Sat, 11 Feb 2012 17:38:57 +0200 |
Simon Cross |
Introduce .setup() for GameDeveloperGizmos.
pyntnclick
|
Sat, 11 Feb 2012 17:34:23 +0200 |
Jeremy Thurgood |
mutators -> transforms.
pyntnclick
|
Sat, 11 Feb 2012 17:25:49 +0200 |
Neil Muller |
Fix to work when debug is not enabled
pyntnclick
|
Sat, 11 Feb 2012 17:07:52 +0200 |
Neil Muller |
Turn rect_drawer into a command line option
pyntnclick
|
Sat, 11 Feb 2012 17:04:59 +0200 |
Stefano Rivera |
Correct a broken get_image call
pyntnclick
|
Sat, 11 Feb 2012 17:02:26 +0200 |
Jeremy Thurgood |
load_image() -> get_image() and more docs.
pyntnclick
|
Sat, 11 Feb 2012 16:56:01 +0200 |
Stefano Rivera |
Use load_image where possible
pyntnclick
|
Sat, 11 Feb 2012 16:51:39 +0200 |
Simon Cross |
FIXED: Yes, thank you.
pyntnclick
|
Sat, 11 Feb 2012 16:45:07 +0200 |
Jeremy Thurgood |
Allow list of image name fragments in load_image. Also, some docs.
pyntnclick
|
Sat, 11 Feb 2012 16:43:05 +0200 |
Simon Cross |
Remove unused import and fix comment.
pyntnclick
|
Sat, 11 Feb 2012 16:40:41 +0200 |
Simon Cross |
Update version.py
pyntnclick
|
Sat, 11 Feb 2012 16:28:41 +0200 |
Stefano Rivera |
Pass game_description to all screens
pyntnclick
|
Sat, 11 Feb 2012 16:22:56 +0200 |
Jeremy Thurgood |
Allow different image basedir.
pyntnclick
|
Sat, 11 Feb 2012 16:21:20 +0200 |
Neil Muller |
Fix snake sound
pyntnclick
|
Sat, 11 Feb 2012 16:17:52 +0200 |
Simon Cross |
Remove a couple of uses os DEBUG.
pyntnclick
|
Sat, 11 Feb 2012 16:04:45 +0200 |
Neil Muller |
Fix sound loading
pyntnclick
|
Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
pyntnclick
|
Sat, 11 Feb 2012 16:01:33 +0200 |
Jeremy Thurgood |
Add image mutation to resource loader.
pyntnclick
|
Sat, 11 Feb 2012 15:55:48 +0200 |
Simon Cross |
Actually add Resources.__init__.py
pyntnclick
|
Sat, 11 Feb 2012 15:54:32 +0200 |
Jeremy Thurgood |
Test refactor.
pyntnclick
|
Sat, 11 Feb 2012 15:53:14 +0200 |
Neil Muller |
Move get_current_playlist onto sound object
pyntnclick
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Sat, 11 Feb 2012 15:48:04 +0200 |
Jeremy Thurgood |
Add load_image to Resources.
pyntnclick
|
Sat, 11 Feb 2012 15:48:06 +0200 |
Simon Cross |
Bug fixes for sound hook-up.
pyntnclick
|
Sat, 11 Feb 2012 15:40:40 +0200 |
Simon Cross |
Link up Resource module.
pyntnclick
|
Sat, 11 Feb 2012 15:37:43 +0200 |
Simon Cross |
Add import of DEBUG back to main.py.
pyntnclick
|
Sat, 11 Feb 2012 15:27:52 +0200 |
Simon Cross |
Lazily load Result sounds.
pyntnclick
|
Sat, 11 Feb 2012 15:05:18 +0200 |
Simon Cross |
Hook up sound in gamelib/scenes.
pyntnclick
|
Sat, 11 Feb 2012 15:37:59 +0200 |
Neil Muller |
Pyflakes sound
pyntnclick
|
Sat, 11 Feb 2012 15:35:06 +0200 |
Neil Muller |
Sound hackery
pyntnclick
|
Sat, 11 Feb 2012 15:22:16 +0200 |
Jeremy Thurgood |
Added ignores. Apparently bzr does not allow this locally for a specific repo.
pyntnclick
|
Sat, 11 Feb 2012 15:17:21 +0200 |
Jeremy Thurgood |
More resource tests.
pyntnclick
|
Sat, 11 Feb 2012 15:05:34 +0200 |
Jeremy Thurgood |
Start of resource manager.
pyntnclick
|
Sat, 11 Feb 2012 14:47:44 +0200 |
Simon Cross |
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
pyntnclick
|
Sat, 11 Feb 2012 14:42:24 +0200 |
Stefano Rivera |
Rip out keyboard handling
pyntnclick
|
Sat, 11 Feb 2012 14:33:23 +0200 |
Stefano Rivera |
s/mamba/pyntnclick/
pyntnclick
|
Sat, 11 Feb 2012 14:13:49 +0200 |
Stefano Rivera |
Remove useless widgets modules
pyntnclick
|
Sat, 11 Feb 2012 14:12:11 +0200 |
Simon Cross |
Move option_parser onto GameDescription so it can be overridden by sub-classes if they lik.
pyntnclick
|
Sat, 11 Feb 2012 14:09:46 +0200 |
Stefano Rivera |
Copy in widgets from mamba (currently unused)
pyntnclick
|
Sat, 11 Feb 2012 14:04:48 +0200 |
Simon Cross |
Create GameDescription object.
pyntnclick
|
Sat, 11 Feb 2012 13:40:51 +0200 |
Simon Cross |
Create a re-usable main function.
pyntnclick
|
Sat, 11 Feb 2012 13:30:56 +0200 |
Neil Muller |
The new, friendlier gen_sound helper
pyntnclick
|
Sat, 11 Feb 2012 13:24:00 +0200 |
Jeremy Thurgood |
Rearrange import.
pyntnclick
|
Sat, 11 Feb 2012 13:22:21 +0200 |
Stefano Rivera |
Rename imports in rect_drawer
pyntnclick
|
Sat, 11 Feb 2012 13:19:21 +0200 |
Neil Muller |
Rename imports
pyntnclick
|
Sat, 11 Feb 2012 13:10:18 +0200 |
Jeremy Thurgood |
Moved stuff around, broke everything.
pyntnclick
|
Sat, 11 Feb 2012 12:52:29 +0200 |
Jeremy Thurgood |
New module.
pyntnclick
|
Sat, 21 Jun 2014 17:38:39 +0000 |
convert-repo |
update tags
|
Sat, 11 Feb 2012 12:43:34 +0200 |
Neil Muller |
pyflakes cleanup
|
Sat, 11 Feb 2012 12:31:33 +0200 |
Neil Muller |
pep8 cleanup
|
Sat, 11 Feb 2012 12:31:24 +0200 |
Simon Cross |
PEP8 clean-up.
|
Sat, 11 Feb 2012 12:29:30 +0200 |
Neil Muller |
Really pep8 fix manual.py
|
Sat, 11 Feb 2012 12:28:09 +0200 |
Neil Muller |
pep8
|
Sat, 11 Feb 2012 12:23:54 +0200 |
Neil Muller |
pep8cleanups
|
Sat, 11 Feb 2012 12:20:12 +0200 |
Simon Cross |
PEP8 clean-up for engine, machine and mess.
|
Sat, 11 Feb 2012 12:15:31 +0200 |
Neil Muller |
More pep8 cleanups
|
Sat, 11 Feb 2012 12:10:58 +0200 |
Stefano Rivera |
PEP-8 cleanup of tools
|
Sat, 11 Feb 2012 12:05:13 +0200 |
Jeremy Thurgood |
PEP-8 tests.
|
Sat, 11 Feb 2012 12:04:09 +0200 |
Neil Muller |
pep8 cleanup
|
Sat, 11 Feb 2012 12:02:21 +0200 |
Jeremy Thurgood |
PEP-8 sound.py
|
Sat, 11 Feb 2012 12:00:15 +0200 |
Neil Muller |
More pep8 cleanups
|
Sat, 11 Feb 2012 11:59:21 +0200 |
Jeremy Thurgood |
PEP-8 main.
