Mercurial > boomslang
diff pyntnclick/resources.py @ 571:20e296d4a3a5 pyntnclick
Add load_image to Resources.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Sat, 11 Feb 2012 15:48:04 +0200 |
parents | e207dfad0d9e |
children | 970cdc219e15 |
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--- a/pyntnclick/resources.py Sat Feb 11 15:48:06 2012 +0200 +++ b/pyntnclick/resources.py Sat Feb 11 15:48:04 2012 +0200 @@ -3,6 +3,8 @@ import os from pkg_resources import resource_filename +import pygame + class ResourceNotFound(Exception): pass @@ -10,12 +12,15 @@ class Resources(object): DEFAULT_RESOURCE_MODULE = "pyntnclick.data" + CONVERT_ALPHA = True def __init__(self, resource_module, language=None): self.resource_module = resource_module self.language = language + self._image_cache = {} - def get_resource_path(self, resource_name): + def get_resource_path(self, *resource_path_fragments): + resource_name = os.path.join(*resource_path_fragments) for path in self.get_paths(resource_name): if os.path.exists(path): return path @@ -29,3 +34,12 @@ paths.append(resource_filename(module, fn)) paths.append(resource_filename(module, resource_path)) return paths + + def load_image(self, image_name): + image_path = self.get_resource_path('images', image_name) + if image_path not in self._image_cache: + image = pygame.image.load(image_path) + if self.CONVERT_ALPHA: + image = image.convert_alpha(pygame.display.get_surface()) + self._image_cache[image_path] = image + return self._image_cache[image_path]