Mercurial > mamba
graph
-
doors and things that make you a colour now to be composed with overlaysSun, 11 Sep 2011 19:01:07 +0200, by Adrianna Pińska
-
colours for overlaying with multiplySun, 11 Sep 2011 18:54:20 +0200, by Adrianna Pińska
-
separated snake eye and tongue from head; fixed body-r orientationSun, 11 Sep 2011 18:51:09 +0200, by Adrianna Pińska
-
Overlay mutators (untested).Sun, 11 Sep 2011 18:57:11 +0200, by Simon Cross
-
More level validation.Sun, 11 Sep 2011 18:43:21 +0200, by Jeremy Thurgood
-
Use Snake direction constants in level.py.Sun, 11 Sep 2011 18:40:08 +0200, by Simon Cross
-
Hook up level.get_entry to world.Sun, 11 Sep 2011 18:38:11 +0200, by Simon Cross
-
Better level entry points.Sun, 11 Sep 2011 18:35:39 +0200, by Jeremy Thurgood
-
things that make you a colourSun, 11 Sep 2011 18:34:37 +0200, by Adrianna Pińska
-
Fix bugs. Stubbed out get_entry for now.Sun, 11 Sep 2011 18:33:17 +0200, by Simon Cross
-
Direction control for snake.Sun, 11 Sep 2011 18:29:49 +0200, by Simon Cross
-
FocusSun, 11 Sep 2011 18:30:19 +0200, by Stefano Rivera
-
Pad dev level out to 40x30Sun, 11 Sep 2011 18:26:55 +0200, by Neil Muller
-
Move font name to constants, for future configurablitySun, 11 Sep 2011 18:26:39 +0200, by Neil Muller
-
entrances and exitsSun, 11 Sep 2011 18:14:08 +0200, by Adrianna Pińska