Mercurial > boomslang
changeset 40:9fdbfbc02a60
Minor build script and inventory fixes.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Sun, 22 Aug 2010 22:09:59 +0200 |
parents | 088a101f5b94 |
children | ad6f56bfa8b7 |
files | gamelib/gamescreen.py scripts/build_unix.sh |
diffstat | 2 files changed, 5 insertions(+), 5 deletions(-) [+] |
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--- a/gamelib/gamescreen.py Sun Aug 22 22:07:45 2010 +0200 +++ b/gamelib/gamescreen.py Sun Aug 22 22:09:59 2010 +0200 @@ -16,7 +16,7 @@ class InventoryView(PaletteView): - sel_color = Color("white") + sel_color = Color("yellow") sel_width = 2 def __init__(self, state, handbutton): @@ -29,9 +29,8 @@ return len(self.state.inventory) def draw_item(self, surface, item_no, rect): - d = -2 * self.sel_width - r = rect.inflate(d, d) - surface.blit(self.state.inventory[item_no].get_inventory_image(), r, None, BLEND_ADD) + item_image = self.state.inventory[item_no].get_inventory_image() + surface.blit(item_image, rect, None, BLEND_ADD) def click_item(self, item_no, event): self.selection = item_no @@ -43,6 +42,7 @@ def unselect(self): self.selection = None + class StateWidget(Widget): def __init__(self, state):
--- a/scripts/build_unix.sh Sun Aug 22 22:07:45 2010 +0200 +++ b/scripts/build_unix.sh Sun Aug 22 22:09:59 2010 +0200 @@ -4,7 +4,7 @@ mkdir -p build/${GAME_NAME} dist -cp -r README.txt run_game.py gamelib data build/${GAME_NAME} +cp -r README.txt run_game.py gamelib Resources build/${GAME_NAME} cd build