Mercurial > boomslang
graph
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Add chopping sound. Tweak mess descriptionsThu, 26 Aug 2010 23:23:10 +0200, by Neil Muller
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proper cryo unit inset plus overlay for no legThu, 26 Aug 2010 23:18:47 +0200, by Adrianna Pińska
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Flavour interactions for mess hallThu, 26 Aug 2010 23:11:32 +0200, by Neil Muller
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Cryo pipe imageThu, 26 Aug 2010 23:00:20 +0200, by Stefano Rivera
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Tubes, pipes and ducts.Thu, 26 Aug 2010 22:48:03 +0200, by Jeremy Thurgood
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bridge imagesThu, 26 Aug 2010 22:38:17 +0200, by Adrianna Pińska
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fixed some typosThu, 26 Aug 2010 22:25:42 +0200, by Adrianna Pińska
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Decreasing cans on shelfThu, 26 Aug 2010 22:10:01 +0200, by Stefano Rivera
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Things and Items for bridgeThu, 26 Aug 2010 21:51:27 +0200, by Stefano Rivera
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Tweak cansThu, 26 Aug 2010 21:35:01 +0200, by Neil Muller
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Minor walkthrough edits.Thu, 26 Aug 2010 21:00:09 +0200, by Jeremy Thurgood
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Choppable cryopipes and can refactoring.Thu, 26 Aug 2010 20:53:19 +0200, by Jeremy Thurgood
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Tweak cursorsThu, 26 Aug 2010 20:34:57 +0200, by Neil Muller
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Highlight detailed view close buttonThu, 26 Aug 2010 20:26:41 +0200, by Neil Muller
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different hand iconThu, 26 Aug 2010 20:02:02 +0200, by Neil Muller
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Laser soundThu, 26 Aug 2010 19:39:00 +0200, by Neil Muller
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Walkthrough for Escape, Environmental System, and Engine puzzlesThu, 26 Aug 2010 19:40:08 +0200, by Stefano Rivera
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Fixed rect_drawer tool and adjusted JIM message background.Thu, 26 Aug 2010 19:34:16 +0200, by Jeremy Thurgood
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Add constant for player id. Make IDs uppercaseThu, 26 Aug 2010 19:33:23 +0200, by Neil Muller
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TODO addition.Thu, 26 Aug 2010 19:11:05 +0200, by Jeremy Thurgood
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Transparent message dialogs.Thu, 26 Aug 2010 16:29:54 +0200, by Jeremy Thurgood
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Add more sounds to cryo roomThu, 26 Aug 2010 14:59:29 +0200, by Neil Muller
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More clangsThu, 26 Aug 2010 14:59:17 +0200, by Neil Muller
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More sounds. Reformat sources file to avoid repeating boilerplateThu, 26 Aug 2010 14:49:06 +0200, by Neil Muller
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some more interacations. Add sound to grinderThu, 26 Aug 2010 14:19:57 +0200, by Neil Muller
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More soundsThu, 26 Aug 2010 14:18:53 +0200, by Neil Muller
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Add a close button to the detail viewThu, 26 Aug 2010 11:31:56 +0200, by Neil Muller
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Add neural implant textThu, 26 Aug 2010 10:55:02 +0200, by Neil Muller
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Tweak intro textThu, 26 Aug 2010 10:54:43 +0200, by Neil Muller
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Add support for lists of resultsThu, 26 Aug 2010 10:54:25 +0200, by Neil Muller
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Image placementThu, 26 Aug 2010 09:48:49 +0200, by Neil Muller
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Image loadingThu, 26 Aug 2010 09:02:46 +0200, by Neil Muller
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Stubs for ftuture functionalityThu, 26 Aug 2010 08:47:08 +0200, by Neil Muller
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Tweak layoutThu, 26 Aug 2010 08:37:29 +0200, by Neil Muller
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Unbeak helperThu, 26 Aug 2010 08:27:29 +0200, by Neil Muller
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Right click (and middle click) clears current tool.Thu, 26 Aug 2010 08:38:06 +0200, by Jeremy Thurgood
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Sharp things.Wed, 25 Aug 2010 23:23:37 +0200, by Jeremy Thurgood
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CloneableItem tweaks and a usable laser welder. zOMG!Wed, 25 Aug 2010 21:59:26 +0200, by Jeremy Thurgood
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Only vend three cans.Wed, 25 Aug 2010 21:42:01 +0200, by Jeremy Thurgood
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CloneableItems.Wed, 25 Aug 2010 21:32:38 +0200, by Jeremy Thurgood
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Fix tests and add a (currently unhooked) laser welder.Wed, 25 Aug 2010 20:09:19 +0200, by Jeremy Thurgood
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Add detail view for cryo screen. Tweak animationWed, 25 Aug 2010 18:04:00 +0200, by Neil Muller
