Sun, 12 Feb 2012 18:53:58 +0200 |
Jeremy Thurgood |
More neat, less crash.
pyntnclick
|
Sun, 12 Feb 2012 18:44:41 +0200 |
Stefano Rivera |
Working resume button
pyntnclick
|
Sun, 12 Feb 2012 18:39:16 +0200 |
Jeremy Thurgood |
Widget-based inventory view.
pyntnclick
|
Sun, 12 Feb 2012 18:24:22 +0200 |
Stefano Rivera |
Use constants for font location
pyntnclick
|
Sun, 12 Feb 2012 18:00:18 +0200 |
Stefano Rivera |
Add convert_color function
pyntnclick
|
Sun, 12 Feb 2012 17:47:59 +0200 |
Jeremy Thurgood |
Better inventory handling.
pyntnclick
|
Sun, 12 Feb 2012 17:37:21 +0200 |
Stefano Rivera |
Centre labels
pyntnclick
|
Sun, 12 Feb 2012 17:28:20 +0200 |
Jeremy Thurgood |
More toolbar work.
pyntnclick
|
Sun, 12 Feb 2012 17:21:40 +0200 |
Stefano Rivera |
Better looking labels, and more use of constants
pyntnclick
|
Sun, 12 Feb 2012 17:06:45 +0200 |
Jeremy Thurgood |
Menu button.
pyntnclick
|
Sun, 12 Feb 2012 16:53:40 +0200 |
Neil Muller |
Now with somewhat fewer crashy bits
pyntnclick
|
Sun, 12 Feb 2012 16:46:57 +0200 |
Neil Muller |
Readd buttons to rect_drawer - now with extra crashy bits
pyntnclick
|
Sun, 12 Feb 2012 15:17:36 +0200 |
Neil Muller |
The rect drawer becomes less black
pyntnclick
|
Sun, 12 Feb 2012 15:00:53 +0200 |
Neil Muller |
Misc pep8 and pyflakes fixes
pyntnclick
|
Sun, 12 Feb 2012 14:48:47 +0200 |
Stefano Rivera |
We don't need no resources hacks
pyntnclick
|
Sun, 12 Feb 2012 14:45:06 +0200 |
Neil Muller |
Re-add animations (and also fix some enter/leave event stuff)
pyntnclick
|
Sun, 12 Feb 2012 14:25:27 +0200 |
Stefano Rivera |
Custom mouse cursors return
pyntnclick
|
Sun, 12 Feb 2012 14:04:52 +0200 |
Jeremy Thurgood |
Better inventory magic.
pyntnclick
|
Sun, 12 Feb 2012 13:58:02 +0200 |
Stefano Rivera |
Handle ESC from game
pyntnclick
|
Sun, 12 Feb 2012 13:56:59 +0200 |
Neil Muller |
Some code to kinda demonstrate the ever so cunning state handling plan
pyntnclick
|
Sun, 12 Feb 2012 13:11:53 +0200 |
Simon Cross |
Fix transition to end screen.
pyntnclick
|
Sun, 12 Feb 2012 13:01:00 +0200 |
Simon Cross |
Fix text constant broken (literally) by PEP-8 clean-up.
pyntnclick
|
Sun, 12 Feb 2012 12:55:03 +0200 |
Jeremy Thurgood |
Items!
pyntnclick
|
Sun, 12 Feb 2012 12:47:30 +0200 |
Neil Muller |
Defer drawing description to StateWidget
pyntnclick
|
Sun, 12 Feb 2012 12:33:04 +0200 |
Jeremy Thurgood |
Hook in the (still pretty useless) inventory widget.
pyntnclick
|
Sun, 12 Feb 2012 12:27:02 +0200 |
Jeremy Thurgood |
Evict the last BoomLabel.
pyntnclick
|
Sun, 12 Feb 2012 12:28:27 +0200 |
Neil Muller |
baby steps to fixing rect_drawer - it has now progressed to being completely useless
pyntnclick
|
Sun, 12 Feb 2012 12:13:08 +0200 |
Jeremy Thurgood |
Forward mouse_move events to detail windows as well.
