comparison gamelib/popupmenu.py @ 58:9048cf43f613

Popup menu
author Neil Muller <neil@dip.sun.ac.za>
date Mon, 23 Aug 2010 15:51:27 +0200
parents
children d4bbb26099cc
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57:4f9d412d83db 58:9048cf43f613
1 # popmenu.py
2 # Copyright Boomslang team (see COPYING file)
3 # Popup menu for the game screen
4
5 from constants import BUTTON_SIZE
6
7 from albow.menu import Menu
8 from albow.resource import get_font
9
10 class PopupMenu(Menu):
11
12 def __init__(self, shell):
13 self.shell = shell
14 items = [
15 ('Resume Game', 'hide'),
16 ('Exit to Main Menu', 'main_menu'),
17 ]
18 # albow.menu.Menu ignores title string
19 Menu.__init__(self, None, items)
20 self.font = get_font(16, 'Vera.ttf')
21
22 def show_menu(self):
23 """Call present, with the correct position"""
24 item_height = self.font.get_linesize()
25 menu_top = 600 - (len(self.items) * item_height + BUTTON_SIZE)
26 item = self.present(self.shell, (0, menu_top))
27 if item > -1:
28 # A menu item needs to be invoked
29 self.invoke_item(item)
30