Tue, 14 Feb 2012 12:24:33 +0200 |
Neil Muller |
The return of the rects to the rect drawer
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Mon, 13 Feb 2012 18:24:08 +0200 |
Neil Muller |
Further fixes
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Mon, 13 Feb 2012 15:53:54 +0200 |
Stefano Rivera |
Remove an unecessary extra surface from WrappedTextLabel, making it look a lot prettier
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Mon, 13 Feb 2012 15:53:13 +0200 |
Stefano Rivera |
Comment out highlight_override, not used by our widgets
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Mon, 13 Feb 2012 11:36:32 +0200 |
Neil Muller |
Throw out more old stuff. Fix animation support
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Mon, 13 Feb 2012 11:27:16 +0200 |
Neil Muller |
Fix signatures
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Mon, 13 Feb 2012 00:14:39 +0200 |
Neil Muller |
Comment out code to avoid crash. Add fixme note
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Mon, 13 Feb 2012 00:13:19 +0200 |
Jeremy Thurgood |
Detail border.
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Sun, 12 Feb 2012 23:59:26 +0200 |
Jeremy Thurgood |
Unified Scene widgetry.
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Sun, 12 Feb 2012 23:57:14 +0200 |
Neil Muller |
Reimplement JIM-style in gamelib
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Sun, 12 Feb 2012 23:10:00 +0200 |
Neil Muller |
Don't propogate clicks on the close button
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Sun, 12 Feb 2012 23:06:44 +0200 |
Neil Muller |
The return of the message dialog (and there was much rejoicing)
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Sun, 12 Feb 2012 21:47:06 +0200 |
Jeremy Thurgood |
Modal magic. (And yes, it is quite magical.)
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Sun, 12 Feb 2012 19:47:56 +0200 |
Jeremy Thurgood |
Event-driven inventory management magic. No more inventory recreation every frame!
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