Mercurial > boomslang
changeset 264:3cedc4f95925
Ran pyflakes and fixed some minor things.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Fri, 27 Aug 2010 19:35:20 +0200 |
parents | 3b4a78422201 |
children | 88a77875878e |
files | gamelib/gamescreen.py gamelib/main.py gamelib/scenes/mess.py gamelib/state.py gamelib/widgets.py |
diffstat | 5 files changed, 7 insertions(+), 9 deletions(-) [+] |
line wrap: on
line diff
--- a/gamelib/gamescreen.py Fri Aug 27 19:29:37 2010 +0200 +++ b/gamelib/gamescreen.py Fri Aug 27 19:35:20 2010 +0200 @@ -14,7 +14,7 @@ from cursor import CursorWidget from hand import HandButton from popupmenu import PopupMenu, PopupMenuButton -from state import initial_state, Item, handle_result +from state import initial_state, handle_result from widgets import MessageDialog, BoomButton
--- a/gamelib/main.py Fri Aug 27 19:29:37 2010 +0200 +++ b/gamelib/main.py Fri Aug 27 19:35:20 2010 +0200 @@ -14,7 +14,6 @@ import pygame from pygame.locals import SWSURFACE -from albow.dialogs import alert from albow.shell import Shell from menu import MenuScreen
--- a/gamelib/scenes/mess.py Fri Aug 27 19:29:37 2010 +0200 +++ b/gamelib/scenes/mess.py Fri Aug 27 19:35:20 2010 +0200 @@ -159,14 +159,16 @@ if self.get_data("status") == "blocked": self.set_data("status", "broken") self.set_interact("broken") - return Result("With a flurry of disgusting mutant vegetable chunks," - " you clear the overgrown broccoli away from the access" - " panel and reveal some broken tubes. They look important.", + return Result("With a flurry of disgusting mutant vegetable " + "chunks, you clear the overgrown broccoli away from " + "the access panel and reveal some broken tubes. " + "They look important.", soundfile='chopping.ogg') elif self.get_data("status") == "broken": return Result("It looks broken enough already.") else: - return Return("After all that effort fixing it, chopping it to bits doesn't seem very smart.") + return Result("After all that effort fixing it, chopping it to " + "bits doesn't seem very smart.") def interact_with_pipe(self, item): if self.get_data("status") == "blocked":
--- a/gamelib/state.py Fri Aug 27 19:29:37 2010 +0200 +++ b/gamelib/state.py Fri Aug 27 19:35:20 2010 +0200 @@ -3,13 +3,11 @@ from albow.resource import get_image from albow.utils import frame_rect from widgets import BoomLabel -from pygame.locals import BLEND_ADD from pygame.rect import Rect from pygame.color import Color import constants from sound import get_sound -from cursor import HAND # override the initial scene to for debugging DEBUG_SCENE = None