pyntnclick
|
Sun, 12 Feb 2012 11:45:34 +0200 |
Neil Muller |
Return of the centred detail views
pyntnclick
|
Sun, 12 Feb 2012 03:14:11 +0200 |
Jeremy Thurgood |
Pass click events on to detail window.
pyntnclick
|
Sun, 12 Feb 2012 02:27:27 +0200 |
Stefano Rivera |
LabelWidget
pyntnclick
|
Sun, 12 Feb 2012 02:08:59 +0200 |
Neil Muller |
Make detail windows display (not work, but display)
pyntnclick
|
Sun, 12 Feb 2012 01:41:41 +0200 |
Neil Muller |
Make descriptions work (kinda, sorta, maybe if you squint at it just right)
pyntnclick
|
Sun, 12 Feb 2012 01:41:02 +0200 |
Stefano Rivera |
Remove a hacked resorce from TextWidget
pyntnclick
|
Sun, 12 Feb 2012 01:34:39 +0200 |
Neil Muller |
Fix missing case
pyntnclick
|
Sun, 12 Feb 2012 01:31:14 +0200 |
Neil Muller |
Add game_description to the widgets,, since it looks a useful thing to do
pyntnclick
|
Sun, 12 Feb 2012 01:27:53 +0200 |
Stefano Rivera |
Make TextWidget work (probably)
pyntnclick
|
Sun, 12 Feb 2012 00:59:49 +0200 |
Jeremy Thurgood |
Mouse events propagate! Crashes galore!
pyntnclick
|
Sun, 12 Feb 2012 00:10:17 +0200 |
Stefano Rivera |
Excise albow. Really.
pyntnclick
|
Sun, 12 Feb 2012 00:01:03 +0200 |
Jeremy Thurgood |
Hook up events in StateWidget. (They still do nothing, though.)
pyntnclick
|
Sat, 11 Feb 2012 22:46:48 +0200 |
Stefano Rivera |
Correct rect size for StateWidget
pyntnclick
|
Sat, 11 Feb 2012 22:41:33 +0200 |
Neil Muller |
Remove outdated comment
pyntnclick
|
Sat, 11 Feb 2012 22:27:12 +0200 |
Simon Cross |
XXX: now with even more bugs.
pyntnclick
|
Sat, 11 Feb 2012 22:24:24 +0200 |
Neil Muller |
Less buggy non-albow music support
pyntnclick
|
Sat, 11 Feb 2012 22:20:52 +0200 |
Simon Cross |
Pass rect around (we're going to be doing this alot).
pyntnclick
|
Sat, 11 Feb 2012 22:20:26 +0200 |
Neil Muller |
Remove albow from sound
pyntnclick
|
Sat, 11 Feb 2012 22:16:43 +0200 |
Jeremy Thurgood |
More get_image() fixes.
pyntnclick
|
Sat, 11 Feb 2012 22:13:56 +0200 |
Simon Cross |
XXX: this adds bugs.
pyntnclick
|
Sat, 11 Feb 2012 22:06:23 +0200 |
Stefano Rivera |
Rip out more CursorWidget
pyntnclick
|
Sat, 11 Feb 2012 22:00:50 +0200 |
Jeremy Thurgood |
Differently yuck get_image().
pyntnclick
|
Sat, 11 Feb 2012 21:52:42 +0200 |
Stefano Rivera |
Remove hacky start_game() that wasn't meant to be committed
pyntnclick
|
Sat, 11 Feb 2012 21:51:04 +0200 |
Stefano Rivera |
Undo fix get_image calls
pyntnclick
|
Sat, 11 Feb 2012 21:50:19 +0200 |
Stefano Rivera |
Fix get_image calls
pyntnclick
|
Sat, 11 Feb 2012 21:46:55 +0200 |
Stefano Rivera |
Fix get_image calls
pyntnclick
|
Sat, 11 Feb 2012 21:45:16 +0200 |
Stefano Rivera |
Resources are files. As stipulated by $DEITY
pyntnclick
|
Sat, 11 Feb 2012 21:40:36 +0200 |
Simon Cross |
Add ScreenEvents.
