Mercurial > boomslang
diff gamelib/state.py @ 47:8f1fccb8cadf
Skeletons for scenes in plot outline.
author | Simon Cross <simon@simonx> |
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date | Mon, 23 Aug 2010 11:47:03 +0200 |
parents | ad6f56bfa8b7 |
children | 2e2f6ff54780 |
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--- a/gamelib/state.py Mon Aug 23 11:39:53 2010 +0200 +++ b/gamelib/state.py Mon Aug 23 11:47:03 2010 +0200 @@ -8,6 +8,11 @@ """Load the initial state.""" state = State() state.load_scenes("cryo") + #state.load_scenes("bridge") + #state.load_scenes("mess") + #state.load_scenes("engine") + #state.load_scenes("machine") + #state.load_scenes("map") state.set_current_scene("cryo") return state