sep 2011 20:53:28 +0200, by Adrianna Pińska
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Fix music selection stuff.Sat, 17 Sep 2011 20:52:46 +0200, by Jeremy Thurgood
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Deb TweaksSat, 17 Sep 2011 20:50:33 +0200, by Stefano Rivera
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Initial debian packageSat, 17 Sep 2011 20:43:27 +0200, by Stefano Rivera
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Epic level editor reworking.Sat, 17 Sep 2011 20:37:05 +0200, by Jeremy Thurgood
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Fix version variable names.Sat, 17 Sep 2011 20:30:40 +0200, by Simon Cross
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Update TODOs.Sat, 17 Sep 2011 20:25:05 +0200, by Simon Cross
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Update README to add Desilu to team and correct build instructions.Sat, 17 Sep 2011 20:23:13 +0200, by Simon Cross
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Set pygame window icon.Sat, 17 Sep 2011 20:18:28 +0200, by Simon Cross
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main menu + highlightsSat, 17 Sep 2011 20:17:36 +0200, by Adrianna Pińska
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autogenerated icon pngSat, 17 Sep 2011 20:17:12 +0200, by Adrianna Pińska
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Remove test levelSat, 17 Sep 2011 20:13:10 +0200, by Neil Muller
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Add some background music choicesSat, 17 Sep 2011 20:11:35 +0200, by Neil Muller
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Add icon.icns for Mac (untested).Sat, 17 Sep 2011 20:09:38 +0200, by Simon Cross
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Remove more unused stuffSat, 17 Sep 2011 20:05:37 +0200, by Stefano Rivera
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TODOSat, 17 Sep 2011 20:04:28 +0200, by Stefano Rivera
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Remove unused files.Sat, 17 Sep 2011 20:03:17 +0200, by Simon Cross
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Paging in level menuSat, 17 Sep 2011 20:02:58 +0200, by Stefano Rivera
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Disableable text buttonsSat, 17 Sep 2011 20:02:49 +0200, by Stefano Rivera
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Ignore egg-info folder.Sat, 17 Sep 2011 19:54:07 +0200, by Simon Cross
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Icon files.Sat, 17 Sep 2011 19:53:35 +0200, by Simon Cross
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Ignore build and dist folder.Sat, 17 Sep 2011 19:53:25 +0200, by Simon Cross
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Fix nameSat, 17 Sep 2011 19:46:35 +0200, by Neil Muller
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Add music tracksSat, 17 Sep 2011 19:46:26 +0200, by Neil Muller
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iconSat, 17 Sep 2011 19:44:14 +0200, by Adrianna Pińska
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Untested build scripts.Sat, 17 Sep 2011 19:31:31 +0200, by Simon Cross
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Sort user level list.Sat, 17 Sep 2011 19:15:02 +0200, by Simon Cross
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Always return network levels in a consistent order.Sat, 17 Sep 2011 19:12:59 +0200, by Simon Cross
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Fix pyflakes ignore.Sat, 17 Sep 2011 19:03:53 +0200, by Simon Cross
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Untested stab at setup.pySat, 17 Sep 2011 19:02:11 +0200, by Simon Cross
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Remove debugging prints.Sat, 17 Sep 2011 18:52:58 +0200, by Simon Cross
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Allow big rats to be eaten, againSat, 17 Sep 2011 18:45:43 +0200, by Stefano Rivera
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Training levels from DesiluSat, 17 Sep 2011 18:18:39 +0200, by Stefano Rivera
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Fix snake initial orientation. (Hint: it is not always UP.)Sat, 17 Sep 2011 18:16:11 +0200, by Jeremy Thurgood
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TODOSat, 17 Sep 2011 17:56:56 +0200, by Stefano Rivera
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Improve multi-modal hirarchy behavior (but not very usefully)Sat, 17 Sep 2011 17:51:21 +0200, by Stefano Rivera
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TODOsSat, 17 Sep 2011 17:17:59 +0200, by Stefano Rivera
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Slightly more unobtrusive ticksSat, 17 Sep 2011 17:11:36 +0200, by Stefano Rivera
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TODO maintainanceSat, 17 Sep 2011 17:00:25 +0200, by Stefano Rivera
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Focus the level menu first item againSat, 17 Sep 2011 16:58:40 +0200, by Stefano Rivera
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Space bar can click buttonsSat, 17 Sep 2011 16:52:52 +0200, by Stefano Rivera
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Also allow KP_ENTERSat, 17 Sep 2011 16:49:31 +0200, by Stefano Rivera
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Fix clicking in dead dialog bugSat, 17 Sep 2011 16:40:29 +0200, by Stefano Rivera
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Go to next level, not back to menu. (Official levels only, though.)Sat, 17 Sep 2011 15:19:57 +0200, by Jeremy Thurgood
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TODO maintenance.Sat, 17 Sep 2011 14:53:18 +0200, by Jeremy Thurgood
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Use cached level images for extra blazing fastitude.Sat, 17 Sep 2011 14:51:59 +0200, by Jeremy Thurgood