pyntnclick
|
Sat, 11 Feb 2012 21:40:51 +0200 |
Stefano Rivera |
Use widget containers in _clear_all
pyntnclick
|
Sat, 11 Feb 2012 21:40:01 +0200 |
Stefano Rivera |
Correct fake get_image
pyntnclick
|
Sat, 11 Feb 2012 21:33:17 +0200 |
Stefano Rivera |
Note albow callbacks in GameScreen
pyntnclick
|
Sat, 11 Feb 2012 21:23:48 +0200 |
Stefano Rivera |
GameScreen is grey
pyntnclick
|
Sat, 11 Feb 2012 21:22:24 +0200 |
Simon Cross |
Special cases aren't special enough to be named special.
pyntnclick
|
Sat, 11 Feb 2012 21:18:41 +0200 |
Stefano Rivera |
Remove a lot of albow
pyntnclick
|
Sat, 11 Feb 2012 21:12:45 +0200 |
Neil Muller |
Fix scene/screen confusion
pyntnclick
|
Sat, 11 Feb 2012 21:08:35 +0200 |
Stefano Rivera |
Remove regen-speech
pyntnclick
|
Sat, 11 Feb 2012 21:02:49 +0200 |
Stefano Rivera |
Go to inital scene, not end
pyntnclick
|
Sat, 11 Feb 2012 20:59:39 +0200 |
Jeremy Thurgood |
Remove remnants of albow from menu.
pyntnclick
|
Sat, 11 Feb 2012 20:57:28 +0200 |
Neil Muller |
Pass screens through engine by name
pyntnclick
|
Sat, 11 Feb 2012 20:34:23 +0200 |
Jeremy Thurgood |
Make menu and endscreen work.
pyntnclick
|
Sat, 11 Feb 2012 20:31:25 +0200 |
Stefano Rivera |
QUIT!
pyntnclick
|
Sat, 11 Feb 2012 20:21:23 +0200 |
Stefano Rivera |
Callbacks take 3 arguments
pyntnclick
|
Sat, 11 Feb 2012 20:11:58 +0200 |
Jeremy Thurgood |
ImageButtons have sizes.
pyntnclick
|
Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
pyntnclick
|
Sat, 11 Feb 2012 20:05:22 +0200 |
Stefano Rivera |
Remove anything that has to do with focus (hopefully not breaking anything)
pyntnclick
|
Sat, 11 Feb 2012 20:00:59 +0200 |
Stefano Rivera |
Can haz imagebutton
pyntnclick
|
Sat, 11 Feb 2012 19:56:30 +0200 |
Stefano Rivera |
Stop using albow (at least for the menu). Breaks the world. Please fix it, kthx
pyntnclick
|
Sat, 11 Feb 2012 18:46:19 +0200 |
Neil Muller |
Move menu.py and endscreen.py to gamelib. Add default versions for new games
pyntnclick
|
Sat, 11 Feb 2012 18:31:56 +0200 |
Stefano Rivera |
Whoops, didn't mean to commit that
pyntnclick
|
Sat, 11 Feb 2012 18:30:59 +0200 |
Jeremy Thurgood |
Fix cryocomp.
pyntnclick
|
Sat, 11 Feb 2012 18:22:57 +0200 |
Stefano Rivera |
Add pyntnclick.engine, based on mamba
pyntnclick
|
Sat, 11 Feb 2012 18:18:59 +0200 |
Jeremy Thurgood |
Remove albow.resources in a few more places.
pyntnclick
|
Sat, 11 Feb 2012 18:04:23 +0200 |
Neil Muller |
Make debug a env variable
pyntnclick
|
Sat, 11 Feb 2012 17:41:35 +0200 |
Jeremy Thurgood |
Add some image transforms.
pyntnclick
|
Sat, 11 Feb 2012 17:38:57 +0200 |
Simon Cross |
Introduce .setup() for GameDeveloperGizmos.
pyntnclick
|
Sat, 11 Feb 2012 17:34:23 +0200 |
Jeremy Thurgood |
mutators -> transforms.
