view gamelib/ss_state.py @ 825:c5171ad0c3cd pyntnclick

Make engine computer start using text for alerts
author Neil Muller <neil@dip.sun.ac.za>
date Tue, 29 Jan 2013 12:45:54 +0200
parents 5dc866e1d71d
children bdebe693453f
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"""The Custom state object for Suspended Sentence"""

from pyntnclick.state import GameState


class SSState(GameState):

    def get_jim_state(self):
        """Check JIM's health"""
        return self['bridge']['ai status']

    def loop_ai(self):
        """Make JIM loopy"""
        self['bridge']['ai status'] = 'looping'

    def break_ai(self):
        self['bridge']['ai status'] = 'dead'