Mercurial > mamba
graph
-
Add validate level helper scriptThu, 15 Sep 2011 01:34:56 +0200, by Neil Muller
-
Add more validation exceptions to new map loading code. Handle trying to load when display hasn't been initiliased betterThu, 15 Sep 2011 01:34:42 +0200, by Neil Muller
-
fire worksThu, 15 Sep 2011 01:32:50 +0200, by Adrianna Pińska
-
Populate tryouts with some of the new animals.Thu, 15 Sep 2011 01:28:45 +0200, by Simon Cross
-
fire badThu, 15 Sep 2011 01:25:44 +0200, by Adrianna Pińska
-
Try not to let head wander during teleporting (it's bad for your health).Thu, 15 Sep 2011 01:21:49 +0200, by Simon Cross
-
Add tunnel to tryouts.Thu, 15 Sep 2011 00:59:06 +0200, by Simon Cross
-
You stole my snail symbol!Thu, 15 Sep 2011 01:04:01 +0200, by Adrianna Pińska
-
Moar animalsThu, 15 Sep 2011 01:02:19 +0200, by Adrianna Pińska
-
Hook up tile arrow rotationThu, 15 Sep 2011 00:40:30 +0200, by Stefano Rivera
-
Fix saving sprite ascii data.Thu, 15 Sep 2011 00:23:29 +0200, by Simon Cross
-
Fix call to interact.Thu, 15 Sep 2011 00:21:39 +0200, by Simon Cross
-
Factor out entry widget a bitThu, 15 Sep 2011 00:20:02 +0200, by Neil Muller
-
Make tunnel arrows face in the right direction.Thu, 15 Sep 2011 00:19:58 +0200, by Simon Cross
-
Hook up tunnels.Thu, 15 Sep 2011 00:14:23 +0200, by Simon Cross
-
tunnelThu, 15 Sep 2011 00:12:01 +0200, by Adrianna Pińska
-
update tryouts.. noticed water cleans off colorThu, 15 Sep 2011 00:04:33 -0700, by Gideon Visser
-
Hack in multi-page toolbarWed, 14 Sep 2011 23:57:00 +0200, by Neil Muller
-
map: "tryouts" addedWed, 14 Sep 2011 23:49:45 -0700, by Gideon Visser
-
named paint tilesWed, 14 Sep 2011 23:47:51 +0200, by Adrianna Pińska
-
compress layout a tad moreWed, 14 Sep 2011 23:36:03 +0200, by Neil Muller
-
Refactor edit calling code. Tweak toolbar layoutWed, 14 Sep 2011 23:32:08 +0200, by Neil Muller
-
Remove debugging print. Add robustness against being removed in accept_callbackWed, 14 Sep 2011 23:31:36 +0200, by Neil Muller
-
ARROWEDWed, 14 Sep 2011 23:37:00 +0200, by Adrianna Pińska
-
Remove some debugging prints.Wed, 14 Sep 2011 23:36:20 +0200, by Simon Cross
-
Move U-turn checking to orientation-setting time, and only update the head's orientaiton at tile shiftWed, 14 Sep 2011 23:35:14 +0200, by Stefano Rivera
-
Because every lab needs a biohazard warning sign or three.Wed, 14 Sep 2011 23:33:37 +0200, by Jeremy Thurgood
-
Start of advanced sprite definitions.Wed, 14 Sep 2011 23:28:25 +0200, by Simon Cross
-
Make filename editableWed, 14 Sep 2011 23:07:56 +0200, by Neil Muller
-
Add entrybox widgetWed, 14 Sep 2011 23:07:01 +0200, by Neil Muller