Sun, 12 Feb 2012 13:56:59 +0200 |
Neil Muller |
Some code to kinda demonstrate the ever so cunning state handling plan
pyntnclick
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Sun, 12 Feb 2012 12:28:27 +0200 |
Neil Muller |
baby steps to fixing rect_drawer - it has now progressed to being completely useless
pyntnclick
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Sat, 11 Feb 2012 21:22:24 +0200 |
Simon Cross |
Special cases aren't special enough to be named special.
pyntnclick
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Sat, 11 Feb 2012 21:18:41 +0200 |
Stefano Rivera |
Remove a lot of albow
pyntnclick
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Sat, 11 Feb 2012 21:12:45 +0200 |
Neil Muller |
Fix scene/screen confusion
pyntnclick
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Sat, 11 Feb 2012 20:57:28 +0200 |
Neil Muller |
Pass screens through engine by name
pyntnclick
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Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
pyntnclick
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Sat, 11 Feb 2012 19:56:30 +0200 |
Stefano Rivera |
Stop using albow (at least for the menu). Breaks the world. Please fix it, kthx
pyntnclick
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Sat, 11 Feb 2012 18:46:19 +0200 |
Neil Muller |
Move menu.py and endscreen.py to gamelib. Add default versions for new games
pyntnclick
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Sat, 11 Feb 2012 18:31:56 +0200 |
Stefano Rivera |
Whoops, didn't mean to commit that
pyntnclick
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Sat, 11 Feb 2012 18:22:57 +0200 |
Stefano Rivera |
Add pyntnclick.engine, based on mamba
pyntnclick
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Sat, 11 Feb 2012 18:04:23 +0200 |
Neil Muller |
Make debug a env variable
pyntnclick
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Sat, 11 Feb 2012 17:25:49 +0200 |
Neil Muller |
Fix to work when debug is not enabled
pyntnclick
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Sat, 11 Feb 2012 17:07:52 +0200 |
Neil Muller |
Turn rect_drawer into a command line option
pyntnclick
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Sat, 11 Feb 2012 17:02:26 +0200 |
Jeremy Thurgood |
load_image() -> get_image() and more docs.
pyntnclick
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Sat, 11 Feb 2012 16:28:41 +0200 |
Stefano Rivera |
Pass game_description to all screens
pyntnclick
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Sat, 11 Feb 2012 16:22:56 +0200 |
Jeremy Thurgood |
Allow different image basedir.
pyntnclick
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Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
pyntnclick
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Sat, 11 Feb 2012 15:48:06 +0200 |
Simon Cross |
Bug fixes for sound hook-up.
pyntnclick
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Sat, 11 Feb 2012 15:40:40 +0200 |
Simon Cross |
Link up Resource module.
pyntnclick
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Sat, 11 Feb 2012 15:37:43 +0200 |
Simon Cross |
Add import of DEBUG back to main.py.
pyntnclick
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Sat, 11 Feb 2012 15:35:06 +0200 |
Neil Muller |
Sound hackery
pyntnclick
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Sat, 11 Feb 2012 14:47:44 +0200 |
Simon Cross |
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
pyntnclick
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Sat, 11 Feb 2012 14:12:11 +0200 |
Simon Cross |
Move option_parser onto GameDescription so it can be overridden by sub-classes if they lik.
pyntnclick
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Sat, 11 Feb 2012 14:04:48 +0200 |
Simon Cross |
Create GameDescription object.
pyntnclick
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Sat, 11 Feb 2012 13:40:51 +0200 |
Simon Cross |
Create a re-usable main function.
pyntnclick
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Sat, 11 Feb 2012 13:24:00 +0200 |
Jeremy Thurgood |
Rearrange import.
pyntnclick
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Sat, 11 Feb 2012 13:10:18 +0200 |
Jeremy Thurgood |
Moved stuff around, broke everything.
pyntnclick
base
gamelib/main.py@6fb6ee585a33
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