pyntnclick
|
Sat, 11 Feb 2012 17:25:49 +0200 |
Neil Muller |
Fix to work when debug is not enabled
pyntnclick
|
Sat, 11 Feb 2012 17:07:52 +0200 |
Neil Muller |
Turn rect_drawer into a command line option
pyntnclick
|
Sat, 11 Feb 2012 17:04:59 +0200 |
Stefano Rivera |
Correct a broken get_image call
pyntnclick
|
Sat, 11 Feb 2012 17:02:26 +0200 |
Jeremy Thurgood |
load_image() -> get_image() and more docs.
pyntnclick
|
Sat, 11 Feb 2012 16:56:01 +0200 |
Stefano Rivera |
Use load_image where possible
pyntnclick
|
Sat, 11 Feb 2012 16:51:39 +0200 |
Simon Cross |
FIXED: Yes, thank you.
pyntnclick
|
Sat, 11 Feb 2012 16:45:07 +0200 |
Jeremy Thurgood |
Allow list of image name fragments in load_image. Also, some docs.
pyntnclick
|
Sat, 11 Feb 2012 16:43:05 +0200 |
Simon Cross |
Remove unused import and fix comment.
pyntnclick
|
Sat, 11 Feb 2012 16:40:41 +0200 |
Simon Cross |
Update version.py
pyntnclick
|
Sat, 11 Feb 2012 16:28:41 +0200 |
Stefano Rivera |
Pass game_description to all screens
pyntnclick
|
Sat, 11 Feb 2012 16:22:56 +0200 |
Jeremy Thurgood |
Allow different image basedir.
pyntnclick
|
Sat, 11 Feb 2012 16:21:20 +0200 |
Neil Muller |
Fix snake sound
pyntnclick
|
Sat, 11 Feb 2012 16:17:52 +0200 |
Simon Cross |
Remove a couple of uses os DEBUG.
pyntnclick
|
Sat, 11 Feb 2012 16:04:45 +0200 |
Neil Muller |
Fix sound loading
pyntnclick
|
Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
pyntnclick
|
Sat, 11 Feb 2012 16:01:33 +0200 |
Jeremy Thurgood |
Add image mutation to resource loader.
pyntnclick
|
Sat, 11 Feb 2012 15:55:48 +0200 |
Simon Cross |
Actually add Resources.__init__.py
pyntnclick
|
Sat, 11 Feb 2012 15:54:32 +0200 |
Jeremy Thurgood |
Test refactor.
pyntnclick
|
Sat, 11 Feb 2012 15:53:14 +0200 |
Neil Muller |
Move get_current_playlist onto sound object
pyntnclick
|
Sat, 11 Feb 2012 15:48:04 +0200 |
Jeremy Thurgood |
Add load_image to Resources.
pyntnclick
|
Sat, 11 Feb 2012 15:48:06 +0200 |
Simon Cross |
Bug fixes for sound hook-up.
pyntnclick
|
Sat, 11 Feb 2012 15:40:40 +0200 |
Simon Cross |
Link up Resource module.
pyntnclick
|
Sat, 11 Feb 2012 15:37:43 +0200 |
Simon Cross |
Add import of DEBUG back to main.py.
pyntnclick
|
Sat, 11 Feb 2012 15:27:52 +0200 |
Simon Cross |
Lazily load Result sounds.
pyntnclick
|
Sat, 11 Feb 2012 15:05:18 +0200 |
Simon Cross |
Hook up sound in gamelib/scenes.
pyntnclick
|
Sat, 11 Feb 2012 15:37:59 +0200 |
Neil Muller |
Pyflakes sound
pyntnclick
|
Sat, 11 Feb 2012 15:35:06 +0200 |
Neil Muller |
Sound hackery
pyntnclick
|
Sat, 11 Feb 2012 15:22:16 +0200 |
Jeremy Thurgood |
Added ignores. Apparently bzr does not allow this locally for a specific repo.
pyntnclick
|
Sat, 11 Feb 2012 15:17:21 +0200 |
Jeremy Thurgood |
More resource tests.
pyntnclick
|
Sat, 11 Feb 2012 15:05:34 +0200 |
Jeremy Thurgood |
Start of resource manager.
