Mercurial > boomslang
diff gamelib/menu.py @ 673:f67bc162d69e pyntnclick
Working resume button
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Sun, 12 Feb 2012 18:44:41 +0200 |
parents | fdc63049b08c |
children | bdaffaa8b6bf |
line wrap: on
line diff
--- a/gamelib/menu.py Sun Feb 12 18:39:16 2012 +0200 +++ b/gamelib/menu.py Sun Feb 12 18:44:41 2012 +0200 @@ -13,8 +13,8 @@ self._background = self.resource.get_image('splash/splash.png') self.add_image_button((16, 523), 'splash/play.png', self.start) - if self.check_running(): - self.add_image_button((256, 523), 'splash/resume.png', self.resume) + self._resume_button = self.add_image_button((256, 523), + 'splash/resume.png', self.resume) self.add_image_button((580, 523), 'splash/quit.png', self.quit) def add_image_button(self, rect, image_name, callback): @@ -22,21 +22,24 @@ widget = ImageButtonWidget(rect, self.gd, image) widget.add_callback('clicked', callback) self.container.add(widget) + return widget def draw_background(self): self.surface.blit(self._background, self.surface.get_rect()) + def on_enter(self): + super(MenuScreen, self).on_enter() + self._resume_button.visible = self.check_running() + def start(self, ev, widget): self.screen_event('game', 'restart') self.change_screen('game') def check_running(self): - # TODO: Implement this magic. - return False + return self.gd.running def resume(self, ev, widget): - # TODO: Implement this magic. - pass + self.change_screen('game') def quit(self, ev, widget): pygame.event.post(pygame.event.Event(QUIT))