Mercurial > boomslang
changeset 544:f79d1d3df8e8
pep8 cleanup
author | Neil Muller <neil@dip.sun.ac.za> |
---|---|
date | Sat, 11 Feb 2012 12:31:33 +0200 |
parents | 60d34f036efd |
children | 0740f6a537ea |
files | gamelib/scenes/game_widgets.py |
diffstat | 1 files changed, 5 insertions(+), 3 deletions(-) [+] |
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--- a/gamelib/scenes/game_widgets.py Sat Feb 11 12:31:24 2012 +0200 +++ b/gamelib/scenes/game_widgets.py Sat Feb 11 12:31:33 2012 +0200 @@ -49,7 +49,8 @@ if status == 'online': return "A security camera watches over the room" elif status == 'looping': - return "The security camera is currently offline but should be working soon" + return "The security camera is currently offline but should be" \ + " working soon" else: return "The security camera is powered down" @@ -59,7 +60,9 @@ def interact_with_escher_poster(self, item): # Order matters here, because of helper function if self.state.scenes['bridge'].get_data('ai status') == 'online': - ai_response = make_jim_dialog("3D scene reconstruction failed. Critical error. Entering emergency shutdown.", self.state) + ai_response = make_jim_dialog("3D scene reconstruction failed." + " Critical error. Entering emergency shutdown.", + self.state) self.state.scenes['bridge'].set_data('ai status', 'looping') return ai_response @@ -69,4 +72,3 @@ self.set_data('status', ai_status) self.set_interact(ai_status) super(BaseCamera, self).animate() -