Sat, 26 Jan 2013 17:00:43 +0200 |
Stefano Rivera |
Merge i18n
pyntnclick
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Sat, 26 Jan 2013 16:57:33 +0200 |
Stefano Rivera |
Merge i18n for before the pyntnclick split
pyntnclick-i18n
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Tue, 08 Mar 2011 14:37:43 +0200 |
Stefano Rivera |
merge i18n and Russian translation
i18n
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Sat, 26 Jan 2013 15:24:56 +0200 |
Jeremy Thurgood |
Conditionally add things based on state.
pyntnclick
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Sat, 26 Jan 2013 13:00:31 +0200 |
Jeremy Thurgood |
Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
pyntnclick
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Wed, 16 Jan 2013 13:58:02 +0200 |
Neil Muller |
Make a couple of interactions less dependent on current_scene, so the 'mad clicker' test works
pyntnclick
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Tue, 14 Feb 2012 13:39:05 +0200 |
Jeremy Thurgood |
Much scene management refactoring.
pyntnclick
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Sun, 12 Feb 2012 13:01:00 +0200 |
Simon Cross |
Fix text constant broken (literally) by PEP-8 clean-up.
pyntnclick
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Sat, 11 Feb 2012 22:20:26 +0200 |
Neil Muller |
Remove albow from sound
pyntnclick
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Sat, 11 Feb 2012 21:51:04 +0200 |
Stefano Rivera |
Undo fix get_image calls
pyntnclick
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Sat, 11 Feb 2012 21:46:55 +0200 |
Stefano Rivera |
Fix get_image calls
pyntnclick
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Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
pyntnclick
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Sat, 11 Feb 2012 18:30:59 +0200 |
Jeremy Thurgood |
Fix cryocomp.
pyntnclick
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Sat, 11 Feb 2012 18:18:59 +0200 |
Jeremy Thurgood |
Remove albow.resources in a few more places.
pyntnclick
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Sat, 11 Feb 2012 17:38:57 +0200 |
Simon Cross |
Introduce .setup() for GameDeveloperGizmos.
pyntnclick
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Sat, 11 Feb 2012 15:05:18 +0200 |
Simon Cross |
Hook up sound in gamelib/scenes.
pyntnclick
|
Sat, 11 Feb 2012 13:19:21 +0200 |
Neil Muller |
Rename imports
pyntnclick
|
Sat, 11 Feb 2012 12:23:54 +0200 |
Neil Muller |
pep8cleanups
|
Fri, 10 Sep 2010 18:47:17 +0200 |
Jeremy Thurgood |
pyflakes-induced cleanup.
|
Wed, 08 Sep 2010 14:02:11 +0200 |
Jeremy Thurgood |
Separate "scene widgets" from "game-specific widgets".
|
Tue, 07 Sep 2010 18:13:35 +0200 |
Jeremy Thurgood |
Fix is_interactive() by adding tool param.
|
Tue, 07 Sep 2010 17:05:51 +0200 |
Jeremy Thurgood |
Removed superfluous SIZE attribute on Scene.
|
Tue, 08 Mar 2011 12:29:14 +0200 |
Stefano Rivera |
i18n and Russian translation
1.0.1
|
Sun, 29 Aug 2010 01:43:55 +0200 |
Jeremy Thurgood |
You can now use doors while wielding things.
|
Sun, 29 Aug 2010 01:26:12 +0200 |
Adrianna Pińska |
Full stop.
|
Sun, 29 Aug 2010 01:23:08 +0200 |
Jeremy Thurgood |
Mac icons hooked up, chops added and engine fix message fixed.
|
Sat, 28 Aug 2010 23:48:50 +0200 |
Jeremy Thurgood |
Many small fixes.
|
Sat, 28 Aug 2010 23:45:11 +0200 |
Neil Muller |
Hook up fixed ETA screen
|
Sat, 28 Aug 2010 23:15:59 +0200 |
Adrianna Pińska |
Full stops.
|
Sat, 28 Aug 2010 18:05:35 +0200 |
Jeremy Thurgood |
Tweaks to text and JIM background.
