Mercurial > boomslang
diff gamelib/scenes/cryo.py @ 55:2e2f6ff54780
Part of the cryo door puzzle.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Mon, 23 Aug 2010 13:27:50 +0200 |
parents | ad6f56bfa8b7 |
children | 75bf3d3689e9 |
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--- a/gamelib/scenes/cryo.py Mon Aug 23 13:23:38 2010 +0200 +++ b/gamelib/scenes/cryo.py Mon Aug 23 13:27:50 2010 +0200 @@ -44,9 +44,19 @@ FOLDER = "cryo" IMAGE = "cryo_door_closed" + INITIAL_DATA = { + 'open': False, + } + + def interact(self, item): + if self.get_data('open'): + print "Door open" + return + Thing.interact(self, item) + def interact_with_titanium_leg(self, item): self.message("You wedge the titanium leg into the chain and twist. With a satisfying *snap*, the chain breaks and the door opens.") - self.scene.remove_thing(self) + self.open_door() def interact_without(self): self.message("It moves slightly and then stops. A chain on the other side is preventing it from opening completely.") @@ -58,5 +68,9 @@ "The door resists. Try something else, perhaps?", ])) + def open_door(self): + self.set_data('open', True) + self.state.scenes['bridge'].set_data('accessible', True) + SCENES = [Cryo]