# HG changeset patch # User Jeremy Thurgood # Date 1328986779 -7200 # Node ID f20262b41cbfd919cabfff7b8c7f0ac24f24ce1e # Parent a25cd1c6335a4bc7a5502bd1ac3527904b471adc Remove remnants of albow from menu. diff -r a25cd1c6335a -r f20262b41cbf gamelib/menu.py --- a/gamelib/menu.py Sat Feb 11 20:57:28 2012 +0200 +++ b/gamelib/menu.py Sat Feb 11 20:59:39 2012 +0200 @@ -13,8 +13,8 @@ self._background = self.resource.get_image('splash/splash.png') self.add_image_button((16, 523), 'splash/play.png', self.start) - # FIXME: Only show this when check_running: - self.add_image_button((256, 523), 'splash/resume.png', self.resume) + if self.check_running(): + self.add_image_button((256, 523), 'splash/resume.png', self.resume) self.add_image_button((580, 523), 'splash/quit.png', self.quit) def add_image_button(self, rect, image_name, callback): @@ -30,11 +30,12 @@ self.change_screen('end') def check_running(self): - return self.shell.game_screen.running + # TODO: Implement this magic. + return False def resume(self, ev, widget): - if self.shell.game_screen.running: - self.shell.show_screen(self.shell.game_screen) + # TODO: Implement this magic. + pass def quit(self, ev, widget): pygame.event.post(pygame.event.Event(QUIT))