|
Sat, 28 Aug 2010 18:02:49 +0200 |
Stefano Rivera |
Only give vandalism warning once
|
Sat, 28 Aug 2010 17:27:07 +0200 |
Adrianna Pińska |
speling
|
Sat, 28 Aug 2010 17:08:10 +0200 |
Stefano Rivera |
Use bottle image. The boomslang is now triangle-free
|
Sat, 28 Aug 2010 17:07:24 +0200 |
Neil Muller |
Allow Nones in list of results
|
Sat, 28 Aug 2010 16:56:09 +0200 |
Neil Muller |
JIM comments on cryo pipes
|
Sat, 28 Aug 2010 16:51:40 +0200 |
Neil Muller |
Use make_jim_dialog everywhere
|
Sat, 28 Aug 2010 16:18:40 +0200 |
Stefano Rivera |
Detergent + cryo fluid puzzle (currently triangular)
|
Sat, 28 Aug 2010 15:18:25 +0200 |
Stefano Rivera |
The environment / pipe puzzle is now solveable
|
Sat, 28 Aug 2010 14:00:38 +0200 |
Simon Cross |
Link up laser welder
|
Sat, 28 Aug 2010 13:57:32 +0200 |
Neil Muller |
Add uncuttable cryo pipe interact
|
Sat, 28 Aug 2010 01:45:07 +0200 |
Stefano Rivera |
Hook up new machete, can_opener, and titanium_femur images
|
Sat, 28 Aug 2010 01:32:54 +0200 |
Stefano Rivera |
CursorSprite: Default pointer-position to the centre of the cursor
|
Fri, 27 Aug 2010 20:56:24 +0200 |
Neil Muller |
Hook up intact pipes
|
Fri, 27 Aug 2010 20:43:29 +0200 |
Neil Muller |
Interactivity status tweaks
|
Fri, 27 Aug 2010 19:29:37 +0200 |
Jeremy Thurgood |
Shuffled a bunch of stuff into more appropriate places.
|
Fri, 27 Aug 2010 16:45:47 +0200 |
Jeremy Thurgood |
Start of walkthrough "unit test" and associated fixes and tweaks.
|
Fri, 27 Aug 2010 13:32:27 +0200 |
Jeremy Thurgood |
More tests, some cryo room fixes and docs in the build.
|
Fri, 27 Aug 2010 11:32:49 +0200 |
Neil Muller |
Unify doors a bit
|
Thu, 26 Aug 2010 23:36:53 +0200 |
Jeremy Thurgood |
Updated cryo unit to use new stuff. No more triangles! (Except for the ones that are still there.)
|
Thu, 26 Aug 2010 23:11:32 +0200 |
Neil Muller |
Flavour interactions for mess hall
|
Thu, 26 Aug 2010 23:00:20 +0200 |
Stefano Rivera |
Cryo pipe image
|
Thu, 26 Aug 2010 22:48:03 +0200 |
Jeremy Thurgood |
Tubes, pipes and ducts.
|
Thu, 26 Aug 2010 22:25:42 +0200 |
Adrianna Pińska |
fixed some typos
|
Thu, 26 Aug 2010 20:53:19 +0200 |
Jeremy Thurgood |
Choppable cryopipes and can refactoring.
|
Thu, 26 Aug 2010 20:34:57 +0200 |
Neil Muller |
Tweak cursors
|
Thu, 26 Aug 2010 19:34:16 +0200 |
Jeremy Thurgood |
Fixed rect_drawer tool and adjusted JIM message background.
|
Thu, 26 Aug 2010 19:33:23 +0200 |
Neil Muller |
Add constant for player id. Make IDs uppercase
|
Thu, 26 Aug 2010 16:29:54 +0200 |
Jeremy Thurgood |
Transparent message dialogs.
|
Thu, 26 Aug 2010 14:59:29 +0200 |
Neil Muller |
Add more sounds to cryo room
|
Thu, 26 Aug 2010 10:54:43 +0200 |
Neil Muller |
Tweak intro text
|
Wed, 25 Aug 2010 18:04:00 +0200 |
Neil Muller |
Add detail view for cryo screen. Tweak animation
|
Wed, 25 Aug 2010 15:46:03 +0200 |
Neil Muller |
Add some flavour descriptions
|
Wed, 25 Aug 2010 15:45:45 +0200 |
Neil Muller |
Add genric thing with description helper class
|
Wed, 25 Aug 2010 15:28:44 +0200 |
Neil Muller |
Fill in more flavour for cryo room
|
Wed, 25 Aug 2010 12:21:16 +0200 |
Neil Muller |
Inventory interaction can (surprisingly) affect the inventory
|
Wed, 25 Aug 2010 12:03:08 +0200 |
Neil Muller |
Add inventory interactions
|
Wed, 25 Aug 2010 00:09:15 +0200 |
Neil Muller |
Fill in more cryo room stuff
|
Tue, 24 Aug 2010 23:28:06 +0200 |
Jeremy Thurgood |
Keep the femur.
