Mercurial > boomslang
comparison gamelib/state.py @ 7:d7c9d8273d7f
Start of base classes for game state.
author | Simon Cross <hodgestar+bzr@gmail.com> |
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date | Sun, 22 Aug 2010 15:48:19 +0200 |
parents | |
children | 6db58d31dd4c |
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6:a2578eb49257 | 7:d7c9d8273d7f |
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1 """Utilities and base classes for dealing with scenes.""" | |
2 | |
3 class State(object): | |
4 """Complete game state. | |
5 | |
6 Game state consists of: | |
7 | |
8 * items | |
9 * scenes | |
10 """ | |
11 | |
12 def __init__(self): | |
13 # map of scene name -> Scene object | |
14 self.scenes = {} | |
15 # map of item name -> Item object | |
16 self.items = {} | |
17 | |
18 | |
19 class Scene(object): | |
20 """Base class for scenes.""" | |
21 | |
22 def __init__(self): | |
23 pass | |
24 | |
25 | |
26 class Item(object): | |
27 """Base class for items.""" | |
28 | |
29 def __init__(self): | |
30 pass | |
31 |