Mercurial > boomslang
diff gamelib/scenes/scene_widgets.py @ 242:12c4f87ea424
Unify doors a bit
author | Neil Muller <neil@dip.sun.ac.za> |
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date | Fri, 27 Aug 2010 11:32:49 +0200 |
parents | |
children | dfc89bc64fdb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gamelib/scenes/scene_widgets.py Fri Aug 27 11:32:49 2010 +0200 @@ -0,0 +1,29 @@ +"""Generic, game specific widgets""" + +import random + +from gamelib.state import Thing, Result + + +class Door(Thing): + """A door somewhere""" + + DEST = "map" + + def is_interactive(self): + return True + + def interact_without(self): + """Go to map.""" + self.state.set_current_scene("map") + + def get_description(self): + return 'An open doorway leads to the rest of the ship.' + + def interact_default(self, item): + return Result(random.choice([ + "Sadly, this isn't that sort of game.", + "Your valiant efforts are foiled by the Evil Game Designer.", + "Waving that in the doorway does nothing. Try something else, perhaps?", + ])) +