pyntnclick
|
Sat, 11 Feb 2012 14:47:44 +0200 |
Simon Cross |
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
pyntnclick
|
Sat, 11 Feb 2012 14:42:24 +0200 |
Stefano Rivera |
Rip out keyboard handling
pyntnclick
|
Sat, 11 Feb 2012 14:33:23 +0200 |
Stefano Rivera |
s/mamba/pyntnclick/
pyntnclick
|
Sat, 11 Feb 2012 14:13:49 +0200 |
Stefano Rivera |
Remove useless widgets modules
pyntnclick
|
Sat, 11 Feb 2012 14:12:11 +0200 |
Simon Cross |
Move option_parser onto GameDescription so it can be overridden by sub-classes if they lik.
pyntnclick
|
Sat, 11 Feb 2012 14:09:46 +0200 |
Stefano Rivera |
Copy in widgets from mamba (currently unused)
pyntnclick
|
Sat, 11 Feb 2012 14:04:48 +0200 |
Simon Cross |
Create GameDescription object.
pyntnclick
|
Sat, 11 Feb 2012 13:40:51 +0200 |
Simon Cross |
Create a re-usable main function.
pyntnclick
|
Sat, 11 Feb 2012 13:30:56 +0200 |
Neil Muller |
The new, friendlier gen_sound helper
pyntnclick
|
Sat, 11 Feb 2012 13:24:00 +0200 |
Jeremy Thurgood |
Rearrange import.
pyntnclick
|
Sat, 11 Feb 2012 13:22:21 +0200 |
Stefano Rivera |
Rename imports in rect_drawer
pyntnclick
|
Sat, 11 Feb 2012 13:19:21 +0200 |
Neil Muller |
Rename imports
pyntnclick
|
Sat, 11 Feb 2012 13:10:18 +0200 |
Jeremy Thurgood |
Moved stuff around, broke everything.
pyntnclick
|
Sat, 11 Feb 2012 12:52:29 +0200 |
Jeremy Thurgood |
New module.
pyntnclick
|
Sat, 21 Jun 2014 17:38:39 +0000 |
convert-repo |
update tags
|
Sat, 11 Feb 2012 12:43:34 +0200 |
Neil Muller |
pyflakes cleanup
|
Sat, 11 Feb 2012 12:31:33 +0200 |
Neil Muller |
pep8 cleanup
|
Sat, 11 Feb 2012 12:31:24 +0200 |
Simon Cross |
PEP8 clean-up.
|
Sat, 11 Feb 2012 12:29:30 +0200 |
Neil Muller |
Really pep8 fix manual.py
|
Sat, 11 Feb 2012 12:28:09 +0200 |
Neil Muller |
pep8
|
Sat, 11 Feb 2012 12:23:54 +0200 |
Neil Muller |
pep8cleanups
|
Sat, 11 Feb 2012 12:20:12 +0200 |
Simon Cross |
PEP8 clean-up for engine, machine and mess.
|
Sat, 11 Feb 2012 12:15:31 +0200 |
Neil Muller |
More pep8 cleanups
|
Sat, 11 Feb 2012 12:10:58 +0200 |
Stefano Rivera |
PEP-8 cleanup of tools
|
Sat, 11 Feb 2012 12:05:13 +0200 |
Jeremy Thurgood |
PEP-8 tests.
|
Sat, 11 Feb 2012 12:04:09 +0200 |
Neil Muller |
pep8 cleanup
|
Sat, 11 Feb 2012 12:02:21 +0200 |
Jeremy Thurgood |
PEP-8 sound.py
|
Sat, 11 Feb 2012 12:00:15 +0200 |
Neil Muller |
More pep8 cleanups
|
Sat, 11 Feb 2012 11:59:21 +0200 |
Jeremy Thurgood |
PEP-8 main.
|
Sat, 11 Feb 2012 12:00:19 +0200 |
Stefano Rivera |
PEP-8 cleanup of skellington bits in root
|
Sat, 11 Feb 2012 11:58:57 +0200 |
Neil Muller |
PEP8 cleanup data.py and endscreen.py
|
Sat, 11 Feb 2012 11:57:14 +0200 |
Jeremy Thurgood |
PEP-8 gamescreen and state.
