# HG changeset patch # User Simon Cross # Date 1282929767 -7200 # Node ID 5f58da9eeb523c7f02a84afe9ac0197f634ff931 # Parent 5bb9e40c98e412538ac352efbc51d65e843a8590 Replace text interacts with doors. diff -r 5bb9e40c98e4 -r 5f58da9eeb52 gamelib/scenes/engine.py --- a/gamelib/scenes/engine.py Fri Aug 27 19:15:18 2010 +0200 +++ b/gamelib/scenes/engine.py Fri Aug 27 19:22:47 2010 +0200 @@ -1,6 +1,6 @@ """Engine room where things need to be repaired.""" -from gamelib.state import Scene, Item, Thing, InteractText, Result +from gamelib.state import Scene, Item, Thing, InteractNoImage, Result from gamelib.scenes.scene_widgets import Door @@ -26,7 +26,7 @@ SCENE = "engine" INTERACTS = { - "door": InteractText(100, 200, "To Map"), + "door": InteractNoImage(663, 360, 108, 193), } INITIAL = "door" diff -r 5bb9e40c98e4 -r 5f58da9eeb52 gamelib/scenes/machine.py --- a/gamelib/scenes/machine.py Fri Aug 27 19:15:18 2010 +0200 +++ b/gamelib/scenes/machine.py Fri Aug 27 19:22:47 2010 +0200 @@ -1,6 +1,6 @@ """Machine room where tools and machines are found.""" -from gamelib.state import Scene, Item, Thing, InteractText, Result +from gamelib.state import Scene, Item, Thing, InteractNoImage, InteractText, Result from gamelib.cursor import CursorSprite from gamelib.scenes.scene_widgets import Door @@ -31,7 +31,7 @@ SCENE = "machine" INTERACTS = { - "door": InteractText(100, 200, "To Map"), + "door": InteractNoImage(695, 350, 97, 212), } INITIAL = "door"