Mercurial > boomslang
view gamelib/endscreen.py @ 462:eebd6e08cbc9
Mac icons hooked up, chops added and engine fix message fixed.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Sun, 29 Aug 2010 01:23:08 +0200 |
parents | ece69836f00a |
children | c72946d3a59a |
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# endscreen.py # Copyright Boomslang team, 2010 (see COPYING File) # Victory screen for the game from albow.screen import Screen from albow.controls import Button from albow.resource import get_image from albow.layout import Column from gamelib.widgets import BoomImageButton class EndImageButton(BoomImageButton): FOLDER = 'won' class EndScreen(Screen): def __init__(self, shell): Screen.__init__(self, shell) self.background = get_image('won', 'won.png') self._menu_button = EndImageButton('menu.png', 26, 500, action=self.main_menu) self._quit_button = EndImageButton('quit.png', 250, 500, action=shell.quit) self.add(self._menu_button) self.add(self._quit_button) def draw(self, surface): surface.blit(self.background, (0,0)) self._menu_button.draw(surface) self._quit_button.draw(surface) def main_menu(self): self.shell.show_screen(self.shell.menu_screen)