log

age author description
Sat, 21 Jun 2014 21:39:11 +0200 Stefano Rivera Merged into pyntnclick i18n
Sat, 11 Feb 2012 13:51:03 +0200 Stefano Rivera Russian translated images (thanks Sergey Basalaev) i18n
Sat, 11 Feb 2012 13:35:46 +0200 Stefano Rivera Update russian translations (thanks Sergey Basalaev) i18n
Tue, 08 Mar 2011 14:37:43 +0200 Stefano Rivera merge i18n and Russian translation i18n
Sat, 26 Jan 2013 15:24:56 +0200 Jeremy Thurgood Conditionally add things based on state. pyntnclick
Sat, 26 Jan 2013 13:24:01 +0200 Stefano Rivera Interacts should get their images through the game's resource module pyntnclick
Sat, 26 Jan 2013 13:16:46 +0200 Jeremy Thurgood Fix docstring tyop. pyntnclick
Sat, 26 Jan 2013 13:11:02 +0200 Stefano Rivera Turns out we can get the scene from the Thing pyntnclick
Sat, 26 Jan 2013 13:02:19 +0200 Stefano Rivera Convert FIXME about animation image size equivalence into an assertion pyntnclick
Sat, 26 Jan 2013 13:00:31 +0200 Jeremy Thurgood Inspect game state for Thing.set_interact() instead of setting it manually everywhere. pyntnclick
Sat, 26 Jan 2013 12:56:21 +0200 Stefano Rivera Refactor scene listing, to avoid having to create a window pyntnclick
Sat, 26 Jan 2013 12:30:17 +0200 Stefano Rivera Turn a FIXME around thing rect handling into a TODO entry pyntnclick
Sat, 26 Jan 2013 12:18:49 +0200 Stefano Rivera A little more refactoring around Cursor highlights pyntnclick
Sat, 26 Jan 2013 12:10:41 +0200 Stefano Rivera Re-implement cursor highlighting using a Colour transformation pyntnclick
Sat, 26 Jan 2013 11:27:02 +0200 Stefano Rivera Drop that TODO too. Anti-climactic is good pyntnclick
Sat, 26 Jan 2013 11:24:01 +0200 Stefano Rivera No idea what that TODO thinks needs to be done, but we've done it. pyntnclick
Sat, 26 Jan 2013 11:16:59 +0200 Stefano Rivera Let's not refer to Source Forge, although it's fine as an example pyntnclick
Sat, 26 Jan 2013 11:14:26 +0200 Stefano Rivera Remove frame_rect, it's the same as draw_rect_image pyntnclick
Sun, 20 Jan 2013 20:20:36 +0200 Jeremy Thurgood Better state and inventory management. pyntnclick
Sun, 20 Jan 2013 18:57:17 +0200 Stefano Rivera Game-defined scene module pyntnclick
Sun, 20 Jan 2013 18:03:28 +0200 Neil Muller Work around multiple prepare calling bug pyntnclick
Sun, 20 Jan 2013 12:35:02 +0200 Stefano Rivera apostrophe abuse pyntnclick
Sun, 20 Jan 2013 12:21:28 +0200 Jeremy Thurgood Minor mad clicker improvement. pyntnclick
Wed, 16 Jan 2013 13:58:02 +0200 Neil Muller Make a couple of interactions less dependent on current_scene, so the 'mad clicker' test works pyntnclick
Wed, 16 Jan 2013 13:57:24 +0200 Neil Muller Add a mad clicker test case for SS pyntnclick
Wed, 16 Jan 2013 13:57:00 +0200 Neil Muller Import the 'mad clicker' test stuff pyntnclick
Wed, 16 Jan 2013 12:19:30 +0200 Neil Muller Make build scripts a bit more configurable pyntnclick
Wed, 16 Jan 2013 11:01:22 +0200 Neil Muller Remove pyweek_upload script, since it's no longer particularly relevant pyntnclick
Wed, 16 Jan 2013 10:23:52 +0200 Stefano Rivera Drop bundled Albow pyntnclick
