Mercurial > boomslang
diff gamelib/cursor.py @ 106:da547e148532
Some (slightly) better cursor handling.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Tue, 24 Aug 2010 13:53:49 +0200 |
parents | c76f2fad2af5 |
children | ab11689aec36 |
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--- a/gamelib/cursor.py Tue Aug 24 11:57:06 2010 +0200 +++ b/gamelib/cursor.py Tue Aug 24 13:53:49 2010 +0200 @@ -28,7 +28,8 @@ self._cursor_group = RenderUpdates() self._cursor_name = '' - def draw(self, surface): + def draw(self, _surface): + surface = self.get_root().surface if self.rect.collidepoint(mouse.get_pos()): cursor = self.get_sprite_cursor() if cursor != self._cursor_name: