Mercurial > mamba
view mamba/habitats/mainmenu.py @ 236:09247e08aeda
Refactor edit calling code. Tweak toolbar layout
author | Neil Muller <drnlmuller@gmail.com> |
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date | Wed, 14 Sep 2011 23:32:08 +0200 |
parents | 6a866d4710e3 |
children | 67312228c158 |
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"""Main menu.""" from pygame.locals import KEYDOWN, QUIT import pygame.event from mamba.constants import ESCAPE_KEYS from mamba.engine import Habitat, NewHabitatEvent from mamba.widgets.base import Container from mamba.widgets.text import TextButton class MainMenu(Habitat): def __init__(self): super(MainMenu, self).__init__() start = TextButton((100, 100), "Play Game") start.add_callback('clicked', self.start_event) self.container.add(start) edit = TextButton((100, 200), "Edit Dev Level") edit.add_callback('clicked', self.edit_event) self.container.add(edit) quit = TextButton((100, 300), "Quit") quit.add_callback('clicked', self.quit_keydown_event) self.container.add(quit) self.container.add_callback(KEYDOWN, self.keydown_event) # Just for debugging cascading containers... c = Container((400, 100)) c.add(TextButton((400, 100), "3")) self.container.add(c) c = Container((400, 200)) c.add(TextButton((400, 200), "4")) self.container.add(c) def start_event(self, ev, widget): from mamba.habitats.levelmenu import LevelMenu NewHabitatEvent.post(LevelMenu()) return True def edit_event(self, ev, widget): from mamba.habitats.editor import EditorHabitat NewHabitatEvent.post(EditorHabitat('dev')) return True def quit_keydown_event(self, ev, widget): pygame.event.post(pygame.event.Event(QUIT)) return True def keydown_event(self, ev, widget): if ev.key in ESCAPE_KEYS: pygame.event.post(pygame.event.Event(QUIT)) return True