Mercurial > boomslang
graph
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Convert FIXME about animation image size equivalence into an assertion pyntnclickSat, 26 Jan 2013 13:02:19 +0200, by Stefano Rivera
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Inspect game state for Thing.set_interact() instead of setting it manually everywhere. pyntnclickSat, 26 Jan 2013 13:00:31 +0200, by Jeremy Thurgood
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Refactor scene listing, to avoid having to create a window pyntnclickSat, 26 Jan 2013 12:56:21 +0200, by Stefano Rivera
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Turn a FIXME around thing rect handling into a TODO entry pyntnclickSat, 26 Jan 2013 12:30:17 +0200, by Stefano Rivera
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A little more refactoring around Cursor highlights pyntnclickSat, 26 Jan 2013 12:18:49 +0200, by Stefano Rivera
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Re-implement cursor highlighting using a Colour transformation pyntnclickSat, 26 Jan 2013 12:10:41 +0200, by Stefano Rivera
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Drop that TODO too. Anti-climactic is good pyntnclickSat, 26 Jan 2013 11:27:02 +0200, by Stefano Rivera
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No idea what that TODO thinks needs to be done, but we've done it. pyntnclickSat, 26 Jan 2013 11:24:01 +0200, by Stefano Rivera
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Let's not refer to Source Forge, although it's fine as an example pyntnclickSat, 26 Jan 2013 11:16:59 +0200, by Stefano Rivera
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Remove frame_rect, it's the same as draw_rect_image pyntnclickSat, 26 Jan 2013 11:14:26 +0200, by Stefano Rivera
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Better state and inventory management. pyntnclickSun, 20 Jan 2013 20:20:36 +0200, by Jeremy Thurgood
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Make a couple of interactions less dependent on current_scene, so the 'mad clicker' test works pyntnclickWed, 16 Jan 2013 13:58:02 +0200, by Neil Muller
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Make build scripts a bit more configurable pyntnclickWed, 16 Jan 2013 12:19:30 +0200, by Neil Muller
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Remove pyweek_upload script, since it's no longer particularly relevant pyntnclickWed, 16 Jan 2013 11:01:22 +0200, by Neil Muller
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Remove outdated albow resource finding hack pyntnclickWed, 16 Jan 2013 10:18:30 +0200, by Neil Muller
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Update file widget to changed widget init pattern pyntnclickWed, 16 Jan 2013 00:27:50 +0200, by Neil Muller
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disable CONVERT_ALPHA in setUp, not at import pyntnclickTue, 15 Jan 2013 23:55:24 +0200, by Stefano Rivera
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Add constants subclass to gamelib, and get the title + icon from it pyntnclickTue, 15 Jan 2013 23:15:11 +0200, by Stefano Rivera
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Remove the last suspended-sentence-specific bits from GameLogicTestCase pyntnclickTue, 15 Jan 2013 22:55:08 +0200, by Stefano Rivera
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Kill off assert_current_detail and close_detail - no longer relevant pyntnclickTue, 15 Jan 2013 22:52:34 +0200, by Stefano Rivera
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Move prepare out of __init__ and into everywhere else pyntnclickTue, 15 Jan 2013 22:44:50 +0200, by Neil Muller
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Detail handling in test_scene_interactions_cryo pyntnclickTue, 15 Jan 2013 21:57:42 +0200, by Stefano Rivera
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We can now walk through until we hit the first JimLabel pyntnclickTue, 15 Jan 2013 21:54:10 +0200, by Stefano Rivera
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Update game initialization in gamelib tests pyntnclickTue, 15 Jan 2013 20:58:00 +0200, by Stefano Rivera
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Correctly pause rect drawer while file chooser is active (avoid spurious empty rectangle) pyntnclickMon, 06 Aug 2012 11:24:16 +0200, by Neil Muller
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Make filechooser widget presistent, to avoid constantly descending directory trees pyntnclickMon, 06 Aug 2012 11:17:27 +0200, by Neil Muller
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Pull a bunch of draw logic out of rect_drawer and over to the widgets pyntnclickSun, 05 Aug 2012 21:50:34 +0200, by Neil Muller
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Use unicode arrows on the Up / Down buttons pyntnclickSat, 04 Aug 2012 19:32:48 +0200, by Neil Muller
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Clean out a bunch of old, no longer needed cruft from the albow days pyntnclickSat, 04 Aug 2012 17:57:10 +0200, by Neil Muller