Mercurial > boomslang
view gamelib/ss_state.py @ 681:497b6d7c55e7 pyntnclick
Reimplement JIM-style in gamelib
author | Neil Muller <neil@dip.sun.ac.za> |
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date | Sun, 12 Feb 2012 23:57:14 +0200 |
parents | 5dc866e1d71d |
children | bdebe693453f |
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"""The Custom state object for Suspended Sentence""" from pyntnclick.state import GameState class SSState(GameState): def get_jim_state(self): """Check JIM's health""" return self['bridge']['ai status'] def loop_ai(self): """Make JIM loopy""" self['bridge']['ai status'] = 'looping' def break_ai(self): self['bridge']['ai status'] = 'dead'