Wed, 16 Jan 2013 10:23:35 +0200 Stefano Rivera Rename Resources -> data pyntnclick
Wed, 16 Jan 2013 10:18:30 +0200 Neil Muller Remove outdated albow resource finding hack pyntnclick
Wed, 16 Jan 2013 00:28:12 +0200 Neil Muller Fix rect_drawer to call prepare pyntnclick
Wed, 16 Jan 2013 00:27:50 +0200 Neil Muller Update file widget to changed widget init pattern pyntnclick
Wed, 16 Jan 2013 00:00:19 +0200 Stefano Rivera Albow is no longer there pyntnclick
Tue, 15 Jan 2013 23:55:24 +0200 Stefano Rivera disable CONVERT_ALPHA in setUp, not at import pyntnclick
Tue, 15 Jan 2013 23:15:53 +0200 Stefano Rivera Actually add it, this time pyntnclick
Tue, 15 Jan 2013 23:15:11 +0200 Stefano Rivera Add constants subclass to gamelib, and get the title + icon from it pyntnclick
Tue, 15 Jan 2013 22:57:41 +0200 Neil Muller Misc pep8 cleanups pyntnclick
Tue, 15 Jan 2013 22:56:30 +0200 Stefano Rivera Move game_logic_utils to pyntnclick pyntnclick
Tue, 15 Jan 2013 22:55:08 +0200 Stefano Rivera Remove the last suspended-sentence-specific bits from GameLogicTestCase pyntnclick
Tue, 15 Jan 2013 22:52:34 +0200 Stefano Rivera Kill off assert_current_detail and close_detail - no longer relevant pyntnclick
Tue, 15 Jan 2013 22:48:44 +0200 Neil Muller Fix rest of the test suite pyntnclick
Tue, 15 Jan 2013 22:44:50 +0200 Neil Muller Move prepare out of __init__ and into everywhere else pyntnclick
Tue, 15 Jan 2013 21:57:42 +0200 Stefano Rivera Detail handling in test_scene_interactions_cryo pyntnclick
Tue, 15 Jan 2013 21:54:10 +0200 Stefano Rivera We can now walk through until we hit the first JimLabel pyntnclick
Tue, 15 Jan 2013 21:25:16 +0200 Neil Muller Remove unused close_detail flag pyntnclick
Tue, 15 Jan 2013 20:58:00 +0200 Stefano Rivera Update game initialization in gamelib tests pyntnclick
Tue, 15 Jan 2013 20:14:10 +0200 Jeremy Thurgood Fix spelling of pyntnclick in TODO. pyntnclick
Sun, 11 Nov 2012 14:50:44 +0200 Neil Muller Tweak TODO pyntnclick
Mon, 06 Aug 2012 11:24:16 +0200 Neil Muller Correctly pause rect drawer while file chooser is active (avoid spurious empty rectangle) pyntnclick
Mon, 06 Aug 2012 11:17:27 +0200 Neil Muller Make filechooser widget presistent, to avoid constantly descending directory trees pyntnclick
Sun, 05 Aug 2012 21:50:34 +0200 Neil Muller Pull a bunch of draw logic out of rect_drawer and over to the widgets pyntnclick
Sun, 05 Aug 2012 16:00:02 +0200 Neil Muller Remove some cruft pyntnclick
Sun, 05 Aug 2012 15:12:46 +0200 Neil Muller Hook up animation in rect_drawer again pyntnclick
Sun, 05 Aug 2012 15:12:26 +0200 Neil Muller Remove stale animate function pyntnclick
Sun, 05 Aug 2012 15:02:26 +0200 Neil Muller Fix bug with zooms and images pyntnclick
Sun, 05 Aug 2012 14:55:48 +0200 Neil Muller Hook up image drawing code again pyntnclick
Sun, 05 Aug 2012 14:54:49 +0200 Neil Muller Add image widget for rect_drawer pyntnclick
Sun, 05 Aug 2012 14:00:04 +0200 Neil Muller Fix selection display pyntnclick
Sun, 05 Aug 2012 13:53:21 +0200 Neil Muller Fix paging bug. Better widget spacing pyntnclick