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no_sound error handler should also disable musicWed, 25 Aug 2010 17:04:06 +0200, by Neil Muller
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Remove screen reference from State.Wed, 25 Aug 2010 16:45:06 +0200, by Jeremy Thurgood
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Windows builder (works under Wine).Wed, 25 Aug 2010 16:24:55 +0200, by Simon Cross
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Ignore build/ and dist/ folders.Wed, 25 Aug 2010 16:23:12 +0200, by Simon Cross
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Add albow to non-egg requirements.Wed, 25 Aug 2010 16:21:48 +0200, by Simon Cross
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Add some flavour descriptionsWed, 25 Aug 2010 15:46:03 +0200, by Neil Muller
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Add genric thing with description helper classWed, 25 Aug 2010 15:45:45 +0200, by Neil Muller
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Add attributes for drawing rectsWed, 25 Aug 2010 15:34:52 +0200, by Neil Muller
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Fill in more flavour for cryo roomWed, 25 Aug 2010 15:28:44 +0200, by Neil Muller
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Add trailing , for copy-n-pasteWed, 25 Aug 2010 15:07:44 +0200, by Neil Muller
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Add Windows executable icon creation to TODO.Wed, 25 Aug 2010 15:47:28 +0200, by Simon Cross
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Fix license reference and topic trove classifiers.Wed, 25 Aug 2010 15:45:12 +0200, by Simon Cross
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Add --scene for selecting initial scene during debugging.Wed, 25 Aug 2010 13:56:38 +0200, by Simon Cross
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Allow multiple cans to be picked upWed, 25 Aug 2010 13:55:20 +0200, by Stefano Rivera
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Make tool use scenes, not imagesWed, 25 Aug 2010 13:18:51 +0200, by Neil Muller
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Update *nix build script to version tarball.Wed, 25 Aug 2010 13:13:49 +0200, by Jeremy Thurgood
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Ensure cursor loaded when calling set_highlightWed, 25 Aug 2010 13:12:14 +0200, by Stefano Rivera
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Avoid cursor timing bugWed, 25 Aug 2010 12:41:08 +0200, by Neil Muller
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Add dented can image to itemWed, 25 Aug 2010 12:41:02 +0200, by Neil Muller
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Add rough dented can imagesWed, 25 Aug 2010 12:37:13 +0200, by Neil Muller
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Set cursor pointsWed, 25 Aug 2010 12:32:45 +0200, by Stefano Rivera
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Inventory interaction can (surprisingly) affect the inventoryWed, 25 Aug 2010 12:21:16 +0200, by Neil Muller
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Add inventory interactionsWed, 25 Aug 2010 12:03:08 +0200, by Neil Muller
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add some features to rect helper. now vaguely usefulWed, 25 Aug 2010 11:19:30 +0200, by Neil Muller
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Note some TODOs before I forget them.Wed, 25 Aug 2010 10:59:09 +0200, by Simon Cross
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Update version and build stuff.Wed, 25 Aug 2010 10:05:48 +0200, by Jeremy Thurgood
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Start of a tool to help construct interact rectanglesWed, 25 Aug 2010 08:42:29 +0200, by Neil Muller
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Fix handling of state on detail view dismissal.Wed, 25 Aug 2010 08:19:38 +0200, by Jeremy Thurgood
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Fix mouse_move() handling after dismissing message.Wed, 25 Aug 2010 08:09:59 +0200, by Jeremy Thurgood
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Make hand activate on mouse down, like inventoryWed, 25 Aug 2010 00:32:44 +0200, by Neil Muller
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r150 ScreenshotWed, 25 Aug 2010 00:14:55 +0200, by Stefano Rivera
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Fill in more cryo room stuffWed, 25 Aug 2010 00:09:15 +0200, by Neil Muller
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Update TODOWed, 25 Aug 2010 00:08:57 +0200, by Neil Muller
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Fix typo.Wed, 25 Aug 2010 00:05:32 +0200, by Simon Cross
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Monkey patch albowTue, 24 Aug 2010 23:42:07 +0200, by Neil Muller
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Ignore unpacked Albow.Tue, 24 Aug 2010 23:45:23 +0200, by Simon Cross
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Update TODO.Tue, 24 Aug 2010 23:40:03 +0200, by Simon Cross
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Add machine and engine rooms to map. Fix typo in name of mess hall doorway thing.Tue, 24 Aug 2010 23:38:04 +0200, by Simon Cross
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Add bridge and mess to map and ways back.Tue, 24 Aug 2010 23:32:05 +0200, by Simon Cross
