Wed, 16 Jan 2013 00:28:12 +0200 |
Neil Muller |
Fix rect_drawer to call prepare
pyntnclick
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Wed, 16 Jan 2013 00:27:50 +0200 |
Neil Muller |
Update file widget to changed widget init pattern
pyntnclick
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Wed, 16 Jan 2013 00:00:19 +0200 |
Stefano Rivera |
Albow is no longer there
pyntnclick
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Tue, 15 Jan 2013 23:55:24 +0200 |
Stefano Rivera |
disable CONVERT_ALPHA in setUp, not at import
pyntnclick
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Tue, 15 Jan 2013 23:15:53 +0200 |
Stefano Rivera |
Actually add it, this time
pyntnclick
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Tue, 15 Jan 2013 23:15:11 +0200 |
Stefano Rivera |
Add constants subclass to gamelib, and get the title + icon from it
pyntnclick
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Tue, 15 Jan 2013 22:57:41 +0200 |
Neil Muller |
Misc pep8 cleanups
pyntnclick
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Tue, 15 Jan 2013 22:56:30 +0200 |
Stefano Rivera |
Move game_logic_utils to pyntnclick
pyntnclick
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Tue, 15 Jan 2013 22:55:08 +0200 |
Stefano Rivera |
Remove the last suspended-sentence-specific bits from GameLogicTestCase
pyntnclick
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Tue, 15 Jan 2013 22:52:34 +0200 |
Stefano Rivera |
Kill off assert_current_detail and close_detail - no longer relevant
pyntnclick
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Tue, 15 Jan 2013 22:48:44 +0200 |
Neil Muller |
Fix rest of the test suite
pyntnclick
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Tue, 15 Jan 2013 22:44:50 +0200 |
Neil Muller |
Move prepare out of __init__ and into everywhere else
pyntnclick
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Tue, 15 Jan 2013 21:57:42 +0200 |
Stefano Rivera |
Detail handling in test_scene_interactions_cryo
pyntnclick
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Tue, 15 Jan 2013 21:54:10 +0200 |
Stefano Rivera |
We can now walk through until we hit the first JimLabel
pyntnclick
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Tue, 15 Jan 2013 21:25:16 +0200 |
Neil Muller |
Remove unused close_detail flag
pyntnclick
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