|
Fri, 10 Sep 2010 18:47:17 +0200 |
Jeremy Thurgood |
pyflakes-induced cleanup.
|
Thu, 09 Sep 2010 11:11:37 +0200 |
Jeremy Thurgood |
Monkey-patch albow.resource.get_image() in tests to avoid having to set up pygame display stuff.
|
Wed, 08 Sep 2010 17:33:07 +0200 |
Jeremy Thurgood |
Defer some resource loading until it's actually necessary.
|
Wed, 08 Sep 2010 14:02:11 +0200 |
Jeremy Thurgood |
Separate "scene widgets" from "game-specific widgets".
|
Wed, 08 Sep 2010 00:59:51 +0200 |
Neil Muller |
Make close button helper in rect_drawer zoom correctly
|
Wed, 08 Sep 2010 00:45:06 +0200 |
Neil Muller |
Fix calls to draw to match recent changes
|
Wed, 08 Sep 2010 00:42:41 +0200 |
Neil Muller |
Remove old draw def
|
Wed, 08 Sep 2010 00:41:23 +0200 |
Neil Muller |
Add list_scenes to rect_drawer
|
Tue, 07 Sep 2010 18:25:29 +0200 |
Neil Muller |
Move scene specifications into gamelib.scenes
|
Tue, 07 Sep 2010 18:13:35 +0200 |
Jeremy Thurgood |
Fix is_interactive() by adding tool param.
|
Tue, 07 Sep 2010 17:05:51 +0200 |
Jeremy Thurgood |
Removed superfluous SIZE attribute on Scene.
|
Tue, 07 Sep 2010 13:45:07 +0200 |
Jeremy Thurgood |
Remove mouse motion logic from GameState.
|
Tue, 07 Sep 2010 13:37:00 +0200 |
Jeremy Thurgood |
Rename State to GameState.
|
Tue, 07 Sep 2010 13:35:30 +0200 |
Jeremy Thurgood |
Remove drawing logic from State.
|
Tue, 07 Sep 2010 10:12:55 +0200 |
Jeremy Thurgood |
Version change.
|
Sun, 05 Sep 2010 22:59:33 +0200 |
Adrianna Pińska |
fixed crash caused by the manual item's special snowflakeness
|
Sat, 04 Sep 2010 10:38:14 +0200 |
Jeremy Thurgood |
Fix items.
|
Sat, 04 Sep 2010 09:53:00 +0200 |
Jeremy Thurgood |
Merged in engine refactorings.
|
Fri, 03 Sep 2010 17:04:38 +0200 |
Neil Muller |
Add show animate & cycle interact options
|
Fri, 03 Sep 2010 16:41:25 +0200 |
Neil Muller |
Add mode label
|
Fri, 03 Sep 2010 14:39:44 +0200 |
Neil Muller |
Remove debugging print
|
Fri, 03 Sep 2010 11:51:43 +0200 |
Neil Muller |
Add support for moving zoomed region
|
Fri, 03 Sep 2010 11:24:12 +0200 |
Neil Muller |
Partial zoom support
|
Thu, 02 Sep 2010 12:25:48 +0200 |
Neil Muller |
Tweak menu layout. Add keys for toggle options
|
Thu, 02 Sep 2010 11:43:51 +0200 |
Neil Muller |
Add 'translucent image mode'
|
Wed, 01 Sep 2010 18:05:35 +0200 |
Neil Muller |
Tweak various aspects of image drawing/mouse code to handle edge cases better
|
Wed, 01 Sep 2010 14:59:07 +0200 |
Neil Muller |
Use relative motion for images to remove jumping when combining key & mouse
|
Tue, 31 Aug 2010 16:50:38 +0200 |
Neil Muller |
Change style of cryo computer screen to match others
|
Tue, 31 Aug 2010 14:33:00 +0200 |
Stefano Rivera |
Alter security camera description and is_interactive to match JIM's state
|
Tue, 31 Aug 2010 14:25:09 +0200 |
Neil Muller |
Make poster only work if JIM is online
|
Mon, 30 Aug 2010 00:16:14 +0200 |
Simon Cross |
Perform a deepcopy of INITIAL_DATA to allow mutable initial data to be used safely.