|
Sat, 11 Feb 2012 12:00:19 +0200 |
Stefano Rivera |
PEP-8 cleanup of skellington bits in root
|
Sat, 11 Feb 2012 11:58:57 +0200 |
Neil Muller |
PEP8 cleanup data.py and endscreen.py
|
Sat, 11 Feb 2012 11:57:14 +0200 |
Jeremy Thurgood |
PEP-8 gamescreen and state.
|
Fri, 10 Sep 2010 18:47:17 +0200 |
Jeremy Thurgood |
pyflakes-induced cleanup.
|
Thu, 09 Sep 2010 11:11:37 +0200 |
Jeremy Thurgood |
Monkey-patch albow.resource.get_image() in tests to avoid having to set up pygame display stuff.
|
Wed, 08 Sep 2010 17:33:07 +0200 |
Jeremy Thurgood |
Defer some resource loading until it's actually necessary.
|
Wed, 08 Sep 2010 14:02:11 +0200 |
Jeremy Thurgood |
Separate "scene widgets" from "game-specific widgets".
|
Wed, 08 Sep 2010 00:59:51 +0200 |
Neil Muller |
Make close button helper in rect_drawer zoom correctly
|
Wed, 08 Sep 2010 00:45:06 +0200 |
Neil Muller |
Fix calls to draw to match recent changes
|
Wed, 08 Sep 2010 00:42:41 +0200 |
Neil Muller |
Remove old draw def
|
Wed, 08 Sep 2010 00:41:23 +0200 |
Neil Muller |
Add list_scenes to rect_drawer
|
Tue, 07 Sep 2010 18:25:29 +0200 |
Neil Muller |
Move scene specifications into gamelib.scenes
|
Tue, 07 Sep 2010 18:13:35 +0200 |
Jeremy Thurgood |
Fix is_interactive() by adding tool param.
|
Tue, 07 Sep 2010 17:05:51 +0200 |
Jeremy Thurgood |
Removed superfluous SIZE attribute on Scene.
|
Tue, 07 Sep 2010 13:45:07 +0200 |
Jeremy Thurgood |
Remove mouse motion logic from GameState.
|
Tue, 07 Sep 2010 13:37:00 +0200 |
Jeremy Thurgood |
Rename State to GameState.
|
Tue, 07 Sep 2010 13:35:30 +0200 |
Jeremy Thurgood |
Remove drawing logic from State.
|
Tue, 07 Sep 2010 10:12:55 +0200 |
Jeremy Thurgood |
Version change.
|
Sun, 05 Sep 2010 22:59:33 +0200 |
Adrianna PiĆska |
fixed crash caused by the manual item's special snowflakeness
|
Sat, 04 Sep 2010 10:38:14 +0200 |
Jeremy Thurgood |
Fix items.
|
Sat, 04 Sep 2010 09:53:00 +0200 |
Jeremy Thurgood |
Merged in engine refactorings.
|
Fri, 03 Sep 2010 17:04:38 +0200 |
Neil Muller |
Add show animate & cycle interact options
|
Fri, 03 Sep 2010 16:41:25 +0200 |
Neil Muller |
Add mode label
|
Fri, 03 Sep 2010 14:39:44 +0200 |
Neil Muller |
Remove debugging print
|
Fri, 03 Sep 2010 11:51:43 +0200 |
Neil Muller |
Add support for moving zoomed region
|
Fri, 03 Sep 2010 11:24:12 +0200 |
Neil Muller |
Partial zoom support
|
Thu, 02 Sep 2010 12:25:48 +0200 |
Neil Muller |
Tweak menu layout. Add keys for toggle options
|
Thu, 02 Sep 2010 11:43:51 +0200 |
Neil Muller |
Add 'translucent image mode'
|
Wed, 01 Sep 2010 18:05:35 +0200 |
Neil Muller |
Tweak various aspects of image drawing/mouse code to handle edge cases better
|
Wed, 01 Sep 2010 14:59:07 +0200 |
Neil Muller |
Use relative motion for images to remove jumping when combining key & mouse
|
Tue, 31 Aug 2010 16:50:38 +0200 |
Neil Muller |
Change style of cryo computer screen to match others
|
Tue, 31 Aug 2010 14:33:00 +0200 |
Stefano Rivera |
Alter security camera description and is_interactive to match JIM's state
|
Tue, 31 Aug 2010 14:25:09 +0200 |
Neil Muller |
Make poster only work if JIM is online
|
Mon, 30 Aug 2010 00:16:14 +0200 |
Simon Cross |
Perform a deepcopy of INITIAL_DATA to allow mutable initial data to be used safely.