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Someone gave dialogs bordersSat, 17 Sep 2011 14:49:19 +0200, by Stefano Rivera
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Turns out we *can* cache level objects safely.Sat, 17 Sep 2011 14:43:51 +0200, by Jeremy Thurgood
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Filter keys at queueing time tooSat, 17 Sep 2011 09:57:16 +0200, by Stefano Rivera
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Cleanup and apply delayed loading to all level menus.Sat, 17 Sep 2011 14:36:31 +0200, by Jeremy Thurgood
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Level loading refactorage.Sat, 17 Sep 2011 14:33:50 +0200, by Jeremy Thurgood
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added bug to TODOSat, 17 Sep 2011 14:28:39 +0200, by Adrianna Pińska
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New TODO.Sat, 17 Sep 2011 13:41:51 +0200, by Jeremy Thurgood
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Pause the world when getting off.Sat, 17 Sep 2011 13:39:15 +0200, by Jeremy Thurgood
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Better dialog handling.Sat, 17 Sep 2011 13:30:00 +0200, by Jeremy Thurgood
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TODO maintenance.Sat, 17 Sep 2011 12:57:04 +0200, by Jeremy Thurgood
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Editor now uses templates and the user level directory.Sat, 17 Sep 2011 12:56:26 +0200, by Jeremy Thurgood
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generated some templatesSat, 17 Sep 2011 11:45:24 +0200, by Adrianna Pińska
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Little bit of refactoring.Sat, 17 Sep 2011 11:34:11 +0200, by Jeremy Thurgood
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Support for user levels.Sat, 17 Sep 2011 11:28:18 +0200, by Jeremy Thurgood
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TODO maintenance again.Sat, 17 Sep 2011 11:02:37 +0200, by Jeremy Thurgood
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TODO maintenance.Sat, 17 Sep 2011 11:01:58 +0200, by Jeremy Thurgood
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Refresh display after saving level. (A hack, but it does the job.)Sat, 17 Sep 2011 09:21:21 +0200, by Jeremy Thurgood
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Better colours for Patriotism!Sat, 17 Sep 2011 09:17:14 +0200, by Jeremy Thurgood
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added something to demonstrate eating/colouring bugSat, 17 Sep 2011 02:30:09 +0200, by Adrianna Pińska
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woot -> w00tSat, 17 Sep 2011 01:58:11 +0200, by Adrianna Pińska
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Die if you leave the arenaSat, 17 Sep 2011 01:53:44 +0200, by Stefano Rivera
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Level name fixes.Sat, 17 Sep 2011 01:52:54 +0200, by Jeremy Thurgood
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Give us today our daily screenshot and deliver us from the elements. Woot.Sat, 17 Sep 2011 01:27:10 +0200, by Simon Cross
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Add pause button (mostly for creating screenshots).Sat, 17 Sep 2011 01:24:19 +0200, by Simon Cross
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Patriotism!Sat, 17 Sep 2011 01:47:35 +0200, by Jeremy Thurgood
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Tweak load list lengthSat, 17 Sep 2011 01:44:53 +0200, by Neil Muller
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Whoops, only check the headSat, 17 Sep 2011 01:39:30 +0200, by Stefano Rivera
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Make arrows workSat, 17 Sep 2011 01:35:02 +0200, by Stefano Rivera
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TODOSat, 17 Sep 2011 01:31:02 +0200, by Stefano Rivera
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Use Box base classSat, 17 Sep 2011 01:23:50 +0200, by Neil Muller
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Add Box base classSat, 17 Sep 2011 01:23:41 +0200, by Neil Muller
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Use right edge of OK button to place cancel buttonsSat, 17 Sep 2011 01:02:52 +0200, by Neil Muller
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Something weird happened to this levelSat, 17 Sep 2011 01:22:17 +0200, by Adrianna Pińska
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peaceSat, 17 Sep 2011 01:18:31 +0200, by Adrianna Pińska
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Last PEP8 fix in scrits.Sat, 17 Sep 2011 01:17:33 +0200, by Simon Cross
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More PEP8 in scripts.Sat, 17 Sep 2011 01:16:09 +0200, by Simon Cross
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PEP8 fix -- scripts elude the checker.Sat, 17 Sep 2011 01:15:13 +0200, by Simon Cross
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Two more todos.Sat, 17 Sep 2011 01:10:01 +0200, by Simon Cross
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Add script for uploading a level.Sat, 17 Sep 2011 00:57:52 +0200, by Simon Cross
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More todoSat, 17 Sep 2011 00:45:38 +0200, by Stefano Rivera
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The grammar nazi commitSat, 17 Sep 2011 00:44:05 +0200, by Stefano Rivera
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More todosSat, 17 Sep 2011 00:39:08 +0200, by Stefano Rivera
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TODOSat, 17 Sep 2011 00:37:32 +0200, by Stefano Rivera
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wootSat, 17 Sep 2011 00:32:56 +0200, by Adrianna Pińska
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Add missing sound filename to level.Sat, 17 Sep 2011 00:29:10 +0200, by Simon Cross