|
Sun, 29 Aug 2010 21:35:05 +0200 |
Stefano Rivera |
More hints in TODO
|
Sun, 29 Aug 2010 21:32:44 +0200 |
Stefano Rivera |
Engine room floor is irreparable
|
Sun, 29 Aug 2010 21:26:24 +0200 |
Stefano Rivera |
Don't pick up broken superconductor
|
Sun, 29 Aug 2010 20:04:05 +0200 |
Stefano Rivera |
Hook computer control panel to engine room computer. Tweak sign above door
|
Sat, 21 Jun 2014 21:39:20 +0200 |
Stefano Rivera |
Merged into default
engine_refactor
|
Sun, 29 Aug 2010 20:38:03 +0200 |
Jeremy Thurgood |
Unify Thing and Item interaction handling.
engine_refactor
|
Sun, 29 Aug 2010 19:58:35 +0200 |
Jeremy Thurgood |
No more state in Item interacts.
engine_refactor
|
Sun, 29 Aug 2010 15:15:59 +0200 |
Jeremy Thurgood |
Add state to Items.
engine_refactor
|
Sun, 29 Aug 2010 13:27:29 +0200 |
Jeremy Thurgood |
Item uses InteractMixin, but currently overrides everything in it.
engine_refactor
|
Sun, 29 Aug 2010 13:15:14 +0200 |
Jeremy Thurgood |
Factor Thing interactive stuff out into a mixing. (Items to follow.)
engine_refactor
|
Sun, 29 Aug 2010 13:07:49 +0200 |
Jeremy Thurgood |
Make name param to an Item optional and use NAME if present.
engine_refactor
|
Sun, 29 Aug 2010 19:41:07 +0200 |
Neil Muller |
Update TODO
|
Sun, 29 Aug 2010 19:40:10 +0200 |
Neil Muller |
Tweak description when fishbowl is taken
|
Sun, 29 Aug 2010 19:40:06 +0200 |
Neil Muller |
Call thing.leave not scene.leave when removing things
|
Sun, 29 Aug 2010 17:16:56 +0200 |
Simon Cross |
Add some TODOs.
|
Sun, 29 Aug 2010 14:09:34 +0200 |
Neil Muller |
Refactor to add support for key movement of images
|
Sat, 21 Jun 2014 21:41:46 +0200 |
Stefano Rivera |
Merged into default
1.0.1
|
Tue, 08 Mar 2011 13:26:00 +0200 |
Stefano Rivera |
Use DejaVuSans instead of Vera
1.0.1
|
Tue, 08 Mar 2011 13:25:20 +0200 |
Stefano Rivera |
Tidy up the i18n changes
1.0.1
|
Tue, 08 Mar 2011 12:29:14 +0200 |
Stefano Rivera |
i18n and Russian translation
1.0.1
|
Sun, 29 Aug 2010 12:33:21 +0200 |
Jeremy Thurgood |
Version bump for 1.0.1 "service pack".
1.0.1
|
Sun, 29 Aug 2010 11:36:16 +0200 |
Neil Muller |
Some minor pylint driven style fixes
|
Sun, 29 Aug 2010 11:17:09 +0200 |
Stefano Rivera |
Update TODO
|
Sun, 29 Aug 2010 11:13:51 +0200 |
Stefano Rivera |
Add missing item parameter to bridge interact_with_foos
|
Sun, 29 Aug 2010 10:09:47 +0200 |
Neil Muller |
Fix typo in comp detail art
|
Sun, 29 Aug 2010 03:51:23 +0200 |
Jeremy Thurgood |
Fix crash bug on the bridge. (JIM's panel really doesn't like items.)
|
Sun, 29 Aug 2010 02:07:37 +0200 |
Simon Cross |
Final screenshot.
|
Sun, 29 Aug 2010 02:06:48 +0200 |
Simon Cross |
Add walkthrough to windows bundle.
|
Sun, 29 Aug 2010 01:51:58 +0200 |
Jeremy Thurgood |
Fix a crash bug on win. Doesn't count. Still 1.0.0 FINAL.