|
Sun, 29 Aug 2010 21:35:05 +0200 |
Stefano Rivera |
More hints in TODO
|
Sun, 29 Aug 2010 21:32:44 +0200 |
Stefano Rivera |
Engine room floor is irreparable
|
Sun, 29 Aug 2010 21:26:24 +0200 |
Stefano Rivera |
Don't pick up broken superconductor
|
Sun, 29 Aug 2010 20:04:05 +0200 |
Stefano Rivera |
Hook computer control panel to engine room computer. Tweak sign above door
|
Sat, 21 Jun 2014 21:39:20 +0200 |
Stefano Rivera |
Merged into default
engine_refactor
|
Sun, 29 Aug 2010 20:38:03 +0200 |
Jeremy Thurgood |
Unify Thing and Item interaction handling.
engine_refactor
|
Sun, 29 Aug 2010 19:58:35 +0200 |
Jeremy Thurgood |
No more state in Item interacts.
engine_refactor
|
Sun, 29 Aug 2010 15:15:59 +0200 |
Jeremy Thurgood |
Add state to Items.
engine_refactor
|
Sun, 29 Aug 2010 13:27:29 +0200 |
Jeremy Thurgood |
Item uses InteractMixin, but currently overrides everything in it.
engine_refactor
|
Sun, 29 Aug 2010 13:15:14 +0200 |
Jeremy Thurgood |
Factor Thing interactive stuff out into a mixing. (Items to follow.)
engine_refactor
|
Sun, 29 Aug 2010 13:07:49 +0200 |
Jeremy Thurgood |
Make name param to an Item optional and use NAME if present.
engine_refactor
|
Sun, 29 Aug 2010 19:41:07 +0200 |
Neil Muller |
Update TODO
|
Sun, 29 Aug 2010 19:40:10 +0200 |
Neil Muller |
Tweak description when fishbowl is taken
|
Sun, 29 Aug 2010 19:40:06 +0200 |
Neil Muller |
Call thing.leave not scene.leave when removing things
|
Sun, 29 Aug 2010 17:16:56 +0200 |
Simon Cross |
Add some TODOs.
|
Sun, 29 Aug 2010 14:09:34 +0200 |
Neil Muller |
Refactor to add support for key movement of images
|
Sat, 21 Jun 2014 21:41:46 +0200 |
Stefano Rivera |
Merged into default
1.0.1
|
Tue, 08 Mar 2011 13:26:00 +0200 |
Stefano Rivera |
Use DejaVuSans instead of Vera
1.0.1
|
Tue, 08 Mar 2011 13:25:20 +0200 |
Stefano Rivera |
Tidy up the i18n changes
1.0.1
|
Tue, 08 Mar 2011 12:29:14 +0200 |
Stefano Rivera |
i18n and Russian translation
1.0.1
|
Sun, 29 Aug 2010 12:33:21 +0200 |
Jeremy Thurgood |
Version bump for 1.0.1 "service pack".
1.0.1
|
Sun, 29 Aug 2010 11:36:16 +0200 |
Neil Muller |
Some minor pylint driven style fixes
|
Sun, 29 Aug 2010 11:17:09 +0200 |
Stefano Rivera |
Update TODO
|
Sun, 29 Aug 2010 11:13:51 +0200 |
Stefano Rivera |
Add missing item parameter to bridge interact_with_foos
|
Sun, 29 Aug 2010 10:09:47 +0200 |
Neil Muller |
Fix typo in comp detail art
|