Mercurial > boomslang
diff gamelib/scenes/bridge.py @ 368:a95bfba3acd5
speling
author | Adrianna Pińska <adrianna.pinska@gmail.com> |
---|---|
date | Sat, 28 Aug 2010 17:27:07 +0200 |
parents | 452230d78541 |
children | 8a288db78f40 |
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--- a/gamelib/scenes/bridge.py Sat Aug 28 17:16:55 2010 +0200 +++ b/gamelib/scenes/bridge.py Sat Aug 28 17:27:07 2010 +0200 @@ -278,12 +278,12 @@ if self.scene.get_data('ai status') == 'online': return self.interact_default() elif self.scene.get_data('ai panel') == 'closed': - return Result("You are unable to open the panel with you bare hands") + return Result("You are unable to open the panel with your bare hands.") elif self.scene.get_data('ai panel') == 'open': self.scene.set_data('ai panel', 'broken') self.scene.set_data('ai status', 'dead') self.set_interact('broken') - return Result("You unplug various important looking wires.") + return Result("You unplug various important-looking wires.") def interact_with_machete(self, item): @@ -301,7 +301,7 @@ def interact_default(self): if self.scene.get_data('ai status') == 'online': - return (Result('You feel a shock from the panel'), + return (Result('You feel a shock from the panel.'), make_jim_dialog("Prisoner %s. Please step away from the panel. " "You are not an authorized techinican." % PLAYER_ID, self.state))