Sun, 12 Feb 2012 17:37:21 +0200 |
Stefano Rivera |
Centre labels
pyntnclick
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Sun, 12 Feb 2012 13:56:59 +0200 |
Neil Muller |
Some code to kinda demonstrate the ever so cunning state handling plan
pyntnclick
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Sun, 12 Feb 2012 12:47:30 +0200 |
Neil Muller |
Defer drawing description to StateWidget
pyntnclick
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Sun, 12 Feb 2012 02:27:27 +0200 |
Stefano Rivera |
LabelWidget
pyntnclick
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Sun, 12 Feb 2012 01:41:41 +0200 |
Neil Muller |
Make descriptions work (kinda, sorta, maybe if you squint at it just right)
pyntnclick
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Sun, 12 Feb 2012 01:34:39 +0200 |
Neil Muller |
Fix missing case
pyntnclick
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Sun, 12 Feb 2012 01:27:53 +0200 |
Stefano Rivera |
Make TextWidget work (probably)
pyntnclick
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Sun, 12 Feb 2012 00:10:17 +0200 |
Stefano Rivera |
Excise albow. Really.
pyntnclick
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Sat, 11 Feb 2012 22:00:50 +0200 |
Jeremy Thurgood |
Differently yuck get_image().
pyntnclick
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Sat, 11 Feb 2012 21:12:45 +0200 |
Neil Muller |
Fix scene/screen confusion
pyntnclick
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Sat, 11 Feb 2012 20:57:28 +0200 |
Neil Muller |
Pass screens through engine by name
pyntnclick
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Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
pyntnclick
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Sat, 11 Feb 2012 18:18:59 +0200 |
Jeremy Thurgood |
Remove albow.resources in a few more places.
pyntnclick
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Sat, 11 Feb 2012 17:38:57 +0200 |
Simon Cross |
Introduce .setup() for GameDeveloperGizmos.
pyntnclick
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Sat, 11 Feb 2012 17:04:59 +0200 |
Stefano Rivera |
Correct a broken get_image call
pyntnclick
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Sat, 11 Feb 2012 17:02:26 +0200 |
Jeremy Thurgood |
load_image() -> get_image() and more docs.
pyntnclick
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Sat, 11 Feb 2012 16:56:01 +0200 |
Stefano Rivera |
Use load_image where possible
pyntnclick
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Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
pyntnclick
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Sat, 11 Feb 2012 15:27:52 +0200 |
Simon Cross |
Lazily load Result sounds.
pyntnclick
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Sat, 11 Feb 2012 14:47:44 +0200 |
Simon Cross |
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
pyntnclick
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Sat, 11 Feb 2012 14:04:48 +0200 |
Simon Cross |
Create GameDescription object.
pyntnclick
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Sat, 11 Feb 2012 13:40:51 +0200 |
Simon Cross |
Create a re-usable main function.
pyntnclick
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Sat, 11 Feb 2012 13:24:00 +0200 |
Jeremy Thurgood |
Rearrange import.
pyntnclick
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Sat, 11 Feb 2012 13:10:18 +0200 |
Jeremy Thurgood |
Moved stuff around, broke everything.
pyntnclick
base
gamelib/state.py@ed3ae60cf2bf
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