Mercurial > boomslang
graph
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titanium femur -- inventory icon and cursorTue, 24 Aug 2010 00:11:23 +0200, by Adrianna Pińska
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Draw CursorWidget on top of StateWidgetMon, 23 Aug 2010 23:58:11 +0200, by Stefano Rivera
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computer screen overlaysMon, 23 Aug 2010 23:34:43 +0200, by Adrianna Pińska
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overlays for ajar and open doorMon, 23 Aug 2010 23:03:45 +0200, by Adrianna Pińska
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Coloured-in cryo chamber. Computer screen blank because there will be overlays. Overlays todo: two open cases w/ skeletons; femur, door, computer screen.Mon, 23 Aug 2010 22:13:56 +0200, by Adrianna Pińska
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Factor label width setting method out into a custom class (BoomLabel).Mon, 23 Aug 2010 23:09:29 +0200, by Simon Cross
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Partial message supportMon, 23 Aug 2010 23:05:55 +0200, by Neil Muller
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Some hacks to make Label work.Mon, 23 Aug 2010 22:42:30 +0200, by Simon Cross
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Add description rendering to scene rendering.Mon, 23 Aug 2010 22:11:41 +0200, by Simon Cross
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Red -> redMon, 23 Aug 2010 21:29:19 +0200, by Stefano Rivera
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Hacky "detail view" widget prototype.Mon, 23 Aug 2010 21:26:48 +0200, by Jeremy Thurgood
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Make tools usable.Mon, 23 Aug 2010 21:19:34 +0200, by Simon Cross
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Fix typo.Mon, 23 Aug 2010 21:08:15 +0200, by Simon Cross
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Start of interact handling.Mon, 23 Aug 2010 21:04:43 +0200, by Simon Cross
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Funkier cursor handlingMon, 23 Aug 2010 20:54:04 +0200, by Neil Muller
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Some debug object cleanup.Mon, 23 Aug 2010 20:50:36 +0200, by Jeremy Thurgood
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Show interact rectangles when constants.DEBUG is True.Mon, 23 Aug 2010 20:34:38 +0200, by Simon Cross
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Inventory-related game state.Mon, 23 Aug 2010 20:18:29 +0200, by Jeremy Thurgood
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A sprite cursor attemptMon, 23 Aug 2010 19:50:45 +0200, by Stefano Rivera
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Move some description management from widget to state objectMon, 23 Aug 2010 19:45:07 +0200, by Neil Muller
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Ignore docs/_build.Mon, 23 Aug 2010 19:07:35 +0200, by Simon Cross
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Some framework support for better message handlingMon, 23 Aug 2010 18:32:15 +0200, by Neil Muller
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Better scan ofcryo chamber, without fudged aspect ratioMon, 23 Aug 2010 18:13:57 +0200, by Adrianna Pińska
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Minor build script fixes.Mon, 23 Aug 2010 17:32:01 +0200, by Jeremy Thurgood
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Some test refactorage.Mon, 23 Aug 2010 17:16:05 +0200, by Jeremy Thurgood
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Some game logic test stuff.Mon, 23 Aug 2010 16:47:27 +0200, by Jeremy Thurgood
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Popup menuMon, 23 Aug 2010 15:51:27 +0200, by Neil Muller
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Use hand icon from openclipartMon, 23 Aug 2010 14:01:00 +0200, by Neil Muller
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Refactor thing interactivity and add "fake" bridge scene.Mon, 23 Aug 2010 13:39:12 +0200, by Jeremy Thurgood