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By popular demand (jeremy) backspace goes back a menuSat, 17 Sep 2011 00:27:19 +0200, by Stefano Rivera
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Option for printing list of uncurated levels.Sat, 17 Sep 2011 00:13:29 +0200, by Simon Cross
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resolvedSat, 17 Sep 2011 00:09:29 +0200, by Adrianna Pińska
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A series of tubesSat, 17 Sep 2011 00:08:07 +0200, by Adrianna Pińska
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Validate levels before saving themSat, 17 Sep 2011 00:07:23 +0200, by Neil Muller
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Add ability to play uncurated levels via the command line.Sat, 17 Sep 2011 00:03:46 +0200, by Simon Cross
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Level namespaces (for telling that a level is complete, no matter where it came from)Fri, 16 Sep 2011 23:53:34 +0200, by Stefano Rivera
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Add button and gate to dev levelFri, 16 Sep 2011 23:53:49 +0200, by Neil Muller
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simple buttons and gatesFri, 16 Sep 2011 23:53:35 +0200, by Neil Muller
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Placeholder button and gate artFri, 16 Sep 2011 23:53:15 +0200, by Neil Muller
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Button and gate spritesFri, 16 Sep 2011 23:43:33 +0200, by Neil Muller
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New level.Fri, 16 Sep 2011 23:42:00 +0200, by Jeremy Thurgood
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Restore --level.Fri, 16 Sep 2011 23:40:21 +0200, by Simon Cross
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silly partition helper for level designFri, 16 Sep 2011 23:38:53 +0200, by Adrianna Pińska
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Call sprite editor dialogFri, 16 Sep 2011 23:28:49 +0200, by Neil Muller
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Fix and extend sprite fiddling codeFri, 16 Sep 2011 23:28:28 +0200, by Neil Muller
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Respect pausedFri, 16 Sep 2011 23:27:49 +0200, by Neil Muller
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Add sprite editing dialogFri, 16 Sep 2011 23:27:31 +0200, by Neil Muller
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Rename some levels.Fri, 16 Sep 2011 23:27:27 +0200, by Jeremy Thurgood
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Gracefull Ctrl-C.Fri, 16 Sep 2011 23:21:04 +0200, by Simon Cross
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Make modal containers affect the mouse tooFri, 16 Sep 2011 23:18:33 +0200, by Stefano Rivera
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Remove debugging print.Fri, 16 Sep 2011 23:03:54 +0200, by Simon Cross
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Activated ctpug level server.Fri, 16 Sep 2011 23:00:25 +0200, by Simon Cross
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Move level_completed to the Level habitat, so that we can go_menu()Fri, 16 Sep 2011 22:29:48 +0200, by Stefano Rivera
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Hook up sprite deletion. Framework work for sprite editing & addingFri, 16 Sep 2011 22:24:39 +0200, by Neil Muller
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Protect against malformed sprite linesFri, 16 Sep 2011 22:02:38 +0200, by Neil Muller
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Document track lineFri, 16 Sep 2011 21:58:39 +0200, by Neil Muller
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Curated and uncurated levels.Fri, 16 Sep 2011 22:20:48 +0200, by Simon Cross
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Don't forget to super().event(...), especially when you shout at other people about it...Fri, 16 Sep 2011 22:16:48 +0200, by Stefano Rivera
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a hackful GridContainer for the LevelMenuFri, 16 Sep 2011 22:13:17 +0200, by Stefano Rivera
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Don't edit the level when interacting with dialogsFri, 16 Sep 2011 21:47:56 +0200, by Neil Muller
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Fix bug in error printing.Fri, 16 Sep 2011 21:35:10 +0200, by Simon Cross
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Cache online levels.Fri, 16 Sep 2011 21:33:16 +0200, by Simon Cross
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ULM!Fri, 16 Sep 2011 21:15:59 +0200, by Simon Cross
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Arrow and flip levelFri, 16 Sep 2011 21:05:29 +0200, by Adrianna Pińska
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Allow sub-classing level menu.Fri, 16 Sep 2011 21:05:07 +0200, by Simon Cross
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Support for loading level from string.Fri, 16 Sep 2011 21:04:42 +0200, by Simon Cross
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Mamba in a flask.Fri, 16 Sep 2011 20:40:48 +0200, by Simon Cross
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Ignore virtualenv folder.Fri, 16 Sep 2011 20:40:31 +0200, by Simon Cross
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First server.Fri, 16 Sep 2011 19:29:33 +0200, by Simon Cross
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Food levelFri, 16 Sep 2011 20:36:29 +0200, by Adrianna Pińska
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added yellowFri, 16 Sep 2011 20:03:45 +0200, by Adrianna Pińska
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Teach editor about background tracksFri, 16 Sep 2011 20:31:02 +0200, by Neil Muller
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Make sure we clear list before refilling itFri, 16 Sep 2011 20:30:12 +0200, by Neil Muller