comparison gamelib/tests/game_logic_utils.py @ 728:db0762f1de5a pyntnclick

Kill off assert_current_detail and close_detail - no longer relevant
author Stefano Rivera <stefano@rivera.za.net>
date Tue, 15 Jan 2013 22:52:34 +0200
parents 657b4da736bc
children 7d777c9a1af1
comparison
equal deleted inserted replaced
727:657b4da736bc 728:db0762f1de5a
61 self.assertEquals(exists, item in self.state.items) 61 self.assertEquals(exists, item in self.state.items)
62 62
63 def assert_current_scene(self, scene): 63 def assert_current_scene(self, scene):
64 self.assertEquals(scene, self.state.current_scene.name) 64 self.assertEquals(scene, self.state.current_scene.name)
65 65
66 def assert_current_detail(self, scene):
67 # TODO: Delete?
68 return
69
70 def handle_result(self, result): 66 def handle_result(self, result):
71 if result is None: 67 if result is None:
72 return None 68 return None
73 if hasattr(result, 'process'): 69 if hasattr(result, 'process'):
74 if result.detail_view: 70 if result.detail_view:
91 self.assert_inventory_item(target_item) 87 self.assert_inventory_item(target_item)
92 item_obj = self.state.items[item] 88 item_obj = self.state.items[item]
93 target_obj = self.state.items[target_item] 89 target_obj = self.state.items[target_item]
94 result = target_obj.interact(item_obj) 90 result = target_obj.interact(item_obj)
95 return self.handle_result(result) 91 return self.handle_result(result)
96
97 def close_detail(self):
98 # TODO: Delete?
99 return