Mercurial > boomslang
changeset 269:95e4021e9959
Hook up stethoscope
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Fri, 27 Aug 2010 20:35:27 +0200 |
parents | e4ea9def56b2 |
children | d4f08abc58fb |
files | Resources/images/bridge/stethoscope.png Resources/images/items/stethoscope.png gamelib/scenes/bridge.py |
diffstat | 3 files changed, 3 insertions(+), 3 deletions(-) [+] |
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--- a/gamelib/scenes/bridge.py Fri Aug 27 20:30:57 2010 +0200 +++ b/gamelib/scenes/bridge.py Fri Aug 27 20:35:27 2010 +0200 @@ -120,8 +120,8 @@ class Stethoscope(Item): "Used for cracking safes. Found on the doctor on the chair" - INVENTORY_IMAGE = 'triangle.png' - CURSOR = CursorSprite('triangle.png', 20, 30) + INVENTORY_IMAGE = 'stethoscope.png' + CURSOR = CursorSprite('stethoscope.png', 29, 27) class StethoscopeThing(Thing): @@ -130,7 +130,7 @@ NAME ='bridge.stethoscope' INTERACTS = { - 'stethoscope': InteractNoImage(643, 177, 57, 87), + 'stethoscope': InteractImage(650, 178, 'hanging_stethoscope.png'), } INITIAL = 'stethoscope'