Mercurial > boomslang
changeset 802:5ec7905b2365 pyntnclick
Don't use resource module to find module locale data
author | Neil Muller <neil@dip.sun.ac.za> |
---|---|
date | Sun, 27 Jan 2013 14:50:33 +0200 |
parents | cc284445181b |
children | bcc9277a23e6 |
files | pyntnclick/i18n.py pyntnclick/main.py |
diffstat | 2 files changed, 10 insertions(+), 3 deletions(-) [+] |
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--- a/pyntnclick/i18n.py Sun Jan 27 14:47:58 2013 +0200 +++ b/pyntnclick/i18n.py Sun Jan 27 14:50:33 2013 +0200 @@ -1,7 +1,13 @@ # internationalization from gettext import gettext +from pkg_resources import resource_filename def _(s): return unicode(gettext(s), "utf-8") + + +def get_module_locale(module): + """Get the locale data from within the module.""" + return resource_filename(module, 'locale')
--- a/pyntnclick/main.py Sun Jan 27 14:47:58 2013 +0200 +++ b/pyntnclick/main.py Sun Jan 27 14:50:33 2013 +0200 @@ -12,7 +12,7 @@ import pygame from pygame.locals import SWSURFACE -from pyntnclick.i18n import _ +from pyntnclick.i18n import _, get_module_locale from pyntnclick.engine import Engine from pyntnclick.gamescreen import DefMenuScreen, DefEndScreen, GameScreen from pyntnclick.constants import GameConstants, DEBUG_ENVVAR @@ -169,8 +169,9 @@ if opts.scene is None: print 'Need to supply a scene to use the rect drawer' sys.exit(1) - gettext.bindtextdomain('pyntnclick_tools', - self.resource.get_resource_path('locale')) + gettext.bindtextdomain('pyntnclick-tools', + get_module_locale(self.resource.DEFAULT_RESOURCE_MODULE)) + gettext.textdomain('pyntnclick-tools') make_rect_display() try: self.engine = RectEngine(self, opts.detail)