Sat, 26 Jan 2013 19:31:03 +0200 |
Stefano Rivera |
Use getdefaultlocale, with a envvar list, so that it'll take LANGUAGE first, over LANG
pyntnclick
|
Sat, 26 Jan 2013 19:13:07 +0200 |
Stefano Rivera |
The title needs to be lazily translated. It's evaluated before we set up gettext
pyntnclick
|
Sat, 26 Jan 2013 17:14:35 +0200 |
Stefano Rivera |
The locale may be None, apparently
pyntnclick
|
Sat, 26 Jan 2013 16:57:33 +0200 |
Stefano Rivera |
Merge i18n for before the pyntnclick split
pyntnclick-i18n
|
Sat, 26 Jan 2013 12:56:21 +0200 |
Stefano Rivera |
Refactor scene listing, to avoid having to create a window
pyntnclick
|
Sun, 20 Jan 2013 20:20:36 +0200 |
Jeremy Thurgood |
Better state and inventory management.
pyntnclick
|
Sun, 20 Jan 2013 18:57:17 +0200 |
Stefano Rivera |
Game-defined scene module
pyntnclick
|