Mercurial > boomslang
changeset 512:b10dae40dc32
Fix items.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Sat, 04 Sep 2010 10:38:14 +0200 |
parents | 93ddcac0b772 |
children | 0e8487038834 |
files | gamelib/gamescreen.py gamelib/scenes/machine.py gamelib/state.py |
diffstat | 3 files changed, 6 insertions(+), 3 deletions(-) [+] |
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--- a/gamelib/gamescreen.py Sat Sep 04 09:53:00 2010 +0200 +++ b/gamelib/gamescreen.py Sat Sep 04 10:38:14 2010 +0200 @@ -39,8 +39,8 @@ item = self.state.inventory[item_no] if self.item_is_selected(item_no): self.unselect() - elif self.state.tool or hasattr(item, 'interact_without'): - result = item.interact(self.state.tool, self.state) + elif self.state.tool or item.is_interactive(): + result = item.interact(self.state.tool) handle_result(result, self.state_widget) else: self.state.set_tool(self.state.inventory[item_no])
--- a/gamelib/scenes/machine.py Sat Sep 04 09:53:00 2010 +0200 +++ b/gamelib/scenes/machine.py Sat Sep 04 10:38:14 2010 +0200 @@ -286,7 +286,7 @@ INVENTORY_IMAGE = "manual.png" CURSOR = None - def interact_without(self, state): + def interact_without(self): return Result(detail_view='manual_detail')
--- a/gamelib/state.py Sat Sep 04 09:53:00 2010 +0200 +++ b/gamelib/state.py Sat Sep 04 10:38:14 2010 +0200 @@ -544,6 +544,9 @@ def get_inverse_interact(self, tool): return getattr(tool, 'interact_with_' + self.tool_name, None) + def is_interactive(self): + return False + class CloneableItem(Item): _counter = 0