|
Tue, 24 Aug 2010 23:16:23 +0200 |
Jeremy Thurgood |
Deselect tools and get to the Mess.
|
Tue, 24 Aug 2010 22:57:09 +0200 |
Jeremy Thurgood |
Removed a bunch of cruft.
|
Tue, 24 Aug 2010 22:29:23 +0200 |
Neil Muller |
Add a few sounds to the cryo room
|
Tue, 24 Aug 2010 20:35:31 +0200 |
Jeremy Thurgood |
Better description handling in detail windows. (Sort of.)
|
Tue, 24 Aug 2010 20:33:20 +0200 |
Stefano Rivera |
Cursor highlights
|
Tue, 24 Aug 2010 20:21:07 +0200 |
Jeremy Thurgood |
Put the leg inside the cryo unit.
|
Tue, 24 Aug 2010 19:49:10 +0200 |
Jeremy Thurgood |
Better map handling, detail_view stuff in Result.
|
Tue, 24 Aug 2010 18:52:52 +0200 |
Simon Cross |
Hook up map.
|
Tue, 24 Aug 2010 18:36:31 +0200 |
Stefano Rivera |
Cursor change when you select a Tool
|
Tue, 24 Aug 2010 18:11:53 +0200 |
Jeremy Thurgood |
Size detail window based on the Scene background image.
|
Tue, 24 Aug 2010 18:01:42 +0200 |
Jeremy Thurgood |
Some detail view and data cleanup.
|
Tue, 24 Aug 2010 17:24:54 +0200 |
Neil Muller |
Enter and leave hooks
|
Tue, 24 Aug 2010 17:04:56 +0200 |
Jeremy Thurgood |
Hook up "detail view" scenes.
|
Tue, 24 Aug 2010 15:39:02 +0200 |
Neil Muller |
Add a transition, on general principles
|
Tue, 24 Aug 2010 14:32:52 +0200 |
Simon Cross |
Add hackish speech support (run regen-speech.py to generate files -- needs espeak and oggenc).
|
Tue, 24 Aug 2010 11:57:06 +0200 |
Neil Muller |
Rough Stab at basic animation support
|
Tue, 24 Aug 2010 11:41:10 +0200 |
Neil Muller |
Fix ajar door description
|
Tue, 24 Aug 2010 01:00:10 +0200 |
Adrianna Pińska |
door goes from shut to ajar to open
|
Tue, 24 Aug 2010 00:56:31 +0200 |
Neil Muller |
More complex shaped interactables
|
Tue, 24 Aug 2010 00:38:14 +0200 |
Simon Cross |
Link in femur inventory image.
|
Tue, 24 Aug 2010 00:34:32 +0200 |
Simon Cross |
Hook up cryo computer.
|
Tue, 24 Aug 2010 00:21:55 +0200 |
Simon Cross |
Fix interact positions.
|
Tue, 24 Aug 2010 00:14:23 +0200 |
Simon Cross |
Refactor Things a bit to render images.
|
Mon, 23 Aug 2010 23:05:55 +0200 |
Neil Muller |
Partial message support
|
Mon, 23 Aug 2010 20:18:29 +0200 |
Jeremy Thurgood |
Inventory-related game state.
|
Mon, 23 Aug 2010 18:32:15 +0200 |
Neil Muller |
Some framework support for better message handling
|
Mon, 23 Aug 2010 13:39:12 +0200 |
Jeremy Thurgood |
Refactor thing interactivity and add "fake" bridge scene.
|
Mon, 23 Aug 2010 13:27:50 +0200 |
Jeremy Thurgood |
Part of the cryo door puzzle.
|
Mon, 23 Aug 2010 00:49:22 +0200 |
Jeremy Thurgood |
Cryo door, titanium leg and some interaction prototypes.
|
Sun, 22 Aug 2010 22:07:45 +0200 |
Simon Cross |
Add an example Thing to cryo scene.
|
Sun, 22 Aug 2010 20:05:37 +0200 |
Simon Cross |
First item!
|
Sun, 22 Aug 2010 18:48:32 +0200 |
Simon Cross |
Add loading of initial state.
|