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Exit quietly on keyboard interrupt.Tue, 24 Aug 2010 23:30:43 +0200, by Simon Cross
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Keep the femur.Tue, 24 Aug 2010 23:28:06 +0200, by Jeremy Thurgood
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Deselect tools and get to the Mess.Tue, 24 Aug 2010 23:16:23 +0200, by Jeremy Thurgood
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Allow can to be picked up.Tue, 24 Aug 2010 23:11:13 +0200, by Simon Cross
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Add items to mess.Tue, 24 Aug 2010 22:59:46 +0200, by Simon Cross
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Removed a bunch of cruft.Tue, 24 Aug 2010 22:57:09 +0200, by Jeremy Thurgood
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Hook up brocolli and cans. Rotate brocolli to correct orientation.Tue, 24 Aug 2010 22:49:14 +0200, by Simon Cross
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Start of a walkthroughTue, 24 Aug 2010 22:41:59 +0200, by Stefano Rivera
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Add a few sounds to the cryo roomTue, 24 Aug 2010 22:29:23 +0200, by Neil Muller
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Link up mess hall background.Tue, 24 Aug 2010 22:11:59 +0200, by Simon Cross
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Improve cursor state handling, disable highlights on modal dialogsTue, 24 Aug 2010 22:02:22 +0200, by Stefano Rivera
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B&W mess hall with overlays and some related itemsTue, 24 Aug 2010 21:52:45 +0200, by Adrianna Pińska
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Fix descriptions. And call Demeter's police down upon me.Tue, 24 Aug 2010 20:51:40 +0200, by Jeremy Thurgood
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Better description handling in detail windows. (Sort of.)Tue, 24 Aug 2010 20:35:31 +0200, by Jeremy Thurgood
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Cursor highlightsTue, 24 Aug 2010 20:33:20 +0200, by Stefano Rivera
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Put the leg inside the cryo unit.Tue, 24 Aug 2010 20:21:07 +0200, by Jeremy Thurgood
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Better map handling, detail_view stuff in Result.Tue, 24 Aug 2010 19:49:10 +0200, by Jeremy Thurgood
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Map shows accessible areas.Tue, 24 Aug 2010 19:22:01 +0200, by Jeremy Thurgood
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Hook up map.Tue, 24 Aug 2010 18:52:52 +0200, by Simon Cross
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InteractText for mocking up scenes. Allow backgrounds to be None. Mock up map.Tue, 24 Aug 2010 18:38:44 +0200, by Simon Cross
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Cursor change when you select a ToolTue, 24 Aug 2010 18:36:31 +0200, by Stefano Rivera
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Nuke obsolete testing hook.Tue, 24 Aug 2010 18:23:24 +0200, by Jeremy Thurgood
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Size detail window based on the Scene background image.Tue, 24 Aug 2010 18:11:53 +0200, by Jeremy Thurgood
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Move result handling to result objectTue, 24 Aug 2010 18:05:27 +0200, by Neil Muller
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Some detail view and data cleanup.Tue, 24 Aug 2010 18:01:42 +0200, by Jeremy Thurgood
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Minor style cleanupsTue, 24 Aug 2010 17:55:47 +0200, by Neil Muller
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Add missing pygame importTue, 24 Aug 2010 17:47:13 +0200, by Neil Muller
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Move MessageDialog to widgetsTue, 24 Aug 2010 17:45:46 +0200, by Neil Muller
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Added border to DetailWindow.Tue, 24 Aug 2010 17:33:37 +0200, by Jeremy Thurgood
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Enter and leave hooksTue, 24 Aug 2010 17:24:54 +0200, by Neil Muller
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Hook up "detail view" scenes.Tue, 24 Aug 2010 17:04:56 +0200, by Jeremy Thurgood
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Add a transition, on general principlesTue, 24 Aug 2010 15:39:02 +0200, by Neil Muller
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removed items can't be the current toolTue, 24 Aug 2010 15:30:51 +0200, by Neil Muller
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And CursorWidget-ify the popup menu.Tue, 24 Aug 2010 14:56:39 +0200, by Jeremy Thurgood
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Remove "in-widget" check and always draw cursor.Tue, 24 Aug 2010 14:53:05 +0200, by Jeremy Thurgood
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Better cursor handling using draw_all() and mouse_delta().Tue, 24 Aug 2010 14:51:22 +0200, by Jeremy Thurgood
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Like the accent?Tue, 24 Aug 2010 14:45:54 +0200, by Simon Cross
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Remove check for None sound -- sound is never None.Tue, 24 Aug 2010 14:44:29 +0200, by Simon Cross
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Add explicit check for sound file existence (my pygame 1.9 returns a valid sound object even when the path does not exist).Tue, 24 Aug 2010 14:43:33 +0200, by Simon Cross