log gamelib/gamescreen.py @ 74:75e1040a1121

age author description
Mon, 23 Aug 2010 21:26:48 +0200 Jeremy Thurgood Hacky "detail view" widget prototype.
Mon, 23 Aug 2010 21:19:34 +0200 Simon Cross Make tools usable.
Mon, 23 Aug 2010 21:04:43 +0200 Simon Cross Start of interact handling.
Mon, 23 Aug 2010 20:54:04 +0200 Neil Muller Funkier cursor handling
Mon, 23 Aug 2010 20:50:36 +0200 Jeremy Thurgood Some debug object cleanup.
Mon, 23 Aug 2010 19:50:45 +0200 Stefano Rivera A sprite cursor attempt
Mon, 23 Aug 2010 19:45:07 +0200 Neil Muller Move some description management from widget to state object
Mon, 23 Aug 2010 18:32:15 +0200 Neil Muller Some framework support for better message handling
Mon, 23 Aug 2010 15:51:27 +0200 Neil Muller Popup menu
Mon, 23 Aug 2010 13:23:38 +0200 Simon Cross Remove some parts of gamescreen menu now that menu button is working.
Mon, 23 Aug 2010 12:57:06 +0200 Neil Muller Add button size constant
Mon, 23 Aug 2010 12:46:51 +0200 Neil Muller Better looking menu button
Mon, 23 Aug 2010 00:49:22 +0200 Jeremy Thurgood Cryo door, titanium leg and some interaction prototypes.
Sun, 22 Aug 2010 22:09:59 +0200 Jeremy Thurgood Minor build script and inventory fixes.
Sun, 22 Aug 2010 20:25:13 +0200 Neil Muller Add a hand button placeholder
Sun, 22 Aug 2010 20:05:37 +0200 Simon Cross First item!
Sun, 22 Aug 2010 19:59:42 +0200 Jeremy Thurgood Inventory and items. And stuff.
Sun, 22 Aug 2010 19:20:58 +0200 Simon Cross Add state widget for rendering state.
Sun, 22 Aug 2010 18:48:32 +0200 Simon Cross Add loading of initial state.
Sun, 22 Aug 2010 18:44:19 +0200 Neil Muller Move inventory palette to the bottom left
Sun, 22 Aug 2010 18:38:56 +0200 Jeremy Thurgood Initial inventory palette thing.
Sun, 22 Aug 2010 18:09:25 +0200 Jeremy Thurgood Add a game screen. So far, the game content looks a *lot* like the main menu.