1.0.0
|
Sun, 29 Aug 2010 01:48:59 +0200 |
Jeremy Thurgood |
Version 1.0.0 FINAL. (I hope.)
|
Sun, 29 Aug 2010 01:47:03 +0200 |
Simon Cross |
All systems are go.
|
Sun, 29 Aug 2010 01:43:55 +0200 |
Jeremy Thurgood |
You can now use doors while wielding things.
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Sun, 29 Aug 2010 01:36:04 +0200 |
Simon Cross |
Slightly prettier Close button labels.
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Sun, 29 Aug 2010 01:29:24 +0200 |
Stefano Rivera |
Blinken cameras
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Sun, 29 Aug 2010 01:26:12 +0200 |
Adrianna Pińska |
Full stop.
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Sun, 29 Aug 2010 01:23:08 +0200 |
Jeremy Thurgood |
Mac icons hooked up, chops added and engine fix message fixed.
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Sun, 29 Aug 2010 01:23:03 +0200 |
Adrianna Pińska |
README tweaks
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Sun, 29 Aug 2010 01:21:02 +0200 |
Neil Muller |
Properly stop running
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Sun, 29 Aug 2010 01:16:41 +0200 |
Neil Muller |
Tweak laser text
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Sun, 29 Aug 2010 01:14:02 +0200 |
Simon Cross |
Link windows icon file.
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Sun, 29 Aug 2010 01:09:45 +0200 |
Adrianna Pińska |
Gray cameras
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Sun, 29 Aug 2010 01:07:57 +0200 |
Jeremy Thurgood |
Version update and mac icons.
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Sun, 29 Aug 2010 01:06:21 +0200 |
Stefano Rivera |
Update docs
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Sun, 29 Aug 2010 01:03:56 +0200 |
Adrianna Pińska |
Bloody Courier.
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Sun, 29 Aug 2010 01:02:34 +0200 |
Neil Muller |
Move background setting. Set end_game flag
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Sun, 29 Aug 2010 00:58:14 +0200 |
Jeremy Thurgood |
Walkthrough test /almost/ finished.
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Sun, 29 Aug 2010 00:54:12 +0200 |
Adrianna Pińska |
That font wasn't free. This one is.
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Sun, 29 Aug 2010 00:50:25 +0200 |
Neil Muller |
Image buttons for game over screen
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Sun, 29 Aug 2010 00:31:03 +0200 |
Neil Muller |
Stop running when we end the game
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Sun, 29 Aug 2010 00:44:54 +0200 |
Adrianna Pińska |
Bridge tweaks
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Sun, 29 Aug 2010 00:33:44 +0200 |
Adrianna Pińska |
Added icon and title to window
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Sun, 29 Aug 2010 00:30:17 +0200 |
Stefano Rivera |
Hook up splash screen
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Sun, 29 Aug 2010 00:27:35 +0200 |
Adrianna Pińska |
won screen bits
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Sun, 29 Aug 2010 00:26:17 +0200 |
Simon Cross |
Obliterated by meteors.
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Sun, 29 Aug 2010 00:24:40 +0200 |
Neil Muller |
Redo way of reaching end screen
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Sun, 29 Aug 2010 00:01:14 +0200 |
Neil Muller |
Remove resume game menu item
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Sun, 29 Aug 2010 00:17:30 +0200 |
Simon Cross |
Remove unused speech file.
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Sun, 29 Aug 2010 00:08:24 +0200 |
Adrianna Pińska |
removed teeny white speck from broccoli
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Sun, 29 Aug 2010 00:05:36 +0200 |
Adrianna Pińska |
tpyo
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Sun, 29 Aug 2010 00:00:27 +0200 |
Adrianna Pińska |
Icons
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Sat, 28 Aug 2010 23:55:56 +0200 |
Neil Muller |
Make egine room greeting fire once. Remove machine room greeting
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Sat, 28 Aug 2010 23:55:12 +0200 |
Simon Cross |
Hook up engine room computer console.
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Sat, 28 Aug 2010 23:48:50 +0200 |
Jeremy Thurgood